flatland-client-lib 0.2.10

Flatland3 remote game client library (TCP session, bots, game state)
Documentation
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//! In-game worker route editor (`plans/13` Phase 3, `plans/32`, `plans/33`).
//!
//! The editor authors **ordered** routes: an ordered, re-editable list of typed
//! stops — waypoints, single-node harvests, deposits to any owned storage,
//! withdraws, sells to merchants, crafts, rest, wait. It compiles server-side
//! into the existing `WorkerJobStep` cycle. Legacy `harvest_loop` saved routes
//! are converted into the ordered shape on open.
//!
//! UX (`plans/33`): a stop list plus explicit per-type setup **sheets**. Each
//! sheet is a small picker (container list → item lines with All/qty, NPC list
//! → template list, …) so every stop parameter is chosen deliberately instead
//! of via hidden "pending template" state. Map clicks remain as accelerators
//! and are scoped to the open sheet.

use flatland_protocol::{
    ItemStack, NpcView, PlacedContainerView, ResourceNodeView, WorkerRouteKindView,
    WorkerRouteStopView, WorkerRouteView,
};

/// One outbound travel waypoint for a harvest loop route.
#[derive(Debug, Clone, PartialEq)]
pub struct WorkerRouteWaypoint {
    pub x: f32,
    pub y: f32,
    pub z: f32,
}

/// One typed stop in an ordered worker route. Mirrors the sim `WorkerRouteStop`.
#[derive(Debug, Clone, PartialEq)]
pub enum WorkerRouteStop {
    Waypoint { x: f32, y: f32, z: f32 },
    HarvestNode { node_id: String },
    DepositAt {
        container_id: String,
        /// When set, deposit only these templates (lets a worker keep tools across loops).
        filter: Option<Vec<String>>,
    },
    /// Travel to an NPC and sell `template` (whole stack when `sell_all`).
    /// `npc_id: None` → auto-pick the nearest NPC that buys `template`.
    TradeWith {
        npc_id: Option<String>,
        template: String,
        sell_all: bool,
    },
    /// Withdraw specific items from an owned storage container.
    WithdrawFrom {
        container_id: String,
        items: Vec<WorkerRouteWithdrawItem>,
    },
    /// Craft `blueprint` at `device` (or `"hand"`). `qty: None` = until inputs exhausted.
    CraftAt {
        device: String,
        blueprint: String,
        qty: Option<u32>,
    },
    RestIfNeeded,
    Wait { wait_ticks: u64 },
}

/// One withdraw line for a `WithdrawFrom` editor stop.
#[derive(Debug, Clone, PartialEq)]
pub struct WorkerRouteWithdrawItem {
    pub template: String,
    /// `None` = take every stack of this template (carry-capped; the worker
    /// loops back for the rest). `Some(n)` = take exactly n.
    pub qty: Option<u32>,
}

impl WorkerRouteStop {
    pub fn summary(&self) -> String {
        self.summary_resolved(|id| short_id(id), |id| id.to_string(), |id| id.to_string())
    }

    /// Human-facing summary using friendly labels for containers / NPCs / nodes.
    pub fn summary_resolved(
        &self,
        container_label: impl Fn(&str) -> String,
        npc_label: impl Fn(&str) -> String,
        node_label: impl Fn(&str) -> String,
    ) -> String {
        match self {
            Self::Waypoint { x, y, .. } => format!("waypoint ({x:.0}, {y:.0})"),
            Self::HarvestNode { node_id } => format!("harvest {}", node_label(node_id)),
            Self::DepositAt { container_id, filter } => {
                let f = filter
                    .as_ref()
                    .map(|f| format!(" only {}", f.join(",")))
                    .unwrap_or_default();
                format!("deposit at {}{f}", container_label(container_id))
            }
            Self::TradeWith { npc_id, template, .. } => {
                let who = npc_id
                    .as_deref()
                    .map(|id| npc_label(id))
                    .unwrap_or_else(|| "nearest buyer".into());
                format!("sell {template} to {who}")
            }
            Self::WithdrawFrom { container_id, items } => {
                let what = items
                    .iter()
                    .map(|i| match i.qty {
                        None => format!("all {}", i.template),
                        Some(q) => format!("{q} {}", i.template),
                    })
                    .collect::<Vec<_>>()
                    .join(" + ");
                format!("withdraw {what} from {}", container_label(container_id))
            }
            Self::CraftAt { blueprint, .. } => format!("craft {blueprint}"),
            Self::RestIfNeeded => "rest if needed".into(),
            Self::Wait { wait_ticks } => format!("wait {wait_ticks}t"),
        }
    }

    /// Short label for the editor list (without the stop index).
    pub fn kind_label(&self) -> &'static str {
        match self {
            Self::Waypoint { .. } => "waypoint",
            Self::HarvestNode { .. } => "harvest",
            Self::DepositAt { .. } => "deposit",
            Self::TradeWith { .. } => "sell",
            Self::WithdrawFrom { .. } => "withdraw",
            Self::CraftAt { .. } => "craft",
            Self::RestIfNeeded => "rest",
            Self::Wait { .. } => "wait",
        }
    }
}

fn short_id(id: &str) -> String {
    id.rsplit('-')
        .next()
        .filter(|s| !s.is_empty())
        .unwrap_or(id)
        .to_string()
}

// ---- sheets (per-stop setup screens, `plans/33`) -------------------

/// Tri-state of one withdraw line draft: not included, take all, take qty.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum WithdrawLineMode {
    Off,
    All,
    Qty(u32),
}

/// One editable withdraw line inside the `WithdrawItems` sheet.
#[derive(Debug, Clone, PartialEq)]
pub struct WithdrawLineDraft {
    pub template: String,
    /// Total quantity currently in the chosen container (0 = no longer there).
    pub available: u32,
    pub mode: WithdrawLineMode,
}

impl WithdrawLineDraft {
    /// Cycle Off → All → Qty → Off (Enter/Space on the row).
    pub fn cycle(&mut self) {
        self.mode = match self.mode {
            WithdrawLineMode::Off => WithdrawLineMode::All,
            WithdrawLineMode::All => WithdrawLineMode::Qty(self.available.clamp(1, 10)),
            WithdrawLineMode::Qty(_) => WithdrawLineMode::Off,
        };
    }

    /// Nudge the quantity; switches the line into `Qty` mode when needed.
    pub fn adjust_qty(&mut self, delta: i32) {
        let cur = match self.mode {
            WithdrawLineMode::Off => self.available.clamp(1, 10),
            WithdrawLineMode::All => self.available.clamp(1, 10),
            WithdrawLineMode::Qty(q) => q,
        };
        let next = (cur as i32 + delta).clamp(1, self.available.max(1) as i32) as u32;
        self.mode = WithdrawLineMode::Qty(next);
    }
}

/// Which sheet (sub-screen) the route editor is showing.
#[derive(Debug, Clone, PartialEq)]
pub enum RouteEditorSheet {
    /// Root: the ordered stop list.
    Stops,
    /// "Add stop" menu — choose a stop type.
    AddMenu { index: usize },
    /// Waypoint submenu (player position / map click).
    WaypointMenu { index: usize },
    /// "Click the map to place the waypoint" transient mode.
    WaypointMapPick,
    /// Pick a harvest node from the region list.
    HarvestPicker { index: usize },
    /// Withdraw step 1: pick the source container.
    WithdrawContainers { index: usize },
    /// Withdraw step 2: choose items + All/qty within the container.
    WithdrawItems {
        container_id: String,
        lines: Vec<WithdrawLineDraft>,
        index: usize,
    },
    /// Deposit step 1: pick the target container.
    DepositContainers { index: usize },
    /// Deposit step 2: optional "only these templates" filter.
    DepositFilter {
        container_id: String,
        /// (template, chosen) rows; empty selection = deposit everything.
        rows: Vec<(String, bool)>,
        index: usize,
    },
    /// Sell step 1: pick the merchant (or auto).
    SellNpcs { index: usize },
    /// Sell step 2: pick the item template (+ sell-all toggle).
    SellItem {
        npc_id: Option<String>,
        templates: Vec<String>,
        index: usize,
        sell_all: bool,
    },
    /// Craft: pick a blueprint (at `hand`).
    CraftBlueprint { index: usize },
    /// Wait stop: adjust ticks.
    WaitEntry { ticks: u64 },
    /// Pick the rest bed (lodging).
    BedPicker { index: usize },
}

