#include "profiler.h"
#include "ulong_extras.h"
#include "nmod.h"
#include "nmod_vec.h"
typedef struct
{
flint_bitcnt_t bits;
int type;
} info_t;
void sample(void * arg, ulong count)
{
ulong n;
nmod_t mod;
info_t * info = (info_t *) arg;
flint_bitcnt_t bits = info->bits;
int type = info->type;
slong j;
slong i;
nn_ptr vec1, vec2, res;
FLINT_TEST_INIT(state);
n = n_randbits(state, bits);
if (n == UWORD(0)) n++;
nmod_init(&mod, n);
vec1 = _nmod_vec_init(1000);
vec2 = _nmod_vec_init(1000);
res = _nmod_vec_init(1000);
for (j = 0; j < 1000; j++)
vec1[j] = n_randint(state, n);
for (j = 0; j < 1000; j++)
vec2[j] = n_randint(state, n);
switch (type)
{
case 1:
prof_start();
for (i = 0; i < count; i++)
{
_nmod_vec_add(res, vec1, vec2, 1000, mod);
}
prof_stop();
break;
case 2:
prof_start();
for (i = 0; i < count; i++)
{
_nmod_vec_sub(res, vec1, vec2, 1000, mod);
}
prof_stop();
break;
case 3:
prof_start();
for (i = 0; i < count; i++)
{
_nmod_vec_neg(res, vec1, 1000, mod);
}
prof_stop();
break;
}
_nmod_vec_clear(vec1);
_nmod_vec_clear(vec2);
FLINT_TEST_CLEAR(state);
}
int main(void)
{
double min1, min2, min3, max;
info_t info;
flint_bitcnt_t i;
for (i = 2; i <= FLINT_BITS; i++)
{
info.bits = i;
info.type = 1;
prof_repeat(&min1, &max, sample, (void *) &info);
info.type = 2;
prof_repeat(&min2, &max, sample, (void *) &info);
info.type = 3;
prof_repeat(&min3, &max, sample, (void *) &info);
flint_printf("bits %wd, add = %.1lf c/l, sub = %.1lf c/l, neg = %.1lf c/l\n",
i, (min1/(double)FLINT_CLOCK_SCALE_FACTOR)/1000,
(min2/(double)FLINT_CLOCK_SCALE_FACTOR)/1000,
(min3/(double)FLINT_CLOCK_SCALE_FACTOR)/1000
);
}
return 0;
}