flash-lso 0.7.0

Fast and safe SOL/AMF0/AMF3 parsing. Supports serde, Adobe flex and cyclic references
Documentation
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TCSOrobokillsoundprefmusicpref#RobokillProfiles4regemail	TEST1CAHJKEGFJI_inventoryhelp#RobokillProfiles0CAHJKEGFJI/CAHJKEGFJI_teleporthelp5CAHJKEGFJI_playerInventory	9	+Weapons::ItemMoreGold		attributeint			
int			int			int	'Weapons::ItemShield		int				int			
int	#Weapons::PulseGun		levelint	plugins		IWeaponPlugin::WeaponPluginFlyThrough		isIntrinsicBoolean	AWeaponPlugin::WeaponPluginFreeze		"BooleanArray	+Weapons::ItemRecharge		!int	-Weapons::ItemMagicFind		int	(		int	(		int	(		int	!Weapons::Grenade		int			AWeaponPlugin::WeaponPluginSplash		"Boolean	IWeaponPlugin::WeaponPluginRateOfFire		percent
Number	"Boolean	?WeaponPlugin::WeaponPluginSpeed		0B
Number	"BooleanArray	%Weapons::Knockback		int			$		"BooleanArray	Weapons::Laser		int			.		0
Number	"BooleanArray	'Weapons::ItemMedkit		�=int	4		int				.		0
Number	"Boolean	GWeaponPlugin::WeaponPluginKnockback		"Boolean	$		"Boolean	2		0C
Number	"BooleanArray	*		int			,		"Boolean	.		0
Number	"Boolean	2		09
Number	"BooleanArray	*		int			,		"Boolean	.		0
Number	"Boolean	2		05
Number	"BooleanArray	6		int		Array	)Weapons::ItemRevenge		{int	<		Xint	/Weapons::LaserMinelayer		int		Array	>		int			.		0
Number	"BooleanArray'CAHJKEGFJI_shophelp+CAHJKEGFJI_totalkills�D#RobokillProfiles33CAHJKEGFJI_currentmission%CAHJKEGFJI_maphelp-CAHJKEGFJI_playerItems					int	&		.int	&		)int	&		&intCAHJKEGFJI_nameUnisex Rex#RobokillProfiles1#RobokillProfiles2CAHJKEGFJI_cash��K3CAHJKEGFJI_expediateddrop+CAHJKEGFJI_experiencelodpref1CAHJKEGFJI_playerWeapons			>		int			2		0:
Number	"BooleanArray	6		int			.		0
Number	"Boolean	$		"BooleanArray			int			 		"Boolean	:		"Boolean	$		"BooleanArray	4		int			 		"Boolean	:		"Boolean	2		0-
Number	"BooleanArray!CAHJKEGFJI_level$