use super::control::*;
use super::attributes::*;
use modifier::*;
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize)]
pub enum Font {
Size(f32),
Align(TextAlign),
Weight(FontWeight)
}
#[repr(u32)]
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize)]
pub enum FontWeight {
Light = 100,
Normal = 400,
Bold = 700,
ExtraBold = 900
}
#[derive(Copy, Clone, PartialEq, Debug, Serialize, Deserialize)]
pub enum TextAlign {
Left,
Center,
Right
}
impl Modifier<Control> for Font {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(self))
}
}
impl<'a> Modifier<Control> for &'a Font {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(*self))
}
}
impl Modifier<Control> for TextAlign {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(Font::Align(self)))
}
}
impl<'a> Modifier<Control> for &'a TextAlign {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(Font::Align(*self)))
}
}
impl Modifier<Control> for FontWeight {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(Font::Weight(self)))
}
}
impl<'a> Modifier<Control> for &'a FontWeight {
fn modify(self, control: &mut Control) {
control.add_attribute(ControlAttribute::FontAttr(Font::Weight(*self)))
}
}