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//! A generic implementation of the Fletcher Checksum algorithm //! //! This module defines a trait for the checksum data and implements //! the checksum algorithm in therms of that trait. The trait imposes //! some basic requirments on the type used for the checksum, all of //! which are met by integral types. use core::marker::Copy; use core::marker::PhantomData; use core::ops::Add; /// Defines the required traits for the accumulator type /// used in the algorithm pub trait FletcherAccumulator<T>: Add<Self> + From<T> + From<<Self as Add>::Output> + Copy { /// Should return a reasonable default value /// /// Usual default values have the least significant bits set /// and the most significant bits cleared, i.e. 0x00ff fn default_value() -> Self; /// Should return the maximum number of words to sum before reducing /// /// This value should be the maximum summations that can happen before /// either accumulator overflows. This can be determined by /// putting the maximum word value into the algorithm and counting /// the number of words can be added before an overflow occurs. fn max_chunk_size() -> usize; /// Combines the two accumulator values into a single value /// /// This function can assume that the accumulators have already /// been fully reduced. This usually involves simply shifting /// the upper accumulator value into the MSB fn combine(lower: &Self, upper: &Self) -> Self; /// Reduces the accumulator value /// /// This function needs to reduce the accumulator value in a manner /// that rounds the value according to one's compliment math. This /// is usually accomplished with masking and shifting fn reduce(self) -> Self; } /// A generic type for holding intermediate checksum values pub struct Fletcher<T, U> { a: T, b: T, phantom: PhantomData<U>, } impl<T, U> Fletcher<T, U> where T: FletcherAccumulator<U>, U: Copy, { pub fn new() -> Fletcher<T, U> { Fletcher { a: T::default_value(), b: T::default_value(), phantom: PhantomData, } } /// The core fletcher checksum algorithm /// /// The input data is processed in chunks which reduces the /// number of calls to `reduce()`. The size of the chunks depends /// on the accumulator size and data size. pub fn update(&mut self, data: &[U]) { let max_chunk_size = T::max_chunk_size(); for chunk in data.chunks(max_chunk_size) { let mut intermediate_a = self.a; let mut intermediate_b = self.b; for byte in chunk { intermediate_a = T::from(intermediate_a + T::from(*byte)); intermediate_b = T::from(intermediate_b + intermediate_a); } self.a = intermediate_a.reduce(); self.b = intermediate_b.reduce(); } // One last reduction must be done since we process in chunks self.a = self.a.reduce(); self.b = self.b.reduce(); } /// Returns the current checksum value of the `Fletcher` object pub fn value(&self) -> T { T::combine(&self.a, &self.b) } }