/// Mouse actions produced by the gfx overlay and applied on the net thread.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum RouteEditorClick {
    /// Click a stop row: select it and focus the stop list.
    SelectStop(usize),
    /// Click the rest-bed header row: open the bed picker.
    OpenBedPicker,
    /// Click a sheet row: move the sheet cursor there and activate (Enter).
    SheetRow(usize),
    /// Toggle between the full panel and the minimized map-friendly bar.
    TogglePanel,
}

/// Add-menu entries in display order.
pub const ADD_MENU: &[&str] = &[
    "Waypoint",
    "Harvest node",
    "Withdraw from storage",
    "Deposit to storage",
    "Sell to merchant",
    "Craft (at hand)",
    "Rest if needed",
    "Wait",
];

/// Waypoint submenu entries in display order.
pub const WAYPOINT_MENU: &[&str] = &["At player position", "Pick on map (click)"];

// ---- picker candidate snapshots ------------------------------------

/// One owned container row for the withdraw/deposit container pickers.
#[derive(Debug, Clone, PartialEq)]
pub struct ContainerCandidate {
    pub id: String,
    pub name: String,
    pub is_lodging: bool,
    /// e.g. `oak_log ×12 · lumber ×4` or `(empty)`.
    pub summary: String,
    pub dist: f32,
}

/// Summarize container contents as `oak_log ×12 · lumber ×4` (or `(empty)`).
pub fn summarize_contents(contents: &[ItemStack]) -> String {
    let mut totals: Vec<(String, u32)> = Vec::new();
    for s in contents {
        if s.template_id.is_empty() {
            continue;
        }
        match totals.iter_mut().find(|(t, _)| t == &s.template_id) {
            Some((_, q)) => *q += s.quantity,
            None => totals.push((s.template_id.clone(), s.quantity)),
        }
    }
    if totals.is_empty() {
        return "(empty)".into();
    }
    totals.sort();
    totals
        .iter()
        .map(|(t, q)| format!("{t} ×{q}"))
        .collect::<Vec<_>>()
        .join(" · ")
}

/// Owned containers (any with storage capacity, lodging flagged) sorted by
/// distance to the player then name — the withdraw/deposit picker rows.
pub fn owned_container_candidates(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
    px: f32,
    py: f32,
) -> Vec<ContainerCandidate> {
    let Some(cid) = character_id else {
        return Vec::new();
    };
    let mut out: Vec<ContainerCandidate> = placed
        .iter()
        .filter(|c| c.owner_character_id == Some(cid))
        .filter(|c| {
            c.capacity_volume.unwrap_or(0.0) > 0.0 || c.worker_lodging_capacity.unwrap_or(0) > 0
        })
        .map(|c| ContainerCandidate {
            id: c.id.clone(),
            name: c.display_name.clone(),
            is_lodging: c.worker_lodging_capacity.unwrap_or(0) > 0,
            summary: summarize_contents(&c.contents),
            dist: dist2d(px, py, c.x, c.y),
        })
        .collect();
    out.sort_by(|a, b| {
        a.dist
            .partial_cmp(&b.dist)
            .unwrap_or(std::cmp::Ordering::Equal)
            .then_with(|| a.name.cmp(&b.name))
            .then_with(|| a.id.cmp(&b.id))
    });
    out
}

/// One resource-node row for the harvest picker.
#[derive(Debug, Clone, PartialEq)]
pub struct NodeCandidate {
    pub id: String,
    pub label: String,
    pub template: String,
    pub dist: f32,
}

/// Harvestable resource nodes sorted by distance to the player.
pub fn node_candidates(nodes: &[ResourceNodeView], px: f32, py: f32) -> Vec<NodeCandidate> {
    let mut out: Vec<NodeCandidate> = nodes
        .iter()
        .filter(|n| n.state == flatland_protocol::ResourceNodeState::Available)
        .map(|n| NodeCandidate {
            id: n.id.clone(),
            label: n.label.clone(),
            template: n.item_template.clone(),
            dist: dist2d(px, py, n.x, n.y),
        })
        .collect();
    out.sort_by(|a, b| {
        a.dist
            .partial_cmp(&b.dist)
            .unwrap_or(std::cmp::Ordering::Equal)
            .then_with(|| a.id.cmp(&b.id))
    });
    out
}

/// One merchant row for the sell picker.
#[derive(Debug, Clone, PartialEq)]
pub struct TradeNpcCandidate {
    pub id: String,
    pub label: String,
    pub dist: f32,
}

/// Trade-capable NPCs sorted by distance to the player.
pub fn trade_npc_candidates(npcs: &[NpcView], px: f32, py: f32) -> Vec<TradeNpcCandidate> {
    let mut out: Vec<TradeNpcCandidate> = npcs
        .iter()
        .filter(|n| n.can_trade)
        .map(|n| TradeNpcCandidate {
            id: n.id.clone(),
            label: n.label.clone(),
            dist: dist2d(px, py, n.x, n.y),
        })
        .collect();
    out.sort_by(|a, b| {
        a.dist
            .partial_cmp(&b.dist)
            .unwrap_or(std::cmp::Ordering::Equal)
            .then_with(|| a.id.cmp(&b.id))
    });
    out
}

// ---- editor state ---------------------------------------------------

/// Draft route for a hired worker. `stops` is the ordered, editable list;
/// `lodging_container_id` is the bed used for `RestIfNeeded`.
#[derive(Debug, Clone)]
pub struct WorkerRouteEditorState {
    pub worker_instance_id: String,
    pub worker_label: String,
    pub lodging_container_id: Option<String>,
    /// Ordered, player-authored stops. May be empty until the player adds some.
    pub stops: Vec<WorkerRouteStop>,
    /// Selected stop index for reorder / delete operations.
    pub selected_stop_index: usize,
    /// Carry threshold passed to each `HarvestNode` stop's compiled `HarvestRoute`.
    pub carry_return_ratio: f32,
    /// Active sheet (sub-screen). `Stops` is the root.
    pub sheet: RouteEditorSheet,
    /// When set, confirming a sheet **replaces** this stop instead of appending
    /// (Enter on a stop = edit it in place).
    pub editing_index: Option<usize>,
    /// When true, only a thin bar is drawn so the map stays visible for clicks.
    pub panel_collapsed: bool,
}

impl WorkerRouteEditorState {
    pub fn new(
        worker_instance_id: String,
        worker_label: String,
        lodging_container_id: Option<String>,
    ) -> Self {
        Self {
            worker_instance_id,
            worker_label,
            lodging_container_id,
            stops: Vec::new(),
            selected_stop_index: 0,
            carry_return_ratio: 0.90,
            sheet: RouteEditorSheet::Stops,
            editing_index: None,
            panel_collapsed: false,
        }
    }

    pub fn toggle_panel_collapsed(&mut self) {
        self.panel_collapsed = !self.panel_collapsed;
    }

    pub fn from_saved_route(
        worker_instance_id: String,
        worker_label: String,
        route: &WorkerRouteView,
        lodging_fallback: Option<String>,
    ) -> Self {
        let lodging = route
            .lodging_container_id
            .clone()
            .or(lodging_fallback);

