flo_render 0.3.1

Streaming API for rendering graphics on hardware
Documentation
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///
/// 2D vertex representation
///
#[derive(Clone, Copy, PartialEq, Debug)]
#[repr(C, packed)]
pub struct Vertex2D {
    pub pos:        [f32; 2],
    pub tex_coord:  [f32; 2],
    pub color:      [u8; 4]
}