1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
use std::sync::{Arc, Mutex};
use std::sync::mpsc;
use std::sync::mpsc::{Receiver, Sender};
use log::{debug, error, info, trace};
use flowcore::meta_provider::MetaProvider;
use flowcore::model::flow_manifest::FlowManifest;
#[cfg(feature = "metrics")]
use flowcore::model::metrics::Metrics;
use flowcore::model::submission::Submission;
#[cfg(feature = "debugger")]
use crate::debugger::Debugger;
use crate::errors::*;
use crate::execution;
use crate::job::Job;
use crate::loader::Loader;
use crate::run_state::RunState;
#[cfg(feature = "debugger")]
use crate::server::DebugServer;
use crate::server::Server;
/// The `Coordinator` is responsible for coordinating the dispatching of jobs (consisting
/// of a set of Input values and an Implementation of a Function) for execution,
/// gathering the resulting Outputs and distributing output values to other connected function's
/// Inputs.
///
/// It accepts Flows to be executed in the form of a `Submission` struct that has the required
/// information to execute the flow.
///
pub struct Coordinator<'a> {
/// A channel used to send Jobs out for execution
job_tx: Sender<Job>,
/// A channel used to receive Jobs back after execution (now including the job's output)
job_rx: Receiver<Job>,
/// A `Server` to communicate with clients
server: &'a mut dyn Server,
#[cfg(feature = "debugger")]
/// A `Debugger` to communicate with debug clients
debugger: Debugger<'a>,
}
impl<'a> Coordinator<'a> {
/// Create a new `coordinator` with `num_threads` executor threads
pub fn new(num_threads: usize, server: &'a mut dyn Server,
#[cfg(feature = "debugger")] debug_server: &'a mut dyn DebugServer
) -> Self {
let (job_tx, job_rx) = mpsc::channel();
let (output_tx, output_rx) = mpsc::channel();
execution::set_panic_hook();
info!("Starting {} executor threads", num_threads);
let shared_job_receiver = Arc::new(Mutex::new(job_rx));
execution::start_executors(num_threads, &shared_job_receiver, &output_tx);
#[cfg(feature = "debugger")] let debugger = Debugger::new(debug_server);
Coordinator {
job_tx,
job_rx: output_rx,
server,
#[cfg(feature = "debugger")]
debugger,
}
}
/// Enter a loop - waiting for a submission from the client, or disconnection of the client
pub fn submission_loop(
&mut self,
mut loader: Loader,
provider: MetaProvider,
loop_forever: bool,
) -> Result<()> {
while let Some(submission) = self.server.wait_for_submission()? {
match loader.load_flow(&provider, &submission.manifest_url) {
Ok(manifest) => {
if self.execute_flow(manifest, submission)? {
break;
}
}
Err(e) => {
if loop_forever {
error!("{}", e);
} else {
self.server.server_exiting(Err(e.clone()))?;
bail!("{}", e);
}
},
}
}
self.server.server_exiting(Ok(()))?;
Ok(())
}
//noinspection RsReassignImmutable
/// Execute a flow by looping while there are jobs to be processed in an inner loop.