        match route.kind {
            WorkerRouteKindView::Ordered => Self {
                worker_instance_id,
                worker_label,
                lodging_container_id: lodging,
                stops: route
                    .stops
                    .iter()
                    .map(stop_view_to_stop)
                    .collect(),
                selected_stop_index: 0,
                carry_return_ratio: route.carry_return_ratio,
                sheet: RouteEditorSheet::Stops,
                editing_index: None,
                panel_collapsed: false,
            },
            WorkerRouteKindView::HarvestLoop => {
                // Convert legacy harvest_loop shape into an ordered stop list so
                // the editor presents one unified model. Outbound waypoints and
                // harvest nodes are interleaved in declaration order (waypoints
                // first, then harvest, then deposit at lodging, then rest).
                let mut stops = Vec::new();
                for wp in &route.outbound_waypoints {
                    stops.push(WorkerRouteStop::Waypoint {
                        x: wp.x,
                        y: wp.y,
                        z: wp.z,
                    });
                }
                for node in &route.harvest_nodes {
                    stops.push(WorkerRouteStop::HarvestNode {
                        node_id: node.clone(),
                    });
                }
                if let Some(lodging) = &lodging {
                    stops.push(WorkerRouteStop::DepositAt {
                        container_id: lodging.clone(),
                        filter: None,
                    });
                    stops.push(WorkerRouteStop::RestIfNeeded);
                }
                Self {
                    worker_instance_id,
                    worker_label,
                    lodging_container_id: lodging,
                    stops,
                    selected_stop_index: 0,
                    carry_return_ratio: route.carry_return_ratio,
                    sheet: RouteEditorSheet::Stops,
                    editing_index: None,
                    panel_collapsed: false,
                }
            }
        }
    }

    // ---- stop list editing ------------------------------------------

    pub fn stop_count(&self) -> usize {
        self.stops.len()
    }

    pub fn select_stop(&mut self, index: usize) {
        if self.stops.is_empty() {
            self.selected_stop_index = 0;
            return;
        }
        self.selected_stop_index = index.min(self.stops.len() - 1);
    }

    pub fn move_selected_up(&mut self) {
        if self.selected_stop_index == 0 {
            return;
        }
        self.stops
            .swap(self.selected_stop_index, self.selected_stop_index - 1);
        self.selected_stop_index -= 1;
    }

    pub fn move_selected_down(&mut self) {
        if self.selected_stop_index + 1 >= self.stops.len() {
            return;
        }
        self.stops
            .swap(self.selected_stop_index, self.selected_stop_index + 1);
        self.selected_stop_index += 1;
    }

    pub fn remove_selected_stop(&mut self) {
        if self.stops.is_empty() {
            return;
        }
        let idx = self.selected_stop_index.min(self.stops.len() - 1);
        self.stops.remove(idx);
        self.editing_index = None;
        if self.selected_stop_index >= self.stops.len() {
            self.selected_stop_index = self.stops.len().saturating_sub(1);
        }
    }

    /// Index of the first stop matching `pred`, if any.
    fn find_stop(&self, pred: impl Fn(&WorkerRouteStop) -> bool) -> Option<usize> {
        self.stops.iter().position(pred)
    }

    pub fn harvest_node_index(&self, node_id: &str) -> Option<usize> {
        self.find_stop(
            |s| matches!(s, WorkerRouteStop::HarvestNode { node_id: n } if n == node_id),
        )
    }

    pub fn deposit_container_index(&self, container_id: &str) -> Option<usize> {
        self.find_stop(
            |s| matches!(s, WorkerRouteStop::DepositAt { container_id: c, .. } if c == container_id),
        )
    }

    pub fn trade_stop_index(&self, npc_id: Option<&str>, template: &str) -> Option<usize> {
        self.find_stop(|s| {
            matches!(s, WorkerRouteStop::TradeWith { npc_id: n, template: t, .. }
                if n.as_deref() == npc_id && t == template)
        })
    }

    /// Insert a stop, deduping targets that must not repeat (harvest nodes,
    /// deposit containers, identical sell stops): a duplicate selects the
    /// existing stop instead of appending. Returns (appended, index).
    pub fn insert_stop(&mut self, stop: WorkerRouteStop) -> (bool, usize) {
        let existing = match &stop {
            WorkerRouteStop::HarvestNode { node_id } => self.harvest_node_index(node_id),
            WorkerRouteStop::DepositAt { container_id, .. } => {
                self.deposit_container_index(container_id)
            }
            WorkerRouteStop::TradeWith { npc_id, template, .. } => {
                self.trade_stop_index(npc_id.as_deref(), template)
            }
            _ => None,
        };
        if let Some(idx) = existing {
            self.selected_stop_index = idx;
            return (false, idx);
        }
        self.stops.push(stop);
        self.selected_stop_index = self.stops.len() - 1;
        (true, self.stops.len() - 1)
    }

    pub fn append_waypoint(&mut self, x: f32, y: f32, z: f32) {
        self.insert_stop(WorkerRouteStop::Waypoint { x, y, z });
    }

    pub fn append_harvest_node(&mut self, node_id: &str) -> bool {
        self.insert_stop(WorkerRouteStop::HarvestNode {
            node_id: node_id.to_string(),
        })
        .0
    }

    pub fn append_deposit_at(&mut self, container_id: &str) -> bool {
        self.insert_stop(WorkerRouteStop::DepositAt {
            container_id: container_id.to_string(),
            filter: None,
        })
        .0
    }

    /// Append a filtered deposit (deposit only `filter_templates`, keep everything else —
    /// e.g. keep the worker's handsaw while depositing lumber).
    pub fn append_deposit_at_filtered(&mut self, container_id: &str, filter_templates: Vec<String>) {
        self.stops.push(WorkerRouteStop::DepositAt {
            container_id: container_id.to_string(),
            filter: Some(filter_templates),
        });
        self.selected_stop_index = self.stops.len() - 1;
    }

    pub fn append_rest_if_needed(&mut self) {
        self.insert_stop(WorkerRouteStop::RestIfNeeded);
    }

    pub fn append_wait(&mut self, wait_ticks: u64) {
        self.insert_stop(WorkerRouteStop::Wait { wait_ticks });
    }

    /// Append a `TradeWith` stop — sell `template` (whole stack) to `npc_id`
    /// (`None` = auto-pick the nearest NPC that buys it). An identical sell
    /// stop (same merchant + template) is selected instead of duplicated.
    pub fn append_trade_with(&mut self, template: String, npc_id: Option<String>, sell_all: bool) -> bool {
        self.insert_stop(WorkerRouteStop::TradeWith {
            npc_id,
            template,
            sell_all,
        })
        .0
    }

    /// Pin the selected stop's NPC when the player clicks a merchant on the map.
    /// Only affects `TradeWith` stops; returns true if a stop was updated.
    /// If pinning would duplicate another sell stop (same merchant + template),
    /// the selected stop is removed and the existing one is selected instead.
    pub fn set_selected_trade_npc(&mut self, npc_id: String) -> bool {
        let Some(stop) = self.stops.get_mut(self.selected_stop_index) else {
            return false;
        };
        let WorkerRouteStop::TradeWith { npc_id: slot, template, .. } = stop else {
            return false;
        };
        *slot = Some(npc_id.clone());
        let template = template.clone();
        let selected = self.selected_stop_index;
        if let Some(other) = self
            .trade_stop_index(Some(npc_id.as_str()), template.as_str())
            .filter(|&i| i != selected)
        {
            self.stops.remove(selected);
            self.selected_stop_index = if other > selected { other - 1 } else { other };
        }
        true
    }

    /// Retarget the selected stop's source container when the player clicks a
    /// chest on the map. Only affects `WithdrawFrom` stops; returns true if a
    /// stop was updated.
    pub fn set_selected_withdraw_container(&mut self, container_id: String) -> bool {
        let Some(stop) = self.stops.get_mut(self.selected_stop_index) else {
            return false;
        };
        if let WorkerRouteStop::WithdrawFrom { container_id: slot, .. } = stop {
            *slot = container_id;
            return true;
        }
        false
    }

