flowstate 0.3.0

Workflow runtime powered by finite state machines.
Documentation
# `flowstate`

Flowstate is library for modelling multi-step processes as self-executing state
machines. It is heavily inspired by the [typestate pattern](https://cliffle.com/blog/rust-typestate/#variation-state-type-parameter)
but with the goal of making it easier to model self-executing workflows as
finite state machines.

Typestate APIs make invalid state transitions impossible. However, the caller is
typically responsible for driving the state transitions. In contrast, each state
in a Flowstate workflow is responsible for transitioning to the next state. This
allows workflows to be self-executing.

## Getting started

Add `flowstate` to your `Cargo.toml`.

```toml
[dependencies]
flowstate = "0.3"
```

The prelude brings all the essential types into scope.

```rust
use flowstate::prelude::*;
```

Next, derive the `Workflow` trait. Flowstate can be [used without procedural](crates/flowstate/tests/basic_workflow_manual_impls.rs)
macros, but it requires a little more boilerplate.

```rs
#[derive(Workflow)]
#[flowstate(result = MyWorkflowResult)]
struct MyWorkflow<State> {
    #[state]
    _state: State,
    ctx: MyWorkflowContext,
}
```

The `#[flowstate(result = MyWorkflowResult)]` attribute defines the result type.
This is the type that is returned on completion of the workflow. If your
workflow has multiple terminal states, this should be an enum representing each
of those terminal states.

The `#[state]` attribute lets Typestate know which field stores your state.

You can also define one or more context field, such as `ctx` in the example
above. These will be automatically propogated each time your workflow
transitions to a new state.

Next, define your states.

```rs
#[derive(State)]
struct MyState;

impl MyWorkflowState for MyWorkflow<MyState> {
    fn next(self: Box<Self>) -> Transition<MyWorkflowResult> {
        // Do some work...

        self.transition(MyNextState)
    }
}
```

Implementing `MyWorkflowState` allows you to define the transition logic for
your state. This trait is generated by `#[derive(Workflow)]`. Note that
`MyWorkflowState` is implemented on `MyWorkflow<MyState>`, not on `MyState`.
This allows you to access context fields.

In the above example, we return `self.transition(MyNextState)`. This is a
helper function generated by `#[derive(Workflow)]`. You can manually instantiate
the `Transition<MyWorkflowResult>` type, but the `transition` function removes
some of the boilerplate.

You can also return `self.finish(result)` to terminate the workflow with a
result.

On occasion, you may need move out of the previous state, or access the context
when constructing the next state, or result. In such cases, you may encounter
borrow checker errors. To avoid these, you can use `self.transition_with(|state| ...)`
or `self.finish_with(|workflow| ...)`.

Finally, you can construct and run your workflow.

```rs
let workflow = MyWorkflow::new(MyState, MyWorkflowContext { /* ... */ });
let result = workflow.run();
```

## Concepts

### States

A state is any type that implements [`State`]. The `#[derive(State)]` macro
implements it automatically.

```rust
#[derive(State)]
struct Loading;

#[derive(State)]
struct Processing;

#[derive(State)]
struct Done;
```

### Workflows

A workflow is a struct generic over a `State` type parameter. Workflows must
implement the `Workflow` trait. The `#[derive(Workflow)]` macro implements this
automatically, and generates some other utility methods and traits.

One field must be annotated with `#[state]`; all other fields are context shared
across every state. The `#[derive(Workflow)]` macro also requires a
`#[flowstate(result = T)]` attribute, specifying the type the workflow produces
when it terminates.

```rust
#[derive(Workflow)]
#[flowstate(result = MyResult)]
struct MyWorkflow<State> {
    #[state]
    _state: State,
    // context fields shared across all states
    input: Vec<u8>,
}
```

The macro generates:

- A `new(state, ...context_fields)` constructor.
- An implementation of [`Workflow`].
- A `MyWorkflow::transition(next_state)` method, which moves to the next state, carrying context through.
- A `MyWorkflow::transition_with(map_fn)` method, which transitions by mapping the current state to the next.
- A `{WorkflowName}State` trait (e.g. `MyWorkflowState`) that should be implemented for each state.

### Transitions

[`Transition<R>`] is an alias for `ControlFlow<R, Box<dyn WorkflowState<R>>>`.
Each state's `next` method returns one of:

- `self.transition(next_state)` continues to another state.
- `self.transition_with(|state| next_state)` continues to another state by mapping the previous state to the new state.
- `self.finish(result)` terminates with a result value.
- `self.finish_with(|workflow| result)` terminates by mapping the whole workflow to a result.

These map to `ControlFlow::Continue` for the `transition` and `transition_with`
methods, and `ControlFlow::Break` for the `finish` and `finish_with` methods.