/*
Copyright (C) 2015 Vladimir Glazachev
This file is part of FLINT.
FLINT is free software: you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License (LGPL) as published
by the Free Software Foundation; either version 3 of the License, or
(at your option) any later version. See <https://www.gnu.org/licenses/>.
*/
#include "ulong_extras.h"
#include "aprcl.h"
/*
Computes gauss sum for character \chi corresponding (q, p).
*/
void
unity_zpq_gauss_sum(unity_zpq f, ulong q, ulong p)
{
slong i, qinv, qpow, ppow, g;
g = n_primitive_root_prime(q);
qinv = n_preinvert_limb(q);
qpow = 1;
ppow = 0;
for (i = 1; i < q; i++)
{
qpow = n_mulmod2_preinv(qpow, g, q, qinv);
ppow = n_addmod(ppow, 1, p);
unity_zpq_coeff_add_ui(f, qpow, ppow, 1);
}
}