    /// Retarget the stop currently being edited (or selected) to a new withdraw
    /// chest. Prefer `editing_index` when set.
    pub fn retarget_withdraw_container(&mut self, container_id: String) -> bool {
        let idx = self.editing_index.unwrap_or(self.selected_stop_index);
        let Some(stop) = self.stops.get_mut(idx) else {
            return false;
        };
        if let WorkerRouteStop::WithdrawFrom { container_id: slot, .. } = stop {
            *slot = container_id;
            return true;
        }
        false
    }

    /// Retarget the stop currently being edited (or selected) to a new deposit
    /// chest. Prefer `editing_index` when set.
    pub fn retarget_deposit_container(&mut self, container_id: String) -> bool {
        let idx = self.editing_index.unwrap_or(self.selected_stop_index);
        let Some(stop) = self.stops.get_mut(idx) else {
            return false;
        };
        if let WorkerRouteStop::DepositAt { container_id: slot, .. } = stop {
            *slot = container_id;
            return true;
        }
        false
    }

    // ---- sheet navigation --------------------------------------------

    pub fn open_add_menu(&mut self) {
        self.editing_index = None;
        self.sheet = RouteEditorSheet::AddMenu { index: 0 };
    }

    pub fn open_sheet(&mut self, sheet: RouteEditorSheet) {
        self.sheet = sheet;
    }

    /// Mark the selected stop as being edited; the next `confirm_stop` replaces
    /// it in place. Caller then opens the matching sheet (prefilled).
    pub fn begin_edit_selected(&mut self) {
        if self.selected_stop_index < self.stops.len() {
            self.editing_index = Some(self.selected_stop_index);
        }
    }

    /// Esc pops one sheet level. When editing, Esc from an items/filter sheet
    /// returns to the container picker (still editing); Esc from the picker
    /// cancels the edit. Root (`Stops`) is a no-op — the caller closes the editor.
    pub fn sheet_back(&mut self) {
        use RouteEditorSheet as S;
        let editing = self.editing_index.is_some();
        let next = match &self.sheet {
            S::Stops => return,
            S::AddMenu { .. } | S::BedPicker { .. } => S::Stops,
            S::WaypointMapPick => {
                if editing {
                    S::Stops
                } else {
                    S::WaypointMenu { index: 0 }
                }
            }
            // While editing, back out of items/filter to the chest/NPC picker
            // so the player can retarget without canceling the whole edit.
            S::WithdrawItems { .. } => S::WithdrawContainers { index: 0 },
            S::DepositFilter { .. } => S::DepositContainers { index: 0 },
            S::SellItem { .. } => S::SellNpcs { index: 0 },
            S::WithdrawContainers { .. }
            | S::DepositContainers { .. }
            | S::SellNpcs { .. }
                if editing =>
            {
                S::Stops
            }
            // Top-level sheets: back to the Add menu (or Stops when editing).
            _ => {
                if editing {
                    S::Stops
                } else {
                    S::AddMenu { index: 0 }
                }
            }
        };
        if matches!(next, S::Stops) {
            self.editing_index = None;
        }
        self.sheet = next;
    }

    /// Confirm the current sheet's stop: replace the edited stop in place, or
    /// append (deduped). Returns true when a stop was appended/replaced and
    /// false when a duplicate selected the existing stop instead.
    pub fn confirm_stop(&mut self, stop: WorkerRouteStop) -> bool {
        let result = if let Some(idx) = self.editing_index.take() {
            if idx < self.stops.len() {
                self.stops[idx] = stop;
                self.selected_stop_index = idx;
            }
            true
        } else {
            self.insert_stop(stop).0
        };
        self.sheet = RouteEditorSheet::Stops;
        result
    }

    /// Build withdraw line drafts for `container_id` from its contents.
    /// `existing` pre-fills modes (editing an existing stop); templates no
    /// longer present are kept with `available: 0`.
    pub fn withdraw_line_drafts(
        contents: &[ItemStack],
        existing: &[WorkerRouteWithdrawItem],
    ) -> Vec<WithdrawLineDraft> {
        let mut lines: Vec<WithdrawLineDraft> = Vec::new();
        for s in contents {
            if s.template_id.is_empty() {
                continue;
            }
            match lines.iter_mut().find(|l| l.template == s.template_id) {
                Some(l) => l.available += s.quantity,
                None => lines.push(WithdrawLineDraft {
                    template: s.template_id.clone(),
                    available: s.quantity,
                    mode: WithdrawLineMode::Off,
                }),
            }
        }
        for item in existing {
            let mode = match item.qty {
                None => WithdrawLineMode::All,
                Some(q) => WithdrawLineMode::Qty(q),
            };
            match lines.iter_mut().find(|l| l.template == item.template) {
                Some(l) => l.mode = mode,
                None => lines.push(WithdrawLineDraft {
                    template: item.template.clone(),
                    available: 0,
                    mode,
                }),
            }
        }
        lines.sort_by(|a, b| a.template.cmp(&b.template));
        lines
    }

    /// Collect the active withdraw lines into stop items (`None` = all).
    pub fn withdraw_items_from_lines(lines: &[WithdrawLineDraft]) -> Vec<WorkerRouteWithdrawItem> {
        lines
            .iter()
            .filter_map(|l| match l.mode {
                WithdrawLineMode::Off => None,
                WithdrawLineMode::All => Some(WorkerRouteWithdrawItem {
                    template: l.template.clone(),
                    qty: None,
                }),
                WithdrawLineMode::Qty(q) => Some(WorkerRouteWithdrawItem {
                    template: l.template.clone(),
                    qty: Some(q),
                }),
            })
            .collect()
    }

    // ---- YAML emission -----------------------------------------------

    fn job_id(&self) -> String {
        format!(
            "route_{}",
            self.worker_instance_id
                .chars()
                .map(|c| if c.is_ascii_alphanumeric() { c } else { '_' })
                .collect::<String>()
        )
    }

    /// YAML that parks the worker: `mode: idle` with no steps. Saving an empty
    /// route means "stand down" rather than leaving the worker in a broken
    /// job loop.
    pub fn build_idle_job_yaml(&self) -> String {
        // No `route` block — an empty ordered route is rejected server-side,
        // and `mode: idle` with no steps is the explicit "stand down" signal.
        let job_id = self.job_id();
        [format!("job_id: {job_id}"), "mode: idle".into(), "steps: []".into()].join("\n")
    }

