flodl-sys 0.8.0

Raw FFI bindings to libtorch via a thin C++ shim
Documentation
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// ops_nn.cpp — neural-network-centric tensor ops.
//
// Covers: convolution (1D/2D/3D + transposed), pooling (max/avg/adaptive),
// unfold/fold (im2col), instance normalization, pixel_shuffle / pixel_unshuffle,
// bilinear, grid_sample, dtype casting, device transfer (sync/async),
// CUDA memory/utilization/device-info utilities.

#include "helpers.h"

#ifdef FLODL_BUILD_GPU
#include "gpu_compat.h"
#include <ATen/detail/CUDAHooksInterface.h>
#include <ATen/Context.h>
#include <mutex>
#endif

// --- Convolution ---

extern "C" char* flodl_conv2d(FlodlTensor input, FlodlTensor weight,
                             FlodlTensor bias,
                             int64_t* stride, int64_t* padding,
                             int64_t* dilation,
                             int64_t groups, FlodlTensor* result) {
    try {
        auto in = unwrap(input);
        auto w = unwrap(weight);
        c10::optional<torch::Tensor> b;
        if (bias != nullptr) {
            b = unwrap(bias);
        }
        *result = wrap(torch::conv2d(in, w, b,
            torch::IntArrayRef(stride, 2),
            torch::IntArrayRef(padding, 2),
            torch::IntArrayRef(dilation, 2),
            groups));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- 1D convolution ---

extern "C" char* flodl_conv1d(FlodlTensor input, FlodlTensor weight,
                             FlodlTensor bias,
                             int64_t stride, int64_t padding,
                             int64_t dilation,
                             int64_t groups, FlodlTensor* result) {
    try {
        auto in = unwrap(input);
        auto w = unwrap(weight);
        c10::optional<torch::Tensor> b;
        if (bias != nullptr) {
            b = unwrap(bias);
        }
        *result = wrap(torch::conv1d(in, w, b,
            /*stride=*/{stride},
            /*padding=*/{padding},
            /*dilation=*/{dilation},
            groups));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Transposed convolution ---

extern "C" char* flodl_conv_transpose2d(FlodlTensor input, FlodlTensor weight,
                                       FlodlTensor bias,
                                       int64_t* stride, int64_t* padding,
                                       int64_t* output_padding, int64_t* dilation,
                                       int64_t groups, FlodlTensor* result) {
    try {
        auto in = unwrap(input);
        auto w = unwrap(weight);
        c10::optional<torch::Tensor> b;
        if (bias != nullptr) {
            b = unwrap(bias);
        }
        *result = wrap(torch::conv_transpose2d(in, w, b,
            torch::IntArrayRef(stride, 2),
            torch::IntArrayRef(padding, 2),
            torch::IntArrayRef(output_padding, 2),
            groups,
            torch::IntArrayRef(dilation, 2)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Transposed 1D convolution ---

extern "C" char* flodl_conv_transpose1d(FlodlTensor input, FlodlTensor weight,
                                        FlodlTensor bias,
                                        int64_t stride, int64_t padding,
                                        int64_t output_padding, int64_t dilation,
                                        int64_t groups, FlodlTensor* result) {
    try {
        auto in = unwrap(input);
        auto w = unwrap(weight);
        c10::optional<torch::Tensor> b;
        if (bias != nullptr) {
            b = unwrap(bias);
        }
        *result = wrap(torch::conv_transpose1d(in, w, b,
            /*stride=*/{stride},
            /*padding=*/{padding},
            /*output_padding=*/{output_padding},
            groups,
            /*dilation=*/{dilation}));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Pooling ---

