use crate::{SpriteCatalog, SpriteModeMap};
pub fn presentation_validation_mode_ids(
catalog: &SpriteCatalog,
tile_id: Option<&str>,
paperdoll_ref: Option<&str>,
) -> Vec<String> {
if let Some(skin) = paperdoll_ref.filter(|s| !s.is_empty()) {
let sheet = format!("paperdoll.{skin}");
let modes = catalog.mode_ids(&sheet);
if !modes.is_empty() {
return modes.to_vec();
}
}
if let Some(tid) = tile_id.filter(|s| !s.is_empty()) {
return crate::presentation_sheet_mode_ids(catalog, tid, paperdoll_ref);
}
Vec::new()
}
pub fn validate_sprite_modes_for_presentation(
owner_label: &str,
tile_id: Option<&str>,
paperdoll_ref: Option<&str>,
sprite_modes: &SpriteModeMap,
catalog: &SpriteCatalog,
) -> Vec<String> {
let mut errors = Vec::new();
if sprite_modes.is_empty() {
return errors;
}
let sheet_modes = presentation_validation_mode_ids(catalog, tile_id, paperdoll_ref);
if sheet_modes.is_empty() {
errors.push(format!(
"{owner_label}: sprite_modes set but no modes found (tile_id={tile_id:?}, paperdoll_ref={paperdoll_ref:?})"
));
return errors;
}
for (key, mode) in sprite_modes {
if mode_exists_on_sheet(mode, &sheet_modes) {
continue;
}
if npc_sheet_alias(key, &sheet_modes).is_some() {
continue;
}
errors.push(format!(
"{owner_label}: sprite_modes.{key} = '{mode}' not on presentation sheet (have: {})",
sheet_modes.join(", ")
));
}
errors
}
pub fn validate_sprite_mode_maps(
owner_label: &str,
tile_id: Option<&str>,
sprite_modes: &SpriteModeMap,
catalog: &SpriteCatalog,
) -> Vec<String> {
let mut errors = Vec::new();
let Some(tile_id) = tile_id.filter(|s| !s.is_empty()) else {
if !sprite_modes.is_empty() {
errors.push(format!(
"{owner_label}: sprite_modes set but tile_id is missing"
));
}
return errors;
};
if sprite_modes.is_empty() {
return errors;
}
let sheet_modes = catalog.mode_ids(tile_id);
if sheet_modes.is_empty() {
errors.push(format!(
"{owner_label}: tile_id '{tile_id}' not found in sprite catalog or has no modes"
));
return errors;
}
for (key, mode) in sprite_modes {
if !mode_exists_on_sheet(mode, &sheet_modes) {
errors.push(format!(
"{owner_label}: sprite_modes.{key} = '{mode}' not on sheet '{tile_id}' (have: {})",
sheet_modes.join(", ")
));
}
}
errors
}
pub fn mode_exists_on_sheet(mode: &str, sheet_modes: &[String]) -> bool {
if sheet_modes.iter().any(|m| m == mode) {
return true;
}
let prefix = format!("{mode}_");
sheet_modes.iter().any(|m| m.starts_with(&prefix))
}
pub fn npc_sheet_alias(presentation_key: &str, sheet_modes: &[String]) -> Option<String> {
let candidates: &[&str] = match presentation_key {
"pursue" => &["chase", "alert", "run"],
"running" => &["chase", "run"],
"walking" => &["walk", "idle"],
"combat" => &["combat", "attack", "idle"],
"rest" => &["idle", "sleep", "rest"],
"work" => &["work", "idle"],
"patrol" => &["walk", "patrol", "idle"],
"talking" => &["talk", "idle"],
"chatting" => &["chat", "talk", "idle"],
"idle" => &["idle"],
"telegraph" => &["telegraph", "idle"],
"harvesting" => &["harvest", "work", "idle"],
"crafting" => &["craft", "work", "idle"],
"sprinting" => &["run", "sprint", "chase"],
_ => &[],
};
candidates
.iter()
.find(|c| mode_exists_on_sheet(c, sheet_modes))
.map(|c| c.to_string())
}
#[cfg(test)]
mod tests {
use super::*;
use crate::catalog::load_sprite_catalog;
#[test]
fn catches_unknown_mode() {
let dir = crate::catalog::default_sprites_dir().expect("sprites dir");
let catalog = load_sprite_catalog(&dir).expect("load");
let mut map = SpriteModeMap::new();
map.insert("available".into(), "bogus_mode_xyz".into());
let errs = validate_sprite_mode_maps("item.test", Some("resource.oak_log"), &map, &catalog);
assert_eq!(errs.len(), 1);
assert!(errs[0].contains("bogus_mode_xyz"));
}
#[test]
fn accepts_directional_prefix_for_base_mode() {
let sheet_modes = vec!["idle_north".into(), "walk_south".into(), "combat".into()];
assert!(mode_exists_on_sheet("idle", &sheet_modes));
assert!(mode_exists_on_sheet("walk", &sheet_modes));
assert!(mode_exists_on_sheet("combat", &sheet_modes));
assert!(!mode_exists_on_sheet("run", &sheet_modes));
}
}