    pub fn build_job_yaml(&self) -> Result<String, String> {
        if self.stops.is_empty() {
            return Err("add at least one stop (waypoint, harvest node, or deposit)".into());
        }
        let job_id = self.job_id();
        let mut lines = vec![
            format!("job_id: {job_id}"),
            "mode: job_loop".into(),
            "route:".into(),
            "  kind: ordered".into(),
        ];
        if let Some(lodging) = &self.lodging_container_id {
            lines.push(format!("  lodging_container_id: {lodging}"));
        }
        lines.push(format!(
            "  carry_return_ratio: {:.2}",
            self.carry_return_ratio
        ));
        lines.push("  stops:".into());
        for stop in &self.stops {
            match stop {
                WorkerRouteStop::Waypoint { x, y, z } => {
                    lines.push(format!(
                        "    - {{ stop: waypoint, x: {:.1}, y: {:.1}, z: {:.1} }}",
                        x, y, z
                    ));
                }
                WorkerRouteStop::HarvestNode { node_id } => {
                    lines.push(format!("    - {{ stop: harvest_node, node_id: {node_id} }}"));
                }
                WorkerRouteStop::DepositAt { container_id, filter } => {
                    let f = filter
                        .as_ref()
                        .filter(|f| !f.is_empty())
                        .map(|f| format!(", filter: [{}]", f.iter().map(|s| s.as_str()).collect::<Vec<_>>().join(", ")))
                        .unwrap_or_default();
                    lines.push(format!(
                        "    - {{ stop: deposit_at, container_id: {container_id}{f} }}"
                    ));
                }
                WorkerRouteStop::RestIfNeeded => {
                    lines.push("    - { stop: rest_if_needed }".into());
                }
                WorkerRouteStop::Wait { wait_ticks } => {
                    lines.push(format!("    - {{ stop: wait, wait_ticks: {wait_ticks} }}"));
                }
                WorkerRouteStop::TradeWith {
                    npc_id,
                    template,
                    sell_all,
                } => {
                    let who = npc_id
                        .as_deref()
                        .map(|n| format!(", npc_id: {n}"))
                        .unwrap_or_default();
                    lines.push(format!(
                        "    - {{ stop: trade_with, template: {template}{who}, sell_all: {sell_all} }}"
                    ));
                }
                WorkerRouteStop::WithdrawFrom { container_id, items } => {
                    let mut block = format!(
                        "    - stop: withdraw_from\n      container_id: {container_id}\n      items:"
                    );
                    for it in items {
                        let line = match it.qty {
                            None => format!("\n        - {{ template: {}, all: true }}", it.template),
                            Some(q) => format!("\n        - {{ template: {}, qty: {} }}", it.template, q),
                        };
                        block.push_str(&line);
                    }
                    lines.push(block);
                }
                WorkerRouteStop::CraftAt {
                    device,
                    blueprint,
                    qty,
                } => {
                    let qty_str = qty
                        .map(|q| format!(", qty: {q}"))
                        .unwrap_or_default();
                    lines.push(format!(
                        "    - {{ stop: craft_at, device: {device}, blueprint: {blueprint}{qty_str} }}"
                    ));
                }
            }
        }
        lines.push("steps: []".into());
        Ok(lines.join("\n"))
    }

    /// Build a protocol route view matching the current draft (for optimistic client UI).
    pub fn to_route_view(&self) -> flatland_protocol::WorkerRouteView {
        use flatland_protocol::{
            WorkerRouteKindView, WorkerRouteStopView, WorkerRouteView, WorkerWithdrawItemView,
        };
        WorkerRouteView {
            kind: WorkerRouteKindView::Ordered,
            lodging_container_id: self.lodging_container_id.clone(),
            outbound_waypoints: Vec::new(),
            harvest_nodes: Vec::new(),
            carry_return_ratio: self.carry_return_ratio,
            stops: self
                .stops
                .iter()
                .map(|stop| match stop {
                    WorkerRouteStop::Waypoint { x, y, z } => WorkerRouteStopView::Waypoint {
                        x: *x,
                        y: *y,
                        z: *z,
                    },
                    WorkerRouteStop::HarvestNode { node_id } => WorkerRouteStopView::HarvestNode {
                        node_id: node_id.clone(),
                    },
                    WorkerRouteStop::DepositAt { container_id, filter } => {
                        WorkerRouteStopView::DepositAt {
                            container_id: container_id.clone(),
                            filter: filter.clone(),
                        }
                    }
                    WorkerRouteStop::TradeWith {
                        npc_id,
                        template,
                        sell_all,
                    } => WorkerRouteStopView::TradeWith {
                        npc_id: npc_id.clone(),
                        template: template.clone(),
                        sell_all: *sell_all,
                    },
                    WorkerRouteStop::WithdrawFrom { container_id, items } => {
                        WorkerRouteStopView::WithdrawFrom {
                            container_id: container_id.clone(),
                            items: items
                                .iter()
                                .map(|i| WorkerWithdrawItemView {
                                    template: i.template.clone(),
                                    qty: i.qty.unwrap_or(0),
                                    all: i.qty.is_none(),
                                })
                                .collect(),
                        }
                    }
                    WorkerRouteStop::CraftAt {
                        device,
                        blueprint,
                        qty,
                    } => WorkerRouteStopView::CraftAt {
                        device: device.clone(),
                        blueprint: blueprint.clone(),
                        qty: *qty,
                    },
                    WorkerRouteStop::RestIfNeeded => WorkerRouteStopView::RestIfNeeded,
                    WorkerRouteStop::Wait { wait_ticks } => WorkerRouteStopView::Wait {
                        wait_ticks: *wait_ticks,
                    },
                })
                .collect(),
        }
    }
}

fn stop_view_to_stop(view: &WorkerRouteStopView) -> WorkerRouteStop {
    match view {
        WorkerRouteStopView::Waypoint { x, y, z } => WorkerRouteStop::Waypoint {
            x: *x,
            y: *y,
            z: *z,
        },
        WorkerRouteStopView::HarvestNode { node_id } => WorkerRouteStop::HarvestNode {
            node_id: node_id.clone(),
        },
        WorkerRouteStopView::DepositAt { container_id, filter } => WorkerRouteStop::DepositAt {
            container_id: container_id.clone(),
            filter: filter.clone(),
        },
        WorkerRouteStopView::TradeWith {
            npc_id,
            template,
            sell_all,
        } => WorkerRouteStop::TradeWith {
            npc_id: npc_id.clone(),
            template: template.clone(),
            sell_all: *sell_all,
        },
        WorkerRouteStopView::WithdrawFrom { container_id, items } => WorkerRouteStop::WithdrawFrom {
            container_id: container_id.clone(),
            items: items
                .iter()
                .map(|i| WorkerRouteWithdrawItem {
                    template: i.template.clone(),
                    qty: if i.all { None } else { Some(i.qty) },
                })
                .collect(),
        },
        WorkerRouteStopView::CraftAt {
            device,
            blueprint,
            qty,
        } => WorkerRouteStop::CraftAt {
            device: device.clone(),
            blueprint: blueprint.clone(),
            qty: *qty,
        },
        WorkerRouteStopView::RestIfNeeded => WorkerRouteStop::RestIfNeeded,
        WorkerRouteStopView::Wait { wait_ticks } => WorkerRouteStop::Wait {
            wait_ticks: *wait_ticks,
        },
    }
}

// ---- map-click picking ----------------------------------------------

const HARVEST_NODE_PICK_M: f32 = 4.0;
const LODGING_PICK_M: f32 = 5.0;
const STORAGE_PICK_M: f32 = 5.0;

fn dist2d(x0: f32, y0: f32, x1: f32, y1: f32) -> f32 {
    let dx = x0 - x1;
    let dy = y0 - y1;
    (dx * dx + dy * dy).sqrt()
}

/// Nearest harvestable resource node within click range.
pub fn pick_resource_node_at<'a>(
    nodes: &'a [ResourceNodeView],
    x: f32,
    y: f32,
) -> Option<&'a ResourceNodeView> {
    nodes
        .iter()
        .filter(|n| n.state == flatland_protocol::ResourceNodeState::Available)
        .filter_map(|n| {
            let d = dist2d(x, y, n.x, n.y);
            if d <= HARVEST_NODE_PICK_M {
                Some((d, n))
            } else {
                None
            }
        })
        .min_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal))
        .map(|(_, n)| n)
}

/// Owned placed lodging containers (camp beds) — used as the rest/bed target.
pub fn owned_lodging_container_ids(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
) -> Vec<(String, String)> {
    let Some(cid) = character_id else {
        return Vec::new();
    };
    let mut out: Vec<(String, String)> = placed
        .iter()
        .filter(|c| c.worker_lodging_capacity.unwrap_or(0) > 0)
        .filter(|c| c.owner_character_id == Some(cid))
        .map(|c| (c.id.clone(), c.display_name.clone()))
        .collect();
    out.sort_by(|a, b| a.1.cmp(&b.1).then_with(|| a.0.cmp(&b.0)));
    out
}

pub fn pick_lodging_container_at(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
    x: f32,
    y: f32,
) -> Option<String> {
    let cid = character_id?;
    placed
        .iter()
        .filter(|c| c.worker_lodging_capacity.unwrap_or(0) > 0)
        .filter(|c| c.owner_character_id == Some(cid))
        .filter_map(|c| {
            let d = dist2d(x, y, c.x, c.y);
            if d <= LODGING_PICK_M {
                Some((d, c.id.clone()))
            } else {
                None
            }
        })
        .min_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal))
        .map(|(_, id)| id)
}