extern "C" char* flodl_max_pool2d(FlodlTensor input, int64_t* kernel_size,
                                 int64_t* stride, int64_t* padding, int64_t* dilation,
                                 int ceil_mode, FlodlTensor* result) {
    try {
        *result = wrap(at::max_pool2d(
            unwrap(input),
            torch::IntArrayRef(kernel_size, 2),
            torch::IntArrayRef(stride, 2),
            torch::IntArrayRef(padding, 2),
            torch::IntArrayRef(dilation, 2),
            ceil_mode != 0));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_avg_pool2d(FlodlTensor input, int64_t* kernel_size,
                                   int64_t* stride, int64_t* padding,
                                   int ceil_mode, int count_include_pad,
                                   FlodlTensor* result) {
    try {
        *result = wrap(at::avg_pool2d(
            unwrap(input),
            torch::IntArrayRef(kernel_size, 2),
            torch::IntArrayRef(stride, 2),
            torch::IntArrayRef(padding, 2),
            ceil_mode != 0,
            count_include_pad != 0));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_adaptive_avg_pool2d(FlodlTensor input, int64_t* output_size,
                                          FlodlTensor* result) {
    try {
        *result = wrap(at::adaptive_avg_pool2d(
            unwrap(input), torch::IntArrayRef(output_size, 2)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_adaptive_max_pool2d(FlodlTensor input, int64_t* output_size,
                                           FlodlTensor* result) {
    try {
        auto [out, _indices] = at::adaptive_max_pool2d(
            unwrap(input), torch::IntArrayRef(output_size, 2));
        *result = wrap(out);
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Unfold / Fold (im2col / col2im) ---

extern "C" char* flodl_im2col(FlodlTensor input, int64_t* kernel_size,
                              int64_t* dilation, int64_t* padding,
                              int64_t* stride, FlodlTensor* result) {
    try {
        *result = wrap(at::im2col(unwrap(input),
                                  torch::IntArrayRef(kernel_size, 2),
                                  torch::IntArrayRef(dilation, 2),
                                  torch::IntArrayRef(padding, 2),
                                  torch::IntArrayRef(stride, 2)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_col2im(FlodlTensor input, int64_t* output_size,
                              int64_t* kernel_size, int64_t* dilation,
                              int64_t* padding, int64_t* stride,
                              FlodlTensor* result) {
    try {
        *result = wrap(at::col2im(unwrap(input),
                                  torch::IntArrayRef(output_size, 2),
                                  torch::IntArrayRef(kernel_size, 2),
                                  torch::IntArrayRef(dilation, 2),
                                  torch::IntArrayRef(padding, 2),
                                  torch::IntArrayRef(stride, 2)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- 3D convolution ---

extern "C" char* flodl_conv3d(FlodlTensor input, FlodlTensor weight, FlodlTensor bias,
                              int64_t* stride, int64_t* padding, int64_t* dilation,
                              int64_t groups, FlodlTensor* result) {
    try {
        auto b = bias ? torch::optional<torch::Tensor>(unwrap(bias))
                      : torch::optional<torch::Tensor>();
        *result = wrap(at::conv3d(unwrap(input), unwrap(weight), b,
                                  torch::IntArrayRef(stride, 3),
                                  torch::IntArrayRef(padding, 3),
                                  torch::IntArrayRef(dilation, 3), groups));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_conv_transpose3d(FlodlTensor input, FlodlTensor weight,
                                        FlodlTensor bias,
                                        int64_t* stride, int64_t* padding,
                                        int64_t* output_padding, int64_t* dilation,
                                        int64_t groups, FlodlTensor* result) {
    try {
        auto b = bias ? torch::optional<torch::Tensor>(unwrap(bias))
                      : torch::optional<torch::Tensor>();
        *result = wrap(at::conv_transpose3d(unwrap(input), unwrap(weight), b,
                                            torch::IntArrayRef(stride, 3),
                                            torch::IntArrayRef(padding, 3),
                                            torch::IntArrayRef(output_padding, 3),
                                            groups,
                                            torch::IntArrayRef(dilation, 3)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- 1D pooling ---

extern "C" char* flodl_max_pool1d(FlodlTensor input, int64_t kernel_size,
                                  int64_t stride, int64_t padding, int64_t dilation,
                                  int ceil_mode, FlodlTensor* result) {
    try {
        *result = wrap(at::max_pool1d(unwrap(input), {kernel_size},
                                      {stride}, {padding}, {dilation},
                                      ceil_mode != 0));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_avg_pool1d(FlodlTensor input, int64_t kernel_size,
                                  int64_t stride, int64_t padding,
                                  int ceil_mode, int count_include_pad,
                                  FlodlTensor* result) {
    try {
        *result = wrap(at::avg_pool1d(unwrap(input), {kernel_size},
                                      {stride}, {padding},
                                      ceil_mode != 0, count_include_pad != 0));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Instance normalization ---

