#include "acb.h"
#include "arb_hypgeom.h"
#include "acb_hypgeom.h"
void
arb_hypgeom_legendre_p(arb_t res, const arb_t n, const arb_t m, const arb_t z, int type, slong prec)
{
if (arb_is_zero(m) && arb_is_int(n) && arf_sgn(arb_midref(n)) >= 0 &&
arf_cmpabs_2exp_si(arb_midref(n), FLINT_BITS - 1) < 0)
{
arb_hypgeom_legendre_p_ui(res, NULL,
arf_get_si(arb_midref(n), ARF_RND_DOWN), z, prec);
}
else
{
acb_t t, u, v;
acb_init(t);
acb_init(u);
acb_init(v);
arb_set(acb_realref(t), n);
arb_set(acb_realref(u), m);
arb_set(acb_realref(v), z);
acb_hypgeom_legendre_p(t, t, u, v, type, prec);
if (acb_is_finite(t) && acb_is_real(t))
arb_swap(res, acb_realref(t));
else
arb_indeterminate(res);
acb_clear(t);
acb_clear(u);
acb_clear(v);
}
}