fleet-router 0.3.0

Reverse proxy and load balancer for the Antelope SHiP (State History Plugin) WebSocket protocol.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
use std::collections::HashMap;
use std::sync::atomic::Ordering;

use crate::errors;
use crate::models::ServerState;

/// What the in-flight client request needs from an upstream.
///
/// `block` is `None` before the client has sent a `get_blocks` request (initial
/// connect). `fetch_finality_data` is set only for `get_blocks_request_v1`.
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub struct RouteRequest {
    pub block: Option<u32>,
    pub fetch_finality_data: bool,
}

/// Start block and finality flag parsed from a client `get_blocks` request.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ParsedBlocksRoute {
    pub start_block_num: u32,
    pub fetch_finality_data: bool,
}

/// SHiP `*_end_block` fields are one past the last available block.
fn range_covers(begin: u32, end: u32, block: u32) -> bool {
    end > 0 && begin <= block && block < end
}

fn trace_covers(state: &ServerState, block: u32) -> bool {
    range_covers(state.trace_begin_block, state.trace_end_block, block)
}

fn finality_covers(state: &ServerState, block: u32) -> bool {
    range_covers(
        state.finality_data_begin_block,
        state.finality_data_end_block,
        block,
    )
}

/// Decode a varuint32. Returns `None` if the buffer ends mid-value or overflows.
fn decode_varuint32(data: &[u8]) -> Option<(u32, usize)> {
    let mut val: u32 = 0;
    for (i, &byte) in data.iter().take(5).enumerate() {
        val |= u32::from(byte & 0x7f).checked_shl((i as u32).saturating_mul(7))?;
        if byte & 0x80 == 0 {
            return Some((val, i + 1));
        }
    }
    None
}

/// Parse `get_blocks_request_v0` (variant 1) or `v1` (variant 3).
///
/// `fetch_finality_data` is true only for v1 when that bool is set. Other
/// frames, and frames too short to hold a start block, return `None`.
pub fn parse_blocks_route(bin: &[u8]) -> Option<ParsedBlocksRoute> {
    let (variant, consumed) = decode_varuint32(bin)?;
    if variant != 1 && variant != 3 {
        return None;
    }
    let payload = bin.get(consumed..)?;
    if payload.len() < 4 {
        return None;
    }
    let start_block_num = u32::from_le_bytes(payload[0..4].try_into().ok()?);
    let fetch_finality_data = variant == 3 && read_fetch_finality_data(payload);
    Some(ParsedBlocksRoute {
        start_block_num,
        fetch_finality_data,
    })
}

/// `get_blocks_request_v1` bool layout after `have_positions`:
/// irreversible_only, fetch_block, fetch_traces, fetch_deltas, fetch_finality_data.
fn read_fetch_finality_data(payload: &[u8]) -> bool {
    if payload.len() < 12 {
        return false;
    }
    let Some((count, count_len)) = decode_varuint32(&payload[12..]) else {
        return false;
    };
    let positions = (count as usize).saturating_mul(4 + 32);
    let Some(bools_at) = 12usize
        .checked_add(count_len)
        .and_then(|n| n.checked_add(positions))
    else {
        return false;
    };
    payload.get(bools_at + 4).copied().unwrap_or(0) != 0
}

/// Whether a finality-data request should leave `endpoint`.
///
/// True only when this upstream's finality range does not cover `block` and at
/// least one other enabled, online upstream does. When nobody covers, callers
/// keep v0 (trace-range) routing instead of bouncing the client.
pub fn should_reroute_for_finality(
    servers: &HashMap<String, ServerState>,
    endpoint: &str,
    block: u32,
) -> bool {
    if servers
        .get(endpoint)
        .is_some_and(|state| finality_covers(state, block))
    {
        return false;
    }
    servers.iter().any(|(name, state)| {
        name != endpoint && state.enabled && state.online && finality_covers(state, block)
    })
}

/// Select a backend server from the list of available (enabled + online) servers.
///
/// Candidates are ranked, best first:
///
/// 1. covers the requested block AND is fresh (advancing)
/// 2. covers the requested block but is stale
/// 3. does not cover the block but is fresh
/// 4. does not cover the block and is stale
///
/// Within the same rank, the server with the fewest active connections wins
/// (least-connections load balancing). Stale servers are deprioritized but never
/// excluded, so selection never starves when every upstream is stale.
///
/// The range check uses an exclusive upper bound (`block < trace_end_block`) because SHiP's
/// `get_status_result` reports `trace_end_block` as one-past-the-last available block.
///
/// When `route.fetch_finality_data` is set and at least one upstream's
/// `finality_data` range covers the block, only those upstreams are eligible.
/// Otherwise selection is unchanged (v0 trace-range behaviour), including when
/// no upstream has reported a covering finality range.
pub fn select_backend_server(
    servers: &HashMap<String, ServerState>,
    route: RouteRequest,
) -> Result<String, &'static str> {
    select_ranked(servers, route, true)
}