extern "C" char* flodl_instance_norm(FlodlTensor input, FlodlTensor weight,
                                     FlodlTensor bias,
                                     FlodlTensor running_mean, FlodlTensor running_var,
                                     int use_input_stats, double momentum, double eps,
                                     FlodlTensor* result) {
    try {
        auto w = weight ? torch::optional<torch::Tensor>(unwrap(weight))
                        : torch::optional<torch::Tensor>();
        auto b = bias ? torch::optional<torch::Tensor>(unwrap(bias))
                      : torch::optional<torch::Tensor>();
        auto rm = running_mean ? torch::optional<torch::Tensor>(unwrap(running_mean))
                               : torch::optional<torch::Tensor>();
        auto rv = running_var ? torch::optional<torch::Tensor>(unwrap(running_var))
                              : torch::optional<torch::Tensor>();
        *result = wrap(at::instance_norm(unwrap(input), w, b, rm, rv,
                                         use_input_stats != 0, momentum, eps, false));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- PixelShuffle ---

extern "C" char* flodl_pixel_shuffle(FlodlTensor input, int64_t upscale_factor,
                                     FlodlTensor* result) {
    try {
        *result = wrap(at::pixel_shuffle(unwrap(input), upscale_factor));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_pixel_unshuffle(FlodlTensor input, int64_t downscale_factor,
                                       FlodlTensor* result) {
    try {
        *result = wrap(at::pixel_unshuffle(unwrap(input), downscale_factor));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Bilinear ---

extern "C" char* flodl_bilinear(FlodlTensor input1, FlodlTensor input2,
                                FlodlTensor weight, FlodlTensor bias,
                                FlodlTensor* result) {
    try {
        auto b = bias ? torch::optional<torch::Tensor>(unwrap(bias))
                      : torch::optional<torch::Tensor>();
        *result = wrap(at::bilinear(unwrap(input1), unwrap(input2),
                                    unwrap(weight), b));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Grid sampling ---

extern "C" char* flodl_grid_sample(FlodlTensor input, FlodlTensor grid,
                                  int mode, int padding_mode,
                                  int align_corners, FlodlTensor* result) {
    try {
        *result = wrap(at::grid_sampler(
            unwrap(input), unwrap(grid), mode, padding_mode, align_corners != 0));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Scaled dot-product attention ---
// Fused self/cross attention — libtorch picks flash / mem-efficient / math
// at runtime based on inputs, hardware, and dtype. One kernel call replaces
// the naive matmul+softmax+matmul chain in most cases.
//
// Shapes:
//   query: [*, Lq, E]   key: [*, Lk, E]   value: [*, Lk, Ev]
//   attn_mask (nullable): [*, Lq, Lk] or broadcastable; additive (float) or
//     boolean. Pass nullptr for no mask.
//   result: [*, Lq, Ev]
//
// `dropout_p` applies to attention probs (post-softmax); 0.0 disables.
// `scale <= 0.0` is a sentinel meaning "use default 1/sqrt(last_dim)".
extern "C" char* flodl_scaled_dot_product_attention(
    FlodlTensor query, FlodlTensor key, FlodlTensor value,
    FlodlTensor attn_mask,
    double dropout_p, int is_causal, double scale,
    FlodlTensor* result) {
    try {
        c10::optional<at::Tensor> mask;
        if (attn_mask != nullptr) {
            mask = unwrap(attn_mask);
        }
        c10::optional<double> scale_opt;
        if (scale > 0.0) {
            scale_opt = scale;
        }
        *result = wrap(at::scaled_dot_product_attention(
            unwrap(query), unwrap(key), unwrap(value),
            mask, dropout_p, is_causal != 0, scale_opt));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Dtype casting ---

