#include "gr.h"
#include "gr_mat.h"
int
gr_mat_randops(gr_mat_t mat, flint_rand_t state, slong count, gr_ctx_t ctx)
{
slong c, i, j, k;
slong m = mat->r;
slong n = mat->c;
slong sz = ctx->sizeof_elem;
int status = GR_SUCCESS;
if (mat->r == 0 || mat->c == 0)
return GR_SUCCESS;
for (c = 0; c < count; c++)
{
if (n_randint(state, 2))
{
if ((i = n_randint(state, m)) == (j = n_randint(state, m)))
continue;
if (n_randint(state, 2))
for (k = 0; k < n; k++)
status |= gr_add(GR_MAT_ENTRY(mat, j, k, sz), GR_MAT_ENTRY(mat, j, k, sz), GR_MAT_ENTRY(mat, i, k, sz), ctx);
else
for (k = 0; k < n; k++)
status |= gr_sub(GR_MAT_ENTRY(mat, j, k, sz), GR_MAT_ENTRY(mat, j, k, sz), GR_MAT_ENTRY(mat, i, k, sz), ctx);
}
else
{
if ((i = n_randint(state, n)) == (j = n_randint(state, n)))
continue;
if (n_randint(state, 2))
for (k = 0; k < m; k++)
status |= gr_add(GR_MAT_ENTRY(mat, k, j, sz), GR_MAT_ENTRY(mat, k, j, sz), GR_MAT_ENTRY(mat, k, i, sz), ctx);
else
for (k = 0; k < m; k++)
status |= gr_sub(GR_MAT_ENTRY(mat, k, j, sz), GR_MAT_ENTRY(mat, k, j, sz), GR_MAT_ENTRY(mat, k, i, sz), ctx);
}
}
return status;
}