/// Select an upstream for a session whose socket just died.
///
/// Prefers the same ranking as [`select_backend_server`]. When every candidate
/// is offline, still returns an enabled server so failover can attempt a
/// reconnect. The monitor marks an upstream offline as soon as its own read
/// fails, and that is often the same drop the proxy just saw. Refusing the
/// only server would close the client before the handshake and the
/// pending-byte cap can run. New sessions keep the online requirement.
pub fn select_failover_server(
    servers: &HashMap<String, ServerState>,
    route: RouteRequest,
) -> Result<String, &'static str> {
    if let Ok(server) = select_backend_server(servers, route) {
        return Ok(server);
    }
    select_ranked(servers, route, false)
}

fn select_ranked(
    servers: &HashMap<String, ServerState>,
    route: RouteRequest,
    require_online: bool,
) -> Result<String, &'static str> {
    let restrict_finality = route.fetch_finality_data
        && route.block.is_some_and(|block| {
            servers
                .values()
                .any(|state| state.enabled && state.online && finality_covers(state, block))
        });

    // Lower (rank, connections) is better.
    let mut best: Option<(u8, usize, String)> = None;

    for (server, state) in servers.iter() {
        if !state.enabled || (require_online && !state.online) {
            continue;
        }
        if let Some(block) = route.block {
            if restrict_finality && !finality_covers(state, block) {
                continue;
            }
        }

        let conns = state.connections.load(Ordering::Relaxed);

        let covers_range = route.block.is_some_and(|block| trace_covers(state, block));

        let rank = match (covers_range, state.stale) {
            (true, false) => 0u8,
            (true, true) => 1,
            (false, false) => 2,
            (false, true) => 3,
        };

        let better = match &best {
            None => true,
            Some((best_rank, best_conns, _)) => (rank, conns) < (*best_rank, *best_conns),
        };
        if better {
            best = Some((rank, conns, server.clone()));
        }
    }

    match best {
        Some((rank, _, server)) => {
            if let Some(block) = route.block {
                if rank >= 2 && !restrict_finality {
                    tracing::warn!(
                        block,
                        "no upstream covers the requested block; falling back to least-connections"
                    );
                }
            }
            Ok(server)
        }
        None => Err(errors::NO_SERVERS_AVAILABLE),
    }
}

pub fn buffer_to_hex(buffer: Vec<u8>) -> String {
    let mut hex = String::with_capacity(buffer.len() * 2);
    for byte in buffer {
        hex.push_str(&format!("{:02x}", byte));
    }
    hex
}

#[cfg(test)]
mod tests {
    use std::sync::atomic::AtomicUsize;
    use std::sync::Arc;

    use super::*;

    fn state(enabled: bool, online: bool, conns: usize) -> ServerState {
        let mut server = ServerState::new();
        server.enabled = enabled;
        server.online = online;
        server.connections = Arc::new(AtomicUsize::new(conns));
        server
    }

    #[test]
    fn new_sessions_skip_offline_upstreams() {
        let mut servers = HashMap::new();
        servers.insert("dead".into(), state(true, false, 0));
        assert!(select_backend_server(&servers, RouteRequest::default()).is_err());
        assert_eq!(
            select_failover_server(&servers, RouteRequest::default()).unwrap(),
            "dead"
        );
    }

    #[test]
    fn failover_prefers_an_online_upstream() {
        let mut servers = HashMap::new();
        servers.insert("dead".into(), state(true, false, 0));
        servers.insert("live".into(), state(true, true, 5));
        assert_eq!(
            select_backend_server(&servers, RouteRequest::default()).unwrap(),
            "live"
        );
        assert_eq!(
            select_failover_server(&servers, RouteRequest::default()).unwrap(),
            "live"
        );
    }

    #[test]
    fn failover_skips_disabled_upstreams() {
        let mut servers = HashMap::new();
        servers.insert("off".into(), state(false, false, 0));
        servers.insert("also".into(), state(false, true, 0));
        assert!(select_failover_server(&servers, RouteRequest::default()).is_err());
        assert!(select_backend_server(&servers, RouteRequest::default()).is_err());
    }

    fn server(conns: usize, trace: (u32, u32), finality: (u32, u32)) -> ServerState {
        let mut state = ServerState::new();
        state.online = true;
        state.connections = Arc::new(AtomicUsize::new(conns));
        state.trace_begin_block = trace.0;
        state.trace_end_block = trace.1;
        state.finality_data_begin_block = finality.0;
        state.finality_data_end_block = finality.1;
        state
    }