extern "C" char* flodl_to_dtype(FlodlTensor t, int dtype, FlodlTensor* result) {
    try {
        *result = wrap(unwrap(t).to(to_scalar_type(dtype)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_all_finite(FlodlTensor t, int* result) {
    try {
        auto& tensor = unwrap(t);
        *result = torch::isfinite(tensor).all().item<bool>() ? 1 : 0;
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- Device operations ---

extern "C" char* flodl_to_device(FlodlTensor t, int device_type,
                                int device_index, FlodlTensor* result) {
    try {
        *result = wrap(unwrap(t).to(to_device(device_type, device_index)));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" char* flodl_to_device_async(FlodlTensor t, int device_type,
                                       int device_index, FlodlTensor* result) {
    try {
        *result = wrap(unwrap(t).to(to_device(device_type, device_index),
                                    /*non_blocking=*/true));
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

extern "C" int flodl_gpu_is_available(void) {
    try {
    return torch::cuda::is_available() ? 1 : 0;
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_is_available", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_is_available", nullptr);
    }
}

extern "C" int flodl_gpu_device_count(void) {
    try {
    return (int)torch::cuda::device_count();
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_device_count", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_device_count", nullptr);
    }
}

extern "C" void flodl_set_current_device(int device_index) {
    try {
#ifdef FLODL_BUILD_GPU
    c10::cuda::set_device((c10::DeviceIndex)device_index);
#else
    (void)device_index;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_set_current_device", e.what());
    } catch (...) {
        flodl_fatal("flodl_set_current_device", nullptr);
    }
}

extern "C" int flodl_get_current_device(void) {
    try {
#ifdef FLODL_BUILD_GPU
    return (int)c10::cuda::current_device();
#else
    return 0;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_get_current_device", e.what());
    } catch (...) {
        flodl_fatal("flodl_get_current_device", nullptr);
    }
}

extern "C" void flodl_gpu_synchronize(int device_index) {
    try {
#ifdef FLODL_BUILD_GPU
    if (torch::cuda::is_available()) {
        c10::cuda::set_device((c10::DeviceIndex)device_index);
        cudaDeviceSynchronize();
    }
#else
    (void)device_index;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_synchronize", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_synchronize", nullptr);
    }
}

// Keeping the GPU libraries loaded so their aten-kernel registrations run.
// Without this, `at::empty`/`randn` on a CUDA device fail with
// "not available for the CUDA backend" even with a GPU present. The whole
// mechanism is vendor-symmetric: ROCm has exactly the same split, with
// libc10_hip.so and libtorch_hip.so playing the two roles below.
//
// c10_cuda.so is pinned by a real symbol reference (c10::cuda::device_count
// in flodl_force_gpu_link below), resolved at link time so the lib is a
// DT_NEEDED loaded at process start.
//
// libtorch_cuda.so is the one that actually registers the CUDA kernels, and
// it is the fragile one: NO Rust/shim code references a symbol *defined*
// there, so its DT_NEEDED entry survived only incidentally (whatever CUDA
// path a given binary happened to link). `--as-needed` drops it the instant
// that incidental reference vanishes - observed when an unrelated code
// removal dropped the last one and every CUDA op in an integration binary
// began failing. Rather than depend on a link-time symbol we don't control,
// load it explicitly at process start via a static initializer: `dlopen`
// runs the library's static initializers and registers the CUDA backend
// regardless of `--as-needed`. The initializer lives in this always-linked
// shim TU, so it covers every binary that uses flodl (bins, tests, benches).
#ifdef FLODL_BUILD_GPU
#include <dlfcn.h>

namespace {
struct ForceGpuLibLoad {
    ForceGpuLibLoad() {
        // Non-fatal on failure: a CPU-only deployment that cannot find the
        // lib simply falls back to reporting the GPU unavailable, honestly.
        (void)dlopen(FLODL_TORCH_GPU_LIB, RTLD_NOW | RTLD_GLOBAL);
    }
};
static ForceGpuLibLoad force_gpu_lib_load;
}  // namespace
#endif

extern "C" int flodl_force_gpu_link(void) {
    try {
#ifdef FLODL_BUILD_GPU
    // c10_cuda.so dependency (real symbol reference).
    volatile int n = (int)c10::cuda::device_count();
    return n;
#else
    return 0;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_force_gpu_link", e.what());
    } catch (...) {
        flodl_fatal("flodl_force_gpu_link", nullptr);
    }
}

