#include "fmpz.h"
#include "fmpz_mat.h"
#include "mpoly.h"
#include "fmpz_mpoly.h"
int fmpz_mpoly_compose_fmpz_mpoly(fmpz_mpoly_t A,
const fmpz_mpoly_t B, fmpz_mpoly_struct * const * C,
const fmpz_mpoly_ctx_t ctxB, const fmpz_mpoly_ctx_t ctxAC)
{
slong i;
fmpz_mat_t M;
FLINT_ASSERT(A != B);
if (B->length == 0)
{
fmpz_mpoly_zero(A, ctxAC);
return 1;
}
fmpz_mat_init(M, ctxAC->minfo->nfields + 1, ctxB->minfo->nfields);
fmpz_mat_zero(M);
for (i = 0; i < ctxB->minfo->nvars; i++)
{
if (C[i]->length > 1)
goto matrix_no_good;
if (C[i]->length == 0)
{
mpoly_compose_mat_fill_column(M, NULL, 0, i,
ctxB->minfo, ctxAC->minfo);
}
else
{
if (!fmpz_is_one(C[i]->coeffs + 0))
goto matrix_no_good;
mpoly_compose_mat_fill_column(M, C[i]->exps, C[i]->bits, i,
ctxB->minfo, ctxAC->minfo);
}
}
_fmpz_mpoly_compose_mat(A, B, M, ctxB, ctxAC);
fmpz_mat_clear(M);
return 1;
matrix_no_good:
fmpz_mat_clear(M);
for (i = 0; i < ctxB->minfo->nvars; i++)
{
if (C[i]->length > 1)
{
return fmpz_mpoly_compose_fmpz_mpoly_horner(A, B, C, ctxB, ctxAC);
}
}
return fmpz_mpoly_compose_fmpz_mpoly_geobucket(A, B, C, ctxB, ctxAC);
}