# pixl
Local pixel-art generator: SDXL + a pixel-art LoRA on the GPU, snapped to *true*
pixel art (a clean, uniform grid and a limited palette). Runs entirely on-device —
**Metal** on Apple Silicon, **CUDA** on NVIDIA, or **CPU** anywhere.
```bash
cargo install flow-pixl # generation included (Metal on macOS, CPU elsewhere)
cargo install flow-pixl --features cuda # NVIDIA (needs the CUDA toolkit)
cargo install flow-pixl --no-default-features # pixelize-only, no GPU/ML, builds anywhere
pixl 100 "stardew valley style house"
```
The installed binary is `pixl`. Full documentation, usage, and design notes:
**https://github.com/flow-industries/pixl**
## License
MIT OR Apache-2.0