// --- CUDA memory info via cudaMemGetInfo ---

extern "C" char* flodl_gpu_mem_info(int device_index,
                                    uint64_t* used_bytes, uint64_t* total_bytes) {
    try {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    // Switch to target device, query, then restore
    auto prev = c10::cuda::current_device();
    c10::cuda::set_device((c10::DeviceIndex)device_index);
    size_t free_b = 0, total_b = 0;
    auto err = cudaMemGetInfo(&free_b, &total_b);
    c10::cuda::set_device(prev);
    if (err != cudaSuccess) {
        return make_error(cudaGetErrorString(err));
    }
    *total_bytes = (uint64_t)total_b;
    *used_bytes  = (uint64_t)(total_b - free_b);
    return nullptr;
#else
    (void)device_index; (void)used_bytes; (void)total_bytes;
    return make_error("CUDA not available (built without cuda feature)");
#endif
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// --- CUDA caching allocator stats ---

#ifdef FLODL_BUILD_GPU
// getDeviceStats reads the allocator's per-device table, which libtorch
// populates during its lazy CUDA init; each entry is published only after
// the DeviceCachingAllocator constructor finishes its driver calls. A
// monitor thread probing during that first-touch init reads a null entry
// and dies locking its mutex (rank-0 SIGSEGV at cluster formation,
// 2026-07-29: NCCL creates the primary context mid-ncclCommInitRank, so a
// context-existence gate alone opens while torch's allocator init is still
// pending or in flight). hasPrimaryContext stays as the passive pre-check
// so processes that never touch CUDA (the cluster launcher must stay
// CUDA-free) trigger nothing; lazyInitDevice then serializes with torch's
// once-guarded init, after which the stats read cannot race it.
static bool allocator_ready(int device_index) {
    if (!at::detail::getCUDAHooks().hasPrimaryContext(
            (c10::DeviceIndex)device_index)) {
        return false;
    }
    at::globalContext().lazyInitDevice(at::kCUDA);
    return true;
}
#endif

extern "C" char* flodl_gpu_alloc_bytes(int device_index,
                                         uint64_t* allocated_bytes) {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    try {
        if (!allocator_ready(device_index)) {
            return make_error("CUDA allocator not initialized (no context on device)");
        }
        auto stats = c10::cuda::CUDACachingAllocator::getDeviceStats(
            (c10::DeviceIndex)device_index);
        // reserved_bytes = total memory grabbed from CUDA driver (including
        // unified-memory spill to host RAM).  allocated_bytes only counts
        // actively-used sub-blocks, which never exceeds physical VRAM.
        *allocated_bytes = (uint64_t)stats.reserved_bytes[0].current;
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
#else
    (void)device_index; (void)allocated_bytes;
    return make_error("CUDA not available (built without cuda feature)");
#endif
}

// Active allocator bytes (tensors actually in use, not cached free blocks).
// Matches torch.cuda.memory_allocated() semantics (current, not peak).
extern "C" char* flodl_gpu_active_bytes(int device_index,
                                          uint64_t* active_bytes) {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    try {
        if (!allocator_ready(device_index)) {
            return make_error("CUDA allocator not initialized (no context on device)");
        }
        auto stats = c10::cuda::CUDACachingAllocator::getDeviceStats(
            (c10::DeviceIndex)device_index);
        *active_bytes = (uint64_t)stats.allocated_bytes[0].current;
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
#else
    (void)device_index; (void)active_bytes;
    return make_error("CUDA not available (built without cuda feature)");
#endif
}