/// Nearest trade-capable NPC within click range.
pub fn pick_trade_npc_at(
    npcs: &[NpcView],
    x: f32,
    y: f32,
) -> Option<(String, String)> {
    const NPC_PICK_M: f32 = 5.0;
    npcs.iter()
        .filter(|n| n.can_trade)
        .filter_map(|n| {
            let d = dist2d(x, y, n.x, n.y);
            if d <= NPC_PICK_M {
                Some((d, n.id.clone(), n.label.clone()))
            } else {
                None
            }
        })
        .min_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal))
        .map(|(_, id, label)| (id, label))
}

/// Distinct item templates present in the employer's owned placed containers —
/// candidate sell templates for `TradeWith` stops.
pub fn owned_storage_template_ids(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
) -> Vec<String> {
    let Some(cid) = character_id else {
        return Vec::new();
    };
    let mut out: Vec<String> = placed
        .iter()
        .filter(|c| c.owner_character_id == Some(cid))
        .flat_map(|c| c.contents.iter().map(|s| s.template_id.clone()))
        .filter(|t| !t.is_empty())
        .collect();
    out.sort();
    out.dedup();
    out
}

/// Blueprint ids the route editor may assign to a `craft_at hand` stop.
///
/// Order matches `blueprints`. When the worker has a non-empty
/// `known_blueprint_ids` list, only those recipes are included — the picker UI
/// and j/k navigation must use the same list so the cursor cannot land on
/// recipes the worker does not know (and so Enter confirms the highlighted row).
pub fn worker_craft_blueprint_ids(
    blueprints: &[flatland_protocol::BlueprintView],
    known_blueprint_ids: Option<&[String]>,
) -> Vec<String> {
    let mut ids: Vec<String> = blueprints.iter().map(|b| b.id.clone()).collect();
    if let Some(known) = known_blueprint_ids {
        if !known.is_empty() {
            ids.retain(|id| known.iter().any(|k| k == id));
        }
    }
    ids
}

/// Item templates for deposit filters / sell stops — not limited to what is
/// already in a chest. Includes storage, inventory, craft outputs/inputs, harvest
/// node products, and any `extra` seeds (existing filter selections, route craft
/// outputs) so factory lines can be authored before the first batch is made.
pub fn route_item_template_candidates(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
    inventory: &std::collections::HashMap<String, u32>,
    blueprints: &[flatland_protocol::BlueprintView],
    resource_nodes: &[flatland_protocol::ResourceNodeView],
    extra: &[String],
) -> Vec<String> {
    let mut out = owned_storage_template_ids(placed, character_id);
    for (template, qty) in inventory {
        if *qty > 0 && !template.is_empty() {
            out.push(template.clone());
        }
    }
    for bp in blueprints {
        if !bp.output.is_empty() {
            out.push(bp.output.clone());
        }
        for input in &bp.inputs {
            if !input.template_id.is_empty() {
                out.push(input.template_id.clone());
            }
        }
        for tool in &bp.required_tools {
            if !tool.item.is_empty() {
                out.push(tool.item.clone());
            }
        }
    }
    for node in resource_nodes {
        if !node.item_template.is_empty() {
            out.push(node.item_template.clone());
        }
    }
    for t in extra {
        if !t.is_empty() {
            out.push(t.clone());
        }
    }
    out.sort();
    out.dedup();
    out
}

/// Pick any owned storage container at a click position (lodging or regular chest).
pub fn pick_storage_container_at(
    placed: &[PlacedContainerView],
    character_id: Option<uuid::Uuid>,
    x: f32,
    y: f32,
) -> Option<String> {
    let cid = character_id?;
    placed
        .iter()
        .filter(|c| c.owner_character_id == Some(cid))
        .filter(|c| c.capacity_volume.unwrap_or(0.0) > 0.0)
        .filter_map(|c| {
            let d = dist2d(x, y, c.x, c.y);
            if d <= STORAGE_PICK_M {
                Some((d, c.id.clone()))
            } else {
                None
            }
        })
        .min_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal))
        .map(|(_, id)| id)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn worker_craft_blueprint_ids_filters_to_known_recipes() {
        use flatland_protocol::{BlueprintIngredientView, BlueprintView};

        fn bp(id: &str) -> BlueprintView {
            BlueprintView {
                id: id.into(),
                label: id.into(),
                output: "x".into(),
                output_qty: 1,
                craft_ticks: 1,
                inputs: vec![BlueprintIngredientView {
                    template_id: "oak_log".into(),
                    quantity: 1,
                    consumed: true,
                }],
                station: Some("hand".into()),
                category: None,
                required_tools: vec![],
                skill: None,
                failure_chance: 0.0,
                worker_train_copper: 0,
            }
        }

        let all = vec![
            bp("oak_to_lumber"),
            bp("vegetable_soup"),
            bp("craft_simple_camp_bed"),
            bp("craft_wooden_chest_small"),
            bp("iron_ingot"),
        ];
        let known = vec![
            "oak_to_lumber".into(),
            "craft_simple_camp_bed".into(),
            "craft_wooden_chest_small".into(),
        ];

        let filtered = worker_craft_blueprint_ids(&all, Some(&known));
        assert_eq!(
            filtered,
            vec![
                "oak_to_lumber",
                "craft_simple_camp_bed",
                "craft_wooden_chest_small"
            ]
        );

        // Empty known list = no filter (legacy / unknown worker).
        assert_eq!(
            worker_craft_blueprint_ids(&all, Some(&[])).len(),
            all.len()
        );
        assert_eq!(worker_craft_blueprint_ids(&all, None).len(), all.len());
    }

    #[test]
    fn route_item_candidates_include_craft_outputs_not_in_storage() {
        use flatland_protocol::{
            BlueprintIngredientView, BlueprintView, PlacedContainerView, ResourceNodeView,
            ResourceNodeState,
        };
        use std::collections::HashMap;
        use uuid::Uuid;

        let cid = Uuid::from_u128(0x1111_2222_3333_4444_5555_6666_7777_8888);
        let placed = vec![PlacedContainerView {
            id: "chest-1".into(),
            template_id: "wooden_chest_small".into(),
            display_name: "Chest".into(),
            x: 0.0,
            y: 0.0,
            z: 0.0,
            locked: false,
            accessible: true,
            owner_character_id: Some(cid),
            contents: vec![],
            lock_id: None,
            capacity_volume: Some(20.0),
            item_instance_id: None,
            tile_id: None,
            worker_lodging_capacity: None,
        }];
        let blueprints = vec![BlueprintView {
            id: "smelt_iron".into(),
            label: "Smelt Iron".into(),
            output: "iron_ingot".into(),
            output_qty: 1,
            craft_ticks: 30,
            inputs: vec![BlueprintIngredientView {
                template_id: "iron_ore".into(),
                quantity: 1,
                consumed: true,
            }],
            station: Some("hand".into()),
            category: None,
            required_tools: vec![],
            skill: None,
            failure_chance: 0.0,
            worker_train_copper: 0,
        }];
        let nodes = vec![ResourceNodeView {
            id: "ore-1".into(),
            label: "Iron Ore".into(),
            x: 1.0,
            y: 1.0,
            z: 0.0,
            item_template: "iron_ore".into(),
            state: ResourceNodeState::Available,
            blocking: true,
            blocking_radius_m: 0.8,
            tile_id: None,
            sprite_mode: None,
            presentation_state: None,
        }];
        let ids = route_item_template_candidates(
            &placed,
            Some(cid),
            &HashMap::new(),
            &blueprints,
            &nodes,
            &[],
        );
        assert!(
            ids.contains(&"iron_ingot".to_string()),
            "craft output should be selectable before any exists in storage: {ids:?}"
        );
        assert!(ids.contains(&"iron_ore".to_string()));
    }

