# floppy-disk
*floppy disk* is a WIP, async-only filesystem facade for Rust.
## What?
Have you ever worked with `std::fs`? `tokio::fs`? Then you've probably realised
that testing filesystem code is difficult and sometimes scary. Is that
`fs::remove_dir_all` *really* safe to run?
The point of *floppy disk* is to fix this. Rather than always using the real
filesystem, *floppy disk* lets you choose a backend for your filesystem access,
via the `FloppyDisk` trait. Current implementations include in-memory and real
filesystem via Tokio. This way, you can use the real filesystem when you need,
but have your tests hit a fake in-memory filesystem instead.
## Features
- Pluggable filesystem backends
- In-memory (WIP)
- Tokio
- Write-your-own with the `FloppyDisk` trait
- Fully-async
- Light evil involved
### Caveats
- ***floppy disk* is a 0.x.y project!** You probably don't want to use it in
production.
- async-only! There is some small bridging to sync code, like `MemFile`
implementing `Read`/`Write`/`Seek`, but this is mostly a hack to make
working with sync-only external libraries (ex. `ar`) easier.
- in-memory fs may not be performant-enough
## Example usage
*floppy disk* attempts to recreate the `std::fs` API 1:1, with the caveat of
being async-only.
```rust
fs.write("/foo/bar/baz.txt", b"hello world").await?;
let contents = fs.read_to_string("/foo/bar/baz.txt").await?;
assert_eq!(contents, "hello world");
```
Passing a `FloppyDisk` around:
```rust
struct MyStruct<'a, F: FloppyDisk<'a>> {
fs: F,
_marker: PhantomData<&'a ()>,
}
async fn my_fn<'a, F: FloppyDisk<'a>> {
// ...
}
```