// Peak active allocator bytes (max since last reset).
// Matches torch.cuda.max_memory_allocated() semantics.
extern "C" char* flodl_gpu_peak_active_bytes(int device_index,
                                               uint64_t* peak_bytes) {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    try {
        if (!allocator_ready(device_index)) {
            return make_error("CUDA allocator not initialized (no context on device)");
        }
        auto stats = c10::cuda::CUDACachingAllocator::getDeviceStats(
            (c10::DeviceIndex)device_index);
        *peak_bytes = (uint64_t)stats.allocated_bytes[0].peak;
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
#else
    (void)device_index; (void)peak_bytes;
    return make_error("CUDA not available (built without cuda feature)");
#endif
}

// Peak reserved allocator bytes (max since last reset).
// Matches torch.cuda.max_memory_reserved() semantics.
extern "C" char* flodl_gpu_peak_reserved_bytes(int device_index,
                                                  uint64_t* peak_bytes) {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    try {
        if (!allocator_ready(device_index)) {
            return make_error("CUDA allocator not initialized (no context on device)");
        }
        auto stats = c10::cuda::CUDACachingAllocator::getDeviceStats(
            (c10::DeviceIndex)device_index);
        *peak_bytes = (uint64_t)stats.reserved_bytes[0].peak;
        return nullptr;
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
#else
    (void)device_index; (void)peak_bytes;
    return make_error("CUDA not available (built without cuda feature)");
#endif
}

// Reset peak allocator statistics.
// Equivalent to torch.cuda.reset_peak_memory_stats().
extern "C" void flodl_gpu_reset_peak_stats(int device_index) {
    try {
#ifdef FLODL_BUILD_GPU
    // No context or allocator yet means no peaks to reset; stay passive.
    if (allocator_ready(device_index)) {
        c10::cuda::CUDACachingAllocator::resetPeakStats((c10::DeviceIndex)device_index);
    }
#else
    (void)device_index;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_reset_peak_stats", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_reset_peak_stats", nullptr);
    }
}

// --- CUDA empty cache ---

extern "C" void flodl_gpu_empty_cache(void) {
    try {
#ifdef FLODL_BUILD_GPU
    c10::cuda::CUDACachingAllocator::emptyCache();
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_empty_cache", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_empty_cache", nullptr);
    }
}

// --- GPU utilization via NVML (dynamically loaded) ---

#ifdef FLODL_BUILD_GPU
namespace {
    typedef int nvml_ret_t;
    typedef void* nvml_device_t;
    struct NvmlUtil { unsigned int gpu; unsigned int memory; };
    // Layout of nvmlMemory_t (v1 API): total/free/used in bytes.
    struct NvmlMem { unsigned long long total; unsigned long long free_b; unsigned long long used; };

    struct NvmlState {
        bool ok = false;
        nvml_ret_t (*init)(void) = nullptr;
        nvml_ret_t (*getHandle)(unsigned int, nvml_device_t*) = nullptr;
        nvml_ret_t (*getUtil)(nvml_device_t, NvmlUtil*) = nullptr;
        // Optional: absent on exotic NVML builds; call sites null-check.
        nvml_ret_t (*getMemInfo)(nvml_device_t, NvmlMem*) = nullptr;
    };
    static NvmlState nvml;

    // call_once: several monitor threads take their first sample
    // concurrently, and a plain tried-flag lets a second thread read
    // half-published state (or run a second nvmlInit_v2) mid-load.
    static void nvml_try_load() {
        static std::once_flag load_flag;
        std::call_once(load_flag, [] {
            void* lib = dlopen("libnvidia-ml.so.1", RTLD_LAZY);
            if (!lib) return;
            nvml.init      = (decltype(nvml.init))dlsym(lib, "nvmlInit_v2");
            nvml.getHandle = (decltype(nvml.getHandle))dlsym(lib, "nvmlDeviceGetHandleByIndex_v2");
            nvml.getUtil   = (decltype(nvml.getUtil))dlsym(lib, "nvmlDeviceGetUtilizationRates");
            nvml.getMemInfo = (decltype(nvml.getMemInfo))dlsym(lib, "nvmlDeviceGetMemoryInfo");
            if (!nvml.init || !nvml.getHandle || !nvml.getUtil) return;
            nvml.ok = (nvml.init() == 0);
        });
    }
} // anonymous namespace
#endif

extern "C" int flodl_gpu_utilization(int device_index) {
    try {
#ifdef FLODL_BUILD_GPU
    nvml_try_load();
    if (!nvml.ok) return -1;
    nvml_device_t dev;
    if (nvml.getHandle((unsigned int)device_index, &dev) != 0) return -1;
    NvmlUtil util;
    if (nvml.getUtil(dev, &util) != 0) return -1;
    return (int)util.gpu;
#else
    (void)device_index;
    return -1;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_utilization", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_utilization", nullptr);
    }
}