    fn fleet() -> HashMap<String, ServerState> {
        let mut servers = HashMap::new();
        // Fewer connections, traces cover block 100, finality does not.
        servers.insert("b".to_string(), server(0, (1, 20_001), (10_001, 20_001)));
        // More connections, traces and finality both cover block 100.
        servers.insert("a".to_string(), server(5, (1, 20_001), (1, 10_001)));
        servers
    }

    fn blocks_request(variant: u8, start: u32, fetch_finality: bool, positions: u32) -> Vec<u8> {
        let mut buf = vec![variant];
        buf.extend_from_slice(&start.to_le_bytes());
        buf.extend_from_slice(&200u32.to_le_bytes());
        buf.extend_from_slice(&10u32.to_le_bytes());
        buf.push(positions as u8); // have_positions count, single-byte varuint
        for i in 0..positions {
            buf.extend_from_slice(&i.to_le_bytes());
            buf.extend_from_slice(&[0u8; 32]);
        }
        buf.push(0); // irreversible_only
        buf.push(0); // fetch_block
        buf.push(0); // fetch_traces
        buf.push(0); // fetch_deltas
        if variant == 3 {
            buf.push(u8::from(fetch_finality));
        }
        buf
    }

    #[test]
    fn parse_v0_request_has_no_finality_flag() {
        let parsed = parse_blocks_route(&blocks_request(1, 100, true, 0)).unwrap();
        assert_eq!(parsed.start_block_num, 100);
        assert!(!parsed.fetch_finality_data);
    }

    #[test]
    fn parse_v1_request_reads_finality_flag_after_positions() {
        let on = parse_blocks_route(&blocks_request(3, 100, true, 1)).unwrap();
        assert_eq!(on.start_block_num, 100);
        assert!(on.fetch_finality_data);
        let off = parse_blocks_route(&blocks_request(3, 40, false, 0)).unwrap();
        assert_eq!(off.start_block_num, 40);
        assert!(!off.fetch_finality_data);
    }

    #[test]
    fn parse_ignores_non_blocks_frames() {
        assert!(parse_blocks_route(&[0]).is_none());
        assert!(parse_blocks_route(&[2, 1, 0, 0, 0]).is_none());
        assert!(parse_blocks_route(&[3, 1, 0]).is_none());
    }

    #[test]
    fn finality_request_skips_upstream_that_does_not_cover() {
        let picked = select_backend_server(
            &fleet(),
            RouteRequest {
                block: Some(100),
                fetch_finality_data: true,
            },
        )
        .unwrap();
        assert_eq!(picked, "a");
    }

    #[test]
    fn non_finality_request_keeps_least_connections() {
        let picked = select_backend_server(
            &fleet(),
            RouteRequest {
                block: Some(100),
                fetch_finality_data: false,
            },
        )
        .unwrap();
        assert_eq!(picked, "b");
    }

    #[test]
    fn finality_request_falls_back_to_v0_when_no_range_covers() {
        let mut servers = fleet();
        servers.get_mut("a").unwrap().finality_data_end_block = 50; // does not cover 100
        let picked = select_backend_server(
            &servers,
            RouteRequest {
                block: Some(100),
                fetch_finality_data: true,
            },
        )
        .unwrap();
        assert_eq!(picked, "b");
    }

    #[test]
    fn finality_request_falls_back_when_ranges_were_never_reported() {
        let mut servers = HashMap::new();
        servers.insert("busy".to_string(), server(4, (1, 500), (0, 0)));
        servers.insert("idle".to_string(), server(0, (1, 500), (0, 0)));
        let picked = select_backend_server(
            &servers,
            RouteRequest {
                block: Some(10),
                fetch_finality_data: true,
            },
        )
        .unwrap();
        assert_eq!(picked, "idle");
    }

    #[test]
    fn reroute_only_when_another_upstream_covers_finality() {
        let servers = fleet();
        assert!(should_reroute_for_finality(&servers, "b", 100));
        assert!(!should_reroute_for_finality(&servers, "a", 100));
        assert!(!should_reroute_for_finality(&servers, "b", 15_000));
        let mut nobody = fleet();
        nobody.get_mut("a").unwrap().finality_data_end_block = 50;
        assert!(!should_reroute_for_finality(&nobody, "b", 100));
    }

    #[test]
    fn offline_finality_upstream_does_not_force_a_reroute() {
        let mut servers = fleet();
        servers.get_mut("a").unwrap().online = false;
        assert!(!should_reroute_for_finality(&servers, "b", 100));
        let err = select_backend_server(
            &servers,
            RouteRequest {
                block: Some(100),
                fetch_finality_data: true,
            },
        )
        .unwrap();
        assert_eq!(err, "b");
    }
}