    #[test]
    fn build_ordered_job_yaml_includes_stops() {
        let mut ed = WorkerRouteEditorState::new(
            "worker-worker_laborer-1".into(),
            "Laborer".into(),
            Some("chest-bed".into()),
        );
        ed.append_waypoint(10.0, 20.0, 0.0);
        ed.append_harvest_node("oak-n1");
        ed.append_deposit_at("chest-storage-a");
        ed.append_rest_if_needed();
        let yaml = ed.build_job_yaml().expect("yaml");
        assert!(yaml.contains("kind: ordered"));
        assert!(yaml.contains("lodging_container_id: chest-bed"));
        assert!(yaml.contains("stop: waypoint"));
        assert!(yaml.contains("oak-n1"));
        assert!(yaml.contains("deposit_at"));
        assert!(yaml.contains("chest-storage-a"));
        assert!(yaml.contains("rest_if_needed"));
    }

    #[test]
    fn requires_at_least_one_stop() {
        let ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        assert!(ed.build_job_yaml().is_err());
    }

    #[test]
    fn reorder_stops() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_harvest_node("oak-a");
        ed.append_harvest_node("oak-b");
        ed.append_waypoint(5.0, 6.0, 0.0);
        // select index 1 (oak-b), move up → order becomes oak-b, oak-a, waypoint
        ed.select_stop(1);
        ed.move_selected_up();
        assert!(
            matches!(&ed.stops[0], WorkerRouteStop::HarvestNode { node_id } if node_id == "oak-b")
        );
        // move down again restores
        ed.move_selected_down();
        assert!(
            matches!(&ed.stops[1], WorkerRouteStop::HarvestNode { node_id } if node_id == "oak-b")
        );
    }

    #[test]
    fn duplicate_harvest_node_selects_existing_instead() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        assert!(ed.append_harvest_node("oak-a"));
        ed.append_waypoint(1.0, 2.0, 0.0);
        assert!(!ed.append_harvest_node("oak-a"));
        assert_eq!(ed.stops.len(), 2);
        assert_eq!(ed.selected_stop_index, 0);
    }

    #[test]
    fn duplicate_deposit_container_selects_existing_instead() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        assert!(ed.append_deposit_at("chest-1"));
        ed.append_harvest_node("oak-a");
        assert!(!ed.append_deposit_at("chest-1"));
        assert_eq!(ed.stops.len(), 2);
        assert_eq!(ed.selected_stop_index, 0);
    }

    #[test]
    fn duplicate_trade_stop_selects_existing_instead() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        assert!(ed.append_trade_with("oak_log".into(), Some("ada".into()), true));
        assert!(!ed.append_trade_with("oak_log".into(), Some("ada".into()), true));
        // Different template at the same merchant is a distinct stop.
        assert!(ed.append_trade_with("lumber".into(), Some("ada".into()), true));
        assert_eq!(ed.stops.len(), 2);
    }

    #[test]
    fn build_idle_job_yaml_parks_worker() {
        let ed = WorkerRouteEditorState::new("w1".into(), "L".into(), Some("bed-1".into()));
        let yaml = ed.build_idle_job_yaml();
        assert!(yaml.contains("mode: idle"));
        assert!(yaml.contains("steps: []"));
        assert!(!yaml.contains("route:"));
    }

    #[test]
    fn remove_selected_stop_adjusts_index() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_waypoint(1.0, 2.0, 0.0);
        ed.append_harvest_node("oak-a");
        ed.append_deposit_at("chest-1");
        ed.select_stop(2);
        ed.remove_selected_stop();
        assert_eq!(ed.stops.len(), 2);
        assert_eq!(ed.selected_stop_index, 1);
    }

    #[test]
    fn build_job_yaml_includes_trade_with_stop() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_trade_with("oak_log".into(), None, true);
        ed.append_trade_with("lumber".into(), Some("ada_broker".into()), false);
        let yaml = ed.build_job_yaml().expect("yaml");
        assert!(yaml.contains("stop: trade_with, template: oak_log, sell_all: true"));
        assert!(yaml.contains("npc_id: ada_broker"));
        assert!(yaml.contains("sell_all: false"));
    }

    #[test]
    fn set_selected_trade_npc_updates_stop() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_trade_with("oak_log".into(), None, true);
        assert!(ed.set_selected_trade_npc("ada_broker".into()));
        assert!(matches!(&ed.stops[0], WorkerRouteStop::TradeWith { npc_id, .. } if npc_id.as_deref() == Some("ada_broker")));
    }

    #[test]
    fn build_job_yaml_deposit_filter_round_trips() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), Some("bed-1".into()));
        ed.append_deposit_at_filtered("chest-out", vec!["lumber".into()]);
        let yaml = ed.build_job_yaml().expect("yaml");
        assert!(yaml.contains("stop: deposit_at, container_id: chest-out, filter: [lumber]"));
    }

    #[test]
    fn build_job_yaml_includes_withdraw_and_craft_stops() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-src".into(),
            items: vec![WorkerRouteWithdrawItem { template: "oak_log".into(), qty: None }],
        });
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-src-2".into(),
            items: vec![WorkerRouteWithdrawItem { template: "iron_ore".into(), qty: Some(10) }],
        });
        ed.stops.push(WorkerRouteStop::CraftAt {
            device: "hand".into(),
            blueprint: "oak_to_lumber".into(),
            qty: None,
        });
        ed.append_deposit_at("chest-out");
        let yaml = ed.build_job_yaml().expect("yaml");
        assert!(yaml.contains("stop: withdraw_from"));
        assert!(yaml.contains("container_id: chest-src"));
        assert!(yaml.contains("template: oak_log, all: true"));
        assert!(yaml.contains("template: iron_ore, qty: 10"));
        assert!(yaml.contains("stop: craft_at, device: hand, blueprint: oak_to_lumber"));
        assert!(yaml.contains("stop: deposit_at"));
    }

    #[test]
    fn withdraw_summary_shows_all_vs_qty() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-src".into(),
            items: vec![WorkerRouteWithdrawItem { template: "oak_log".into(), qty: None }],
        });
        assert!(ed.stops[0].summary().contains("withdraw all oak_log"));
    }

    #[test]
    fn withdraw_view_round_trips_all_flag() {
        let view = WorkerRouteStopView::WithdrawFrom {
            container_id: "chest-1".into(),
            items: vec![
                flatland_protocol::WorkerWithdrawItemView {
                    template: "oak_log".into(),
                    qty: 0,
                    all: true,
                },
                flatland_protocol::WorkerWithdrawItemView {
                    template: "iron_ore".into(),
                    qty: 5,
                    all: false,
                },
            ],
        };
        let stop = stop_view_to_stop(&view);
        let WorkerRouteStop::WithdrawFrom { items, .. } = stop else {
            panic!("expected withdraw stop");
        };
        assert_eq!(items[0].qty, None);
        assert_eq!(items[1].qty, Some(5));
    }

    #[test]
    fn legacy_harvest_loop_route_converts_to_ordered_stops() {
        let route = WorkerRouteView {
            kind: WorkerRouteKindView::HarvestLoop,
            lodging_container_id: Some("bed-1".into()),
            outbound_waypoints: vec![flatland_protocol::WorkerRouteWaypointView {
                x: 1.0,
                y: 2.0,
                z: 0.0,
            }],
            harvest_nodes: vec!["oak-1".into()],
            carry_return_ratio: 0.9,
            stops: Vec::new(),
        };
        let ed = WorkerRouteEditorState::from_saved_route(
            "w1".into(),
            "L".into(),
            &route,
            None,
        );
        // waypoint, harvest, deposit@bed, rest
        assert_eq!(ed.stops.len(), 4);
        assert!(matches!(&ed.stops[2], WorkerRouteStop::DepositAt { container_id, .. } if container_id == "bed-1"));
        assert!(matches!(&ed.stops[3], WorkerRouteStop::RestIfNeeded));
    }