// Device-wide VRAM usage via NVML. `device_index` is the PHYSICAL
// device index (nvidia-smi / NVML enumeration, independent of
// CUDA_VISIBLE_DEVICES). Unlike cudaMemGetInfo this never creates a
// CUDA context in the calling process, so it is safe from processes
// that must not touch the CUDA runtime (launcher, pre-Trainer::run).
// Returns 0 on success, -1 when NVML or the device is unavailable.
extern "C" int flodl_gpu_smi_mem_info(int device_index,
                                        uint64_t* used_bytes,
                                        uint64_t* total_bytes) {
    try {
#ifdef FLODL_BUILD_GPU
    nvml_try_load();
    if (!nvml.ok || !nvml.getMemInfo) return -1;
    nvml_device_t dev;
    if (nvml.getHandle((unsigned int)device_index, &dev) != 0) return -1;
    NvmlMem mem;
    if (nvml.getMemInfo(dev, &mem) != 0) return -1;
    *used_bytes = (uint64_t)mem.used;
    *total_bytes = (uint64_t)mem.total;
    return 0;
#else
    (void)device_index; (void)used_bytes; (void)total_bytes;
    return -1;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_smi_mem_info", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_smi_mem_info", nullptr);
    }
}

// Whether this process already holds a CUDA primary context on the
// device (CUDA runtime index). Queries driver context state without
// creating one — the same primitive PyTorch uses to decide whether
// torch.cuda work has touched a device. Gate context-dependent reads
// (caching-allocator stats) on this so monitoring never initializes
// CUDA as a side effect. Returns 1 if a context exists, else 0.
extern "C" int flodl_gpu_has_primary_context(int device_index) {
    try {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) return 0;
    return at::detail::getCUDAHooks()
        .hasPrimaryContext((c10::DeviceIndex)device_index) ? 1 : 0;
#else
    (void)device_index;
    return 0;
#endif
    } catch (const std::exception& e) {
        flodl_fatal("flodl_gpu_has_primary_context", e.what());
    } catch (...) {
        flodl_fatal("flodl_gpu_has_primary_context", nullptr);
    }
}

