use crate::props::*;
use crate::utils::macros::*;
use crate::vdom::VirtualDom;
use crate::vnode::{VNode, VNodeType, View};
use crate::widgets::WidgetUnion;
use fltk::{prelude::*, *};
use std::rc::Rc;
#[derive(Default, Clone, Debug, PartialEq)]
struct ButtonProps {
value: bool,
down_box: Option<enums::FrameType>,
shortcut: Option<enums::Shortcut>,
}
fn set_bprops<W>(w: &mut W, wprops: &ButtonProps)
where
W: ButtonExt + 'static,
{
if let Some(b) = &wprops.down_box {
w.set_down_frame(*b);
}
if let Some(b) = &wprops.shortcut {
w.set_shortcut(*b);
}
}
fn update_bprops<W>(w: &mut W, old_wprops: &ButtonProps, new_wprops: &ButtonProps)
where
W: ButtonExt + 'static,
{
if old_wprops.down_box != new_wprops.down_box {
if let Some(c) = &new_wprops.down_box {
w.set_down_frame(*c);
}
}
if old_wprops.shortcut != new_wprops.shortcut {
if let Some(c) = &new_wprops.shortcut {
w.set_shortcut(*c);
}
}
}
#[derive(Clone)]
pub struct Button<Message> {
node_id: usize,
typ: VNodeType,
callback: Message,
wprops: WidgetProps,
bprops: ButtonProps,
}
impl<Message> Button<Message> {
pub fn new(label: &str, callback: Message) -> Self {
Self {
node_id: 0,
typ: VNodeType::Button,
callback,
wprops: WidgetProps {
label: Some(label.to_string()),
..Default::default()
},
bprops: ButtonProps::default(),
}
}
pub fn shortcut(mut self, s: enums::Shortcut) -> Self {
self.bprops.shortcut = Some(s);
self
}
}
impl<Message: Clone + 'static + Send + Sync> VNode<Message> for Button<Message> {
default_impl!();
fn gprops(&mut self) -> Option<&mut GroupProps<Message>> {
None
}
fn mount(&self, dom: &VirtualDom<Message>) {
let mut b = button::Button::default();
let sender: app::Sender<Message> = app::Sender::get();
b.emit(sender, self.callback.clone());
default_mount!(b, self, dom, Button, {
set_bprops(&mut b, &self.bprops);
});
}
fn patch(&mut self, old: &mut View<Message>, dom: &VirtualDom<Message>) {
let b;
default_patch!(b, self, old, dom, Button, {
let old: &Button<Message> = old.as_any().downcast_ref().unwrap();
let sender: app::Sender<Message> = app::Sender::get();
b.emit(sender, self.callback.clone());
update_bprops(b, &old.bprops, &self.bprops);
});
}
}
macro_rules! define_button {
($name: ident) => {
#[derive(Clone)]
pub struct $name<Message> {
node_id: usize,
typ: VNodeType,
wprops: WidgetProps,
bprops: ButtonProps,
#[allow(clippy::type_complexity)]
on_change: Option<Rc<Box<dyn Fn(bool) -> Message>>>,
}
impl<Message> $name<Message> {
pub fn new(label: &str, value: bool) -> Self {
Self {
node_id: 0,
typ: VNodeType::$name,
wprops: WidgetProps {
label: Some(label.to_string()),
..Default::default()
},
bprops: ButtonProps {
value,
down_box: None,
shortcut: None,
},
on_change: None,
}
}
pub fn shortcut(mut self, s: enums::Shortcut) -> Self {
self.bprops.shortcut = Some(s);
self
}
pub fn on_change<F: 'static + Fn(bool) -> Message>(mut self, f: F) -> Self {
self.on_change = Some(Rc::new(Box::new(f)));
self
}
}
impl<Message: Clone + 'static + Send + Sync> VNode<Message> for $name<Message> {
default_impl!();
fn gprops(&mut self) -> Option<&mut GroupProps<Message>> {
None
}
fn mount(&self, dom: &VirtualDom<Message>) {
let mut b = button::$name::default();
default_mount!(b, self, dom, $name, {
set_bprops(&mut b, &self.bprops);
b.set_value(self.bprops.value);
let on_change = self.on_change.clone();
b.set_callback(move |b| {
let v = b.value();
if let Some(on_change) = &on_change {
app::Sender::<Message>::get().send(on_change(v));
}
});
});
}
fn patch(&mut self, old: &mut View<Message>, dom: &VirtualDom<Message>) {
let b;
default_patch!(b, self, old, dom, $name, {
let old: &$name<Message> = old.as_any().downcast_ref().unwrap();
update_bprops(b, &old.bprops, &self.bprops);
let oldi = &old.bprops;
let newi = &self.bprops;
if oldi.value != newi.value {
b.set_value(newi.value);
let on_change = self.on_change.clone();
b.set_callback(move |b| {
let v = b.value();
if let Some(on_change) = &on_change {
app::Sender::<Message>::get().send(on_change(v));
}
});
}
});
}
}
};
}
define_button!(CheckButton);
define_button!(RadioButton);
define_button!(ToggleButton);
define_button!(RoundButton);
define_button!(LightButton);
define_button!(RepeatButton);
define_button!(RadioLightButton);
define_button!(RadioRoundButton);
define_button!(ReturnButton);