    // ---- sheet state machine ------------------------------------------

    #[test]
    fn retarget_withdraw_container_updates_editing_stop() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-old".into(),
            items: vec![WorkerRouteWithdrawItem {
                template: "iron_ore".into(),
                qty: None,
            }],
        });
        ed.selected_stop_index = 0;
        ed.editing_index = Some(0);
        assert!(ed.retarget_withdraw_container("chest-new".into()));
        assert!(matches!(
            &ed.stops[0],
            WorkerRouteStop::WithdrawFrom { container_id, .. } if container_id == "chest-new"
        ));
    }

    #[test]
    fn summary_resolved_uses_friendly_labels() {
        let stop = WorkerRouteStop::WithdrawFrom {
            container_id: "uuid-iron".into(),
            items: vec![WorkerRouteWithdrawItem {
                template: "iron_ore".into(),
                qty: None,
            }],
        };
        let summary = stop.summary_resolved(
            |_| "Iron Ore Container".into(),
            |_| "Ada".into(),
            |_| "Oak Tree".into(),
        );
        assert_eq!(summary, "withdraw all iron_ore from Iron Ore Container");
        assert!(!summary.contains("uuid"));
    }

    #[test]
    fn sheet_back_walks_up_hierarchy() {
        use RouteEditorSheet as S;
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        assert_eq!(ed.sheet, S::Stops);
        ed.open_add_menu();
        assert_eq!(ed.sheet, S::AddMenu { index: 0 });
        ed.open_sheet(S::WithdrawContainers { index: 0 });
        ed.open_sheet(S::WithdrawItems {
            container_id: "c1".into(),
            lines: vec![],
            index: 0,
        });
        ed.sheet_back();
        assert_eq!(ed.sheet, S::WithdrawContainers { index: 0 });
        ed.sheet_back();
        assert_eq!(ed.sheet, S::AddMenu { index: 0 });
        ed.sheet_back();
        assert_eq!(ed.sheet, S::Stops);
        // Root: back is a no-op.
        ed.sheet_back();
        assert_eq!(ed.sheet, S::Stops);
    }

    #[test]
    fn sheet_back_while_editing_returns_to_stops() {
        use RouteEditorSheet as S;
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_harvest_node("oak-a");
        ed.begin_edit_selected();
        ed.open_sheet(S::HarvestPicker { index: 0 });
        ed.sheet_back();
        assert_eq!(ed.sheet, S::Stops);
        assert_eq!(ed.editing_index, None);
    }

    #[test]
    fn sheet_back_while_editing_withdraw_keeps_edit_on_container_picker() {
        use RouteEditorSheet as S;
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-a".into(),
            items: vec![WorkerRouteWithdrawItem {
                template: "oak_log".into(),
                qty: None,
            }],
        });
        ed.begin_edit_selected();
        ed.open_sheet(S::WithdrawItems {
            container_id: "chest-a".into(),
            lines: vec![],
            index: 0,
        });
        ed.sheet_back();
        assert!(matches!(ed.sheet, S::WithdrawContainers { .. }));
        assert_eq!(ed.editing_index, Some(0), "still editing after back to picker");
        ed.sheet_back();
        assert_eq!(ed.sheet, S::Stops);
        assert_eq!(ed.editing_index, None);
    }

    #[test]
    fn confirm_stop_replaces_withdraw_container_when_editing() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.stops.push(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-old".into(),
            items: vec![WorkerRouteWithdrawItem {
                template: "oak_log".into(),
                qty: None,
            }],
        });
        ed.stops.push(WorkerRouteStop::RestIfNeeded);
        ed.select_stop(0);
        ed.begin_edit_selected();
        assert!(ed.confirm_stop(WorkerRouteStop::WithdrawFrom {
            container_id: "chest-new".into(),
            items: vec![WorkerRouteWithdrawItem {
                template: "oak_log".into(),
                qty: None,
            }],
        }));
        assert_eq!(ed.stops.len(), 2);
        assert!(matches!(
            &ed.stops[0],
            WorkerRouteStop::WithdrawFrom { container_id, .. } if container_id == "chest-new"
        ));
    }

    #[test]
    fn confirm_stop_replaces_when_editing() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_harvest_node("oak-a");
        ed.append_waypoint(1.0, 1.0, 0.0);
        ed.select_stop(0);
        ed.begin_edit_selected();
        assert!(ed.confirm_stop(WorkerRouteStop::HarvestNode {
            node_id: "oak-b".into()
        }));
        assert_eq!(ed.stops.len(), 2, "edit replaces in place, no append");
        assert!(
            matches!(&ed.stops[0], WorkerRouteStop::HarvestNode { node_id } if node_id == "oak-b")
        );
        assert_eq!(ed.sheet, RouteEditorSheet::Stops);
        assert_eq!(ed.editing_index, None);
    }

    #[test]
    fn confirm_stop_dedupes_on_append() {
        let mut ed = WorkerRouteEditorState::new("w1".into(), "L".into(), None);
        ed.append_harvest_node("oak-a");
        assert!(!ed.confirm_stop(WorkerRouteStop::HarvestNode {
            node_id: "oak-a".into()
        }));
        assert_eq!(ed.stops.len(), 1);
        assert_eq!(ed.selected_stop_index, 0);
    }

    #[test]
    fn withdraw_line_cycle_and_collect() {
        let contents = vec![
            ItemStack {
                template_id: "oak_log".into(),
                quantity: 12,
                ..Default::default()
            },
            ItemStack {
                template_id: "lumber".into(),
                quantity: 4,
                ..Default::default()
            },
        ];
        let mut lines =
            WorkerRouteEditorState::withdraw_line_drafts(&contents, &[]);
        assert_eq!(lines.len(), 2);
        // cycle oak_log (sorted first: lumber, oak_log)
        lines[1].cycle();
        assert_eq!(lines[1].mode, WithdrawLineMode::All);
        lines[0].cycle();
        lines[0].cycle();
        assert!(matches!(lines[0].mode, WithdrawLineMode::Qty(_)));
        lines[0].adjust_qty(5);
        let items = WorkerRouteEditorState::withdraw_items_from_lines(&lines);
        assert_eq!(items.len(), 2);
        assert_eq!(items[0].template, "lumber");
        // lumber available = 4: Qty starts at 4, +5 clamps back to 4.
        assert_eq!(items[0].qty, Some(4));
        assert_eq!(items[1].qty, None);
    }

    #[test]
    fn withdraw_drafts_prefill_existing_and_keep_missing() {
        let contents = vec![ItemStack {
            template_id: "oak_log".into(),
            quantity: 3,
            ..Default::default()
        }];
        let existing = vec![
            WorkerRouteWithdrawItem { template: "oak_log".into(), qty: None },
            WorkerRouteWithdrawItem { template: "iron_ore".into(), qty: Some(5) },
        ];
        let lines = WorkerRouteEditorState::withdraw_line_drafts(&contents, &existing);
        assert_eq!(lines.len(), 2);
        let ore = lines.iter().find(|l| l.template == "iron_ore").expect("ore line");
        assert_eq!(ore.available, 0, "missing template kept with 0 available");
        assert_eq!(ore.mode, WithdrawLineMode::Qty(5));
        let oak = lines.iter().find(|l| l.template == "oak_log").expect("oak line");
        assert_eq!(oak.mode, WithdrawLineMode::All);
    }
}