// --- GPU device name ---

extern "C" char* flodl_gpu_device_name(int device_index, char* buf, int buf_len) {
    try {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    cudaDeviceProp prop;
    auto err = cudaGetDeviceProperties(&prop, device_index);
    if (err != cudaSuccess) {
        return make_error(cudaGetErrorString(err));
    }
    snprintf(buf, buf_len, "%s", prop.name);
    return nullptr;
#else
    (void)device_index; (void)buf; (void)buf_len;
    return make_error("CUDA not available (built without cuda feature)");
#endif
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// Is this an APU -- a device whose memory is carved out of system RAM
// rather than being its own pool?
//
// `integrated` is one of the very few properties both vendors spell the
// same: HIP documents the field as literally "APU vs dGPU", and CUDA as
// "device is integrated as opposed to discrete". So no vendor branch.
//
// This is load-bearing for memory budgeting, not informational. On an
// integrated part the host-RAM budget and the VRAM pool are pricing the
// SAME DRAM, and sizing them independently over-commits: measured on a
// gfx1036 box, a 15 GiB aperture plus a MemAvailable-derived host share
// came to ~33 GiB of claims against 30 GiB of physical memory.
//
// Returns 1 / 0 through `out`. A caller that gets an error should treat
// the answer as unknown and budget conservatively, NOT assume discrete.
extern "C" char* flodl_gpu_is_integrated(int device_index, int* out) {
    try {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("no GPU available");
    }
    cudaDeviceProp prop;
    auto err = cudaGetDeviceProperties(&prop, device_index);
    if (err != cudaSuccess) {
        return make_error(cudaGetErrorString(err));
    }
    *out = prop.integrated ? 1 : 0;
    return nullptr;
#else
    (void)device_index; (void)out;
    return make_error("no GPU available (built without a gpu feature)");
#endif
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// The vendor-neutral "which architecture is this device" query, read from
// the GPU RUNTIME (so it describes the device libtorch actually sees, not
// the provisioning view flodl-hw builds from nvidia-smi / KFD sysfs --
// the two can disagree under visibility masks and index remapping).
//
// NVIDIA gets `sm_<major><minor>`; AMD gets `gcnArchName` verbatim, e.g.
// "gfx1100" or "gfx90a:sramecc+:xnack-" (the part before the first ':'
// is the code-object target, the rest are feature qualifiers -- returned
// unmodified rather than silently trimmed).
//
// This exists because compute capability does NOT port. A gfx target is
// major/minor/STEP with the step in hex, and hipDeviceProp_t exposes only
// major+minor: of the ten gfx targets a ROCm libtorch typically carries
// kernels for, eight collapse into three ambiguous (major, minor) pairs
// (906/908/90a, 1100/1101/1102, 1200/1201). Those are not interchangeable
// -- each needs its own code object -- so a numeric pair is at its most
// wrong exactly where it gets consulted: a "no kernel image" failure.
extern "C" char* flodl_gpu_arch_name(int device_index, char* buf, int buf_len) {
    try {
#ifdef FLODL_BUILD_GPU
    if (!torch::cuda::is_available()) {
        return make_error("no GPU available");
    }
#ifdef __HIP_PLATFORM_AMD__
    hipDeviceProp_t prop;
    auto err = hipGetDeviceProperties(&prop, device_index);
    if (err != hipSuccess) {
        return make_error(hipGetErrorString(err));
    }
    snprintf(buf, buf_len, "%s", prop.gcnArchName);
#else
    cudaDeviceProp prop;
    auto err = cudaGetDeviceProperties(&prop, device_index);
    if (err != cudaSuccess) {
        return make_error(cudaGetErrorString(err));
    }
    snprintf(buf, buf_len, "sm_%d%d", prop.major, prop.minor);
#endif
    return nullptr;
#else
    (void)device_index; (void)buf; (void)buf_len;
    return make_error("no GPU available (built without a gpu feature)");
#endif
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}

// Deliberately NOT renamed to flodl_gpu_*: "compute capability" is an
// NVIDIA concept with no AMD counterpart. `hipDeviceProp_t` does carry
// major/minor fields, so a neutral name here would COMPILE on ROCm and
// hand back a gfx architecture dressed up as a compute capability --
// a silent wrong answer, which is exactly what this rename exists to
// stop. The vendor-neutral "what architecture is this device" query is
// already served, CUDA-free, by flodl-hw's GpuInfo::arch_label().
extern "C" char* flodl_cuda_compute_capability(int device_index,
                                                 int* major, int* minor) {
    try {
#if defined(FLODL_BUILD_GPU) && !defined(__HIP_PLATFORM_AMD__)
    if (!torch::cuda::is_available()) {
        return make_error("CUDA not available");
    }
    cudaDeviceProp prop;
    auto err = cudaGetDeviceProperties(&prop, device_index);
    if (err != cudaSuccess) {
        return make_error(cudaGetErrorString(err));
    }
    *major = prop.major;
    *minor = prop.minor;
    return nullptr;
#elif defined(FLODL_BUILD_GPU)
    (void)device_index; (void)major; (void)minor;
    return make_error("compute capability is NVIDIA-only; this is a ROCm build");
#else
    (void)device_index; (void)major; (void)minor;
    return make_error("CUDA not available (built without a gpu feature)");
#endif
    } catch (const std::exception& e) {
        return make_error(e.what());
    } catch (...) {
        return make_error("flodl: non-standard C++ exception");
    }
}