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use std::fmt::{Debug, Display, Formatter, Result};
/// BinaryTree
///
/// This crate implements a BinaryTree data structure with depth,
/// level order, left/right side view, build a complete tree with count nodes algorithms.
///
#[derive(Debug)]
pub struct BinaryTree<T>(Option<Box<BinaryNode<T>>>);
#[derive(Debug)]
pub struct BinaryNode<T> {
data: T,
left: BinaryTree<T>,
right: BinaryTree<T>,
}
impl<T> BinaryNode<T> {
pub fn new(data: T) -> Self {
BinaryNode {
data,
left: BinaryTree(None),
right: BinaryTree(None),
}
}
}
impl<T> BinaryTree<T>
where T: Copy + Debug + 'static
{
/// Create a new BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
/// ```
///
pub fn new() -> Self {
BinaryTree(None)
}
/// Build a BinaryTree by a Vector
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
///
/// ```
///
pub fn insert(&mut self, elements: &Vec<Option<T>>) {
if elements.len() == 0 {
return;
}
// let sides = vec!["left", "right"];
let mut queue = Vec::new();
// root node
self.0 = Some(Box::new(BinaryNode {
data: elements[0].unwrap(),
left: BinaryTree(None),
right: BinaryTree(None),
}));
let mut i = 1;
queue.push(self);
while queue.len() > 0 {
queue.rotate_left(1);
let current = queue.pop().unwrap();
if let Some(ref mut node) = current.0 {
// val is not None, insert left child
if let Some(val) = elements.get(i).unwrap() {
node.left = BinaryTree(Some(Box::new(BinaryNode {
data: *val,
left: BinaryTree(None),
right: BinaryTree(None),
})));
}
i += 1;
if i >= elements.len() {
return;
}
// check if left is None
if node.left.0.is_some() {
queue.push(&mut node.left);
}
// if val is not None, insert right child
if let Some(val) = elements.get(i).unwrap() {
node.right = BinaryTree(Some( Box::new(BinaryNode {
data: *val,
left: BinaryTree(None),
right: BinaryTree(None),
})));
}
i += 1;
if i >= elements.len() {
return;
}
if node.right.0.is_some() {
queue.push(&mut node.right);
}
}
}
}
/// Build a complete BinaryTree by a Vector
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![1, 2, 3, 4, 5, 6, 7];
/// tree.insert_as_complete(&v);
///
/// ```
///
pub fn insert_as_complete(&mut self, elements: &Vec<T>) {
if elements.len() == 0 {
return;
}
self.0 = Some(Box::new(BinaryNode {
data: *elements.get(0).unwrap(),
left: BinaryTree(None),
right: BinaryTree(None),
}));
let mut queue = Vec::new();
queue.push(self);
let mut count = 1;
while queue.len() > 0 {
queue.rotate_left(1);
let current = queue.pop().unwrap();
if let Some(ref mut node) = current.0 {
// insert left child
if let Some(&val) = elements.get(count) {
node.left = BinaryTree(Some(Box::new(BinaryNode::new(val))));
}
count += 1;
if count >= elements.len() {
return;
}
if node.left.0.is_some() {
queue.push(&mut node.left);
}
// insert right child
if let Some(&val) = elements.get(count) {
node.right = BinaryTree(Some(Box::new(BinaryNode::new(val))));
}
count += 1;
if count >= elements.len() {
return;
}
if node.right.0.is_some() {
queue.push(&mut node.right);
}
}
}
}
/// Traverse a BinaryTree in preorder
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
/// tree.print_preorder(0);
///
/// ```
///
pub fn print_preorder(&self, depth: usize) {
if let Some(node) = &self.0 {
// print the left
node.left.print_preorder(depth + 1);
// print the data
let mut space = String::new();
for _ in 0..depth {
space.push('.');
}
println!("{}{:?}", space, node.data);
// print the right
node.right.print_preorder(depth + 1);
}
}
/// Get the depth of the BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
///
/// let depth = tree.depth();
/// println!("depth: {}", depth);
/// assert_eq!(depth, 4);
/// ```
///
pub fn depth(&self) -> i32 {
if let Some(ref node) = self.0 {
if node.left.0.is_none() && node.right.0.is_none() {
return 1;
}
let left_depth = 1 + node.left.depth();
let right_depth = 1 + node.right.depth();
if left_depth > right_depth {
return left_depth;
}
return right_depth;
}
0
}
/// Get the level order of the BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
///
/// let level_order = tree.level_order();
/// println!("level order: {:?}", level_order);
/// assert_eq!(level_order, vec![vec![1], vec![2, 3], vec![4, 5], vec![6]].to_vec());
/// ```
///
pub fn level_order(&self) -> Vec<Vec<T>> {
if self.0.is_none() {
return Vec::new();
}
let mut queue = Vec::new();
let mut levels = Vec::new();
queue.push(self);
while queue.len() > 0 {
let mut count = 0;
let current_level_size = queue.len();
let mut current_level_values = Vec::new();
// traverse all the nodes of current level, after look, the queue will hold the nodes of next level
while count < current_level_size {
queue.rotate_left(1);
let current = queue.pop().unwrap();
if let Some(ref node) = current.0 {
current_level_values.push(node.data);
count += 1;
if node.left.0.is_some() {
queue.push(&node.left);
}
if node.right.0.is_some() {
queue.push(&node.right);
}
}
}
levels.push(current_level_values);
}
levels
}
/// Get the right side view of the BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