/// There is an outer loop for the case when you are using the debugger, to allow entering
/// the debugger when the flow ends and at any point resetting all the state and starting
/// execution again from the initial state
#[allow(unused_variables, unused_assignments, unused_mut)]
pub fn execute_flow(&mut self,
mut manifest: FlowManifest,
submission: Submission,) -> Result<bool> {
let mut state = RunState::new(manifest.get_functions(), submission);
#[cfg(feature = "metrics")]
let mut metrics = Metrics::new(state.num_functions());
#[cfg(feature = "debugger")]
if state.debug {
self.debugger.start();
}
let (mut display_next_output, mut restart, mut exit_debugger);
restart = false;
display_next_output = false;
// This outer loop is just a way of restarting execution from scratch if the debugger requests it
'flow_execution:
loop {
state.init();
#[cfg(feature = "metrics")]
metrics.reset();
// If debugging then check if we should enter the debugger
#[cfg(feature = "debugger")]
if state.debug {
(_, _, exit_debugger) = self.debugger.wait_for_command(&state);
if exit_debugger {
return Ok(true); // User requested via debugger to exit execution
}
}
self.server.flow_starting()?;
'jobs: loop {
trace!("{}", state);
#[cfg(feature = "debugger")]
if state.debug && self.server.should_enter_debugger()? && self.debugger.wait_for_command(&state).2 {
return Ok(true); // User requested via debugger to exit execution
}
(_, _, exit_debugger) = self.send_jobs(
&mut state,
#[cfg(feature = "metrics")]
&mut metrics,
);
if exit_debugger {
return Ok(true); // User requested via debugger to exit execution
}
#[cfg(feature = "debugger")]
{
// If debugger request it, exit the inner job loop which will cause us to reset state
// and restart execution, in the outer flow_execution loop
if restart {
break 'jobs;
}
}
if state.number_jobs_running() > 0 {
match self.job_rx.recv_timeout(state.job_timeout) {
Ok(job) => {
#[cfg(feature = "debugger")]
if display_next_output {
self.debugger.job_completed(&state, &job);
}
state.complete_job(
#[cfg(feature = "metrics")]
&mut metrics,
&job,
#[cfg(feature = "debugger")]
&mut self.debugger,
);
}
#[cfg(feature = "debugger")]
Err(err) => {
if state.debug {
self.debugger
.panic(&state, format!("Error in job reception: '{}'", err));
}
}
#[cfg(not(feature = "debugger"))]
Err(e) => error!("\tError in Job reception: {}", e),
}
}
if state.number_jobs_running() == 0 && state.number_jobs_ready() == 0 {
// execution is done - but not returning here allows us to go into debugger
// at the end of execution, inspect state and possibly reset and rerun
break 'jobs;
}
} // 'jobs loop end
// flow execution has ended
#[allow(clippy::collapsible_if)]
#[cfg(feature = "debugger")]
if !restart {
{
// If debugging then enter the debugger for a final time before ending flow execution
if state.debug {
(display_next_output, restart, exit_debugger) = self.debugger.execution_ended(&state);
if exit_debugger {
return Ok(true); // Exit debugger
}
}
}
}
// if no debugger then end execution always
// if a debugger - then end execution if the debugger has not requested a restart
if !restart {
break 'flow_execution;
}
}
#[cfg(feature = "metrics")]
metrics.set_jobs_created(state.get_number_of_jobs_created());
#[cfg(feature = "metrics")]
self.server.flow_ended(&state, metrics)?;
#[cfg(not(feature = "metrics"))]
self.server.flow_ended()?;
Ok(false) // Normal flow completion exit
}
// Send as many jobs as possible for parallel execution.
// Return 'true' if the debugger is requesting a restart
fn send_jobs(
&mut self,
state: &mut RunState,
#[cfg(feature = "metrics")] metrics: &mut Metrics,
) -> (bool, bool, bool) {
let mut display_output = false;
let mut restart = false;
let mut abort = false;
while let Some(job) = state.next_job() {
match self.send_job(
&job,
state,
#[cfg(feature = "metrics")]
metrics,
) {
Ok((display, rest, leave)) => {
display_output = display;
restart = rest;
abort = leave;
}
Err(err) => {
error!("Error sending on 'job_tx': {}", err.to_string());
debug!("{}", state);
#[cfg(feature = "debugger")]
self.debugger.job_error(state, &job);
}
}
}
(display_output, restart, abort)
}
// Send a job for execution
fn send_job(
&mut self,
job: &Job,
state: &mut RunState,
#[cfg(feature = "metrics")] metrics: &mut Metrics,
) -> Result<(bool, bool, bool)> {
#[cfg(not(feature = "debugger"))]
let debug_options = (false, false, false);
state.start(job);
#[cfg(feature = "metrics")]
metrics.track_max_jobs(state.number_jobs_running());
#[cfg(feature = "debugger")]
let debug_options = self
.debugger
.check_prior_to_job(state, job);
// Jobs maybe sent to remote nodes over network so have to be self--contained - clone OK
self.job_tx
.send(job.clone())
.chain_err(|| "Sending of job for execution failed")?;
trace!(
"Job #{}: Sent for Execution of Function #{}",
job.job_id,
job.function_id
);
Ok(debug_options)
}
}
#[cfg(test)]
mod test {
use url::Url;
use crate::coordinator::Submission;
#[test]
fn create_submission() {
let manifest_url = Url::parse("file:///temp/fake/flow.toml").expect("Could not create Url");
let _ = Submission::new(
&manifest_url,
1,
#[cfg(feature = "debugger")]
false,
);
}
}