///
/// let mut res: Vec<i32> = Vec::new();
/// tree.right_side_view(0, &mut res);
/// println!("right side view: {:?}", res);
/// assert_eq!(res, vec![1, 3, 5, 6]);
/// ```
///
pub fn right_side_view(&self, depth: usize, res: &mut Vec<T>) {
if let Some(ref node) = self.0 {
let last_level = res.len();
if depth >= last_level {
res.push(node.data);
}
if node.right.0.is_some() {
node.right.right_side_view(depth + 1, res);
}
if node.left.0.is_some() {
node.left.right_side_view(depth + 1, res);
}
} else {
return;
}
}
/// Get the left side view of the BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
/// tree.insert(&v);
///
/// let mut res: Vec<i32> = Vec::new();
/// tree.left_side_view(0, &mut res);
/// println!("left side view: {:?}", res);
/// assert_eq!(res, vec![1, 2, 4, 6]);
/// ```
///
pub fn left_side_view(&self, depth: usize, res: &mut Vec<T>) {
if let Some(ref node) = self.0 {
let current_level = res.len();
if depth >= current_level {
res.push(node.data);
}
if node.left.0.is_some() {
node.left.left_side_view(depth + 1, res);
}
if node.right.0.is_some() {
node.right.left_side_view(depth + 1, res);
}
} else {
return;
}
}
fn node_exists(&self, idx_to_find: i32, height: i32) -> bool {
let mut left = 0;
let mut level = 0;
let mut right = (2 as i32).pow(height as u32) as i32 - 1;
let mut node = self;
while level < height {
let mid = (((left + right) as f32)/(2 as f32)).ceil() as i32;
if idx_to_find >= mid {
left = mid;
if let Some(ref binary_node ) = node.0 {
node = &binary_node.right;
}
} else {
right = mid - 1;
if let Some(ref binary_node) = node.0 {
node = &binary_node.left;
}
}
level += 1;
}
if node.0.is_none() {
return false;
}
true
}
/// Get the height of the BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![1, 2, 3, 4, 5, 6, 7];
/// tree.insert_as_complete(&v);
///
/// let height = tree.height();
/// println!("height: {}", 2);
/// assert_eq!(height, 2);
/// ```
///
pub fn height(&self) -> i32{
self.depth() - 1
}
/// Get the nodes count of the complete BinaryTree
///
/// # Example
///
/// ```
/// use flex_algo::BinaryTree;
///
/// let mut tree = BinaryTree::new();
/// let v = vec![1, 2, 3, 4, 5, 6, 7];
/// tree.insert_as_complete(&v);
///
/// let count = tree.count_nodes();
/// println!("count: {}", count);
/// assert_eq!(count, 7);
/// ```
///
pub fn count_nodes(&self) -> i32 {
if self.0.is_none() {
return 0;
}
let height = self.height();
if height == 0 {
return 1;
}
let mut left = 0;
let upper_count = (2 as i32).pow(height as u32) - 1;
let mut right = upper_count;
while left < right {
let idx_to_find = (((left + right) as f32)/(2 as f32)).ceil() as i32;
if self.node_exists(idx_to_find, height) {
left = idx_to_find;
} else {
right = idx_to_find - 1;
}
}
upper_count + left + 1
}
}
impl<T: Copy + Debug + 'static> Display for BinaryTree<T> {
fn fmt(&self, f: &mut Formatter<'_>) -> Result {
write!(f, "{:?}", self.0)
}
}
#[cfg(test)]
mod tests {
use std::vec;
use super::*;
#[test]
fn test_binary_node() {
let node = BinaryNode::new(1);
println!("node: {:?}", node);
// panic!();
}
#[test]
fn test_binary_tree() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), Some(4), Some(5), Some(6)];
tree.insert(&v);
println!("tree: {}", tree);
tree.print_preorder(0);
// panic!();
}
#[test]
fn test_binary_tree_none() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
tree.insert(&v);
println!("tree: {:?}", tree);
tree.print_preorder(0);
// panic!();
}
#[test]
fn test_binary_tree_depth() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
tree.insert(&v);
tree.print_preorder(0);
let depth = tree.depth();
println!("depth: {}", depth);
assert_eq!(depth, 4);
// panic!();
}
#[test]
fn test_binary_tree_level_order() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
tree.insert(&v);
let level_order = tree.level_order();
println!("level order: {:?}", level_order);
assert_eq!(level_order, vec![vec![1], vec![2, 3], vec![4, 5], vec![6]].to_vec());
// panic!();
}
#[test]
fn test_binary_tree_right_side_view() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
tree.insert(&v);
let mut res: Vec<i32> = Vec::new();
tree.right_side_view(0, &mut res);
println!("right side view: {:?}", res);
assert_eq!(res, vec![1, 3, 5, 6]);
// panic!();
}
#[test]
fn test_binary_tree_left_side_view() {
let mut tree = BinaryTree::new();
let v = vec![Some(1), Some(2), Some(3), None, None, Some(4), Some(5), Some(6)];
tree.insert(&v);
let mut res: Vec<i32> = Vec::new();
tree.left_side_view(0, &mut res);
println!("left side view: {:?}", res);
assert_eq!(res, vec![1, 2, 4, 6]);
// panic!();
}
#[test]
fn test_binary_tree_insert_as_complete() {
let mut tree = BinaryTree::new();
let v = vec![1, 2, 3, 4, 5, 6, 7];
tree.insert_as_complete(&v);
tree.print_preorder(0);
// panic!();
}
#[test]
fn test_binary_tree_count_nodes() {
let mut tree = BinaryTree::new();
let v = vec![1, 2, 3, 4, 5, 6, 7];
tree.insert_as_complete(&v);
tree.print_preorder(0);
let count = tree.count_nodes();
println!("count: {}", count);
assert_eq!(count, 7);
// panic!();
}
}