flare-core 1.0.0

A high-performance, reliable long-connection communication toolkit for Rust, supporting WebSocket and QUIC protocols with features like authentication, device management, serialization negotiation, and protocol racing.
Documentation
# Flare Core

[![Crates.io](https://img.shields.io/crates/v/flare-core.svg)](https://crates.io/crates/flare-core)
[![Documentation](https://docs.rs/flare-core/badge.svg)](https://docs.rs/flare-core)
[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](LICENSE)
[![Rust](https://img.shields.io/badge/rust-1.94%2B-orange.svg)](https://www.rust-lang.org/)
[![GitHub](https://img.shields.io/github/stars/flare-im/flare-core?style=social&label=GitHub)](https://github.com/flare-im/flare-core)

[![WebSocket](https://img.shields.io/badge/WebSocket-ws%2Fwss-4CAF50)](https://github.com/flare-im/flare-core)
[![QUIC](https://img.shields.io/badge/QUIC-UDP%2FTLS-2196F3)](https://github.com/flare-im/flare-core)
[![TCP](https://img.shields.io/badge/TCP-length--prefixed-607D8B)](https://github.com/flare-im/flare-core)
[![Tokio](https://img.shields.io/badge/Tokio-async-000000?logo=rust&logoColor=white)](https://tokio.rs/)
[![Protobuf](https://img.shields.io/badge/Protobuf-negotiation-9C27B0)](https://github.com/flare-im/flare-core)
[![WASM](https://img.shields.io/badge/WASM-web%20client-FF9800)](https://github.com/flare-im/flare-core)
[![IM](https://img.shields.io/badge/IM-即时通讯-E91E63)](https://github.com/flare-im/flare-core)

Rust 长连接通信库(Tokio async),面向即时通讯、聊天室与实时推送。支持 WebSocket、QUIC、TCP,以及 Protobuf/JSON 协商、压缩加密、心跳重连、多设备策略与 Token 认证。

英文 API 文档:[docs.rs/flare-core](https://docs.rs/flare-core)

## 特性

- **传输**:WebSocket(含 TLS)、QUIC;Native 客户端支持多协议竞速(Hybrid);TCP 需 `--features tcp`
- **协商**:Protobuf / JSON;Gzip / Zstd;CONNECT → CONNECT_ACK → NEGOTIATION_READY
- **连接**:协商完成后心跳、活跃检测、自动重连、设备冲突策略
- **构建模式**:`ClientBuilder` / `ServerBuilder`(闭包)、Observer、Flare(生产推荐)
- **扩展**:可注册自定义序列化器、压缩器、加密器

## 依赖引入

当前版本见 [`Cargo.toml`](Cargo.toml)(crates.io 或 monorepo `path` 均可)。

```toml
# 默认:Native 客户端 + 服务端,WebSocket + QUIC + Gzip + AES-GCM
[dependencies]
flare-core = "0.1.3"
```

```toml
# 仅服务端(网关 / 接入层)
flare-core = { version = "0.1.3", default-features = false, features = [
    "server", "websocket", "quic", "compression-gzip", "encryption-aes-gcm",
] }

# 仅 Native 客户端
flare-core = { version = "0.1.3", default-features = false, features = [
    "client", "websocket", "quic", "compression-gzip", "encryption-aes-gcm",
] }

# 启用 TCP,或一次性全开
flare-core = { version = "0.1.3", features = ["tcp"] }
# flare-core = { version = "0.1.3", features = ["full"] }

# WASM / Web 客户端
flare-core = { version = "0.1.3", default-features = false, features = ["wasm"] }
# cargo build --target wasm32-unknown-unknown --no-default-features --features wasm
```

### Cargo Features

| Feature | 默认 | 说明 |
|---------|:----:|------|
| `client` | ✓ | 客户端连接、协商、重连与发送 |
| `server` | ✓ | Native 服务端接入与连接管理 |
| `websocket` | ✓ | WebSocket transport |
| `quic` | ✓ | Native QUIC transport |
| `tcp` | | TCP + length-prefixed Frame |
| `wasm` | | wasm32 客户端栈(`client` + `websocket` + 编解码) |
| `compression-gzip` | ✓ | Gzip 压缩 |
| `encryption-aes-gcm` | ✓ | AES-256-GCM 加密 |
| `full` | | 默认能力 + `tcp` |

运行时可通过 `flare_core::common::FeatureSet::current()` 查看当前构建能力。

## 架构

```
Application   ServerEventHandler · MessageListener · Authenticator
      ↓
Core          ServerCore / ClientCore · ConnectionManager · 消息管道 / 中间件
      ↓
Transport     HybridServer / HybridClient · WebSocket · QUIC · TCP
```

**连接生命周期**

1. 建立传输连接(WS / QUIC / TCP)
2. CONNECT 协商:序列化格式、压缩、加密
3. CONNECT_ACK → 双方解析器对齐 → NEGOTIATION_READY
4. 启动心跳,进入消息收发
5. 断开 / 重连(客户端可配置策略)

**构建模式**

| 模式 | Builder | 实现方式 | 适用 |
|------|---------|----------|------|
| Simple | `ServerBuilder` / `ClientBuilder` | 闭包 | 原型、最小接入 |
| Observer | `Observer*Builder` | `ServerEventHandler` / `ConnectionObserver` | 多协议、连接观察 |
| Flare | `FlareServerBuilder` / `FlareClientBuilder` | trait + 消息管道 | **生产推荐** |

## 快速开始

最小服务端(Flare 模式):

```rust
use async_trait::async_trait;
use flare_core::common::protocol::{Frame, PayloadCommand};
use flare_core::server::events::handler::ServerEventHandler;
use flare_core::server::FlareServerBuilder;
use std::sync::Arc;

struct Handler;

#[async_trait]
impl ServerEventHandler for Handler {
    async fn handle_message(
        &self,
        _command: &PayloadCommand,
        _connection_id: &str,
    ) -> flare_core::common::error::Result<Option<Frame>> {
        Ok(None)
    }
}

#[tokio::main]
async fn main() -> flare_core::common::error::Result<()> {
    let server = FlareServerBuilder::new("0.0.0.0:8080", Arc::new(Handler)).build()?;
    server.run().await
}
```

**联调聊天室**(推荐从这里上手):

```bash
# 终端 1:服务端
RUST_LOG=info cargo run --example flare_chat_server

# 终端 2:客户端(协议竞速 WS + QUIC)
RUST_LOG=info cargo run --example flare_chat_client -- user1

# TCP 联调(需 --features tcp)
cargo run --example flare_chat_server --features tcp
RUST_LOG=info cargo run --example tcp_client --features tcp
```

更多示例(Simple / Observer / QUIC / WASM / 自定义扩展)见 **[`examples/README.md`](examples/README.md)**。

## Native / WASM

| 能力 | Native | WASM |
|------|:------:|:----:|
| WebSocket 客户端 | ✅ | ✅ |
| QUIC 客户端 | ✅ | ❌ |
| TCP 客户端 | ✅(`tcp`) | ❌ |
| 多协议竞速(Hybrid) | ✅ | ❌ |
| `FlareClientBuilder` | ✅ | ✅(WS + 消息管道) |
| `HybridServer` / QUIC 服务端 | ✅ | ❌ |
| 协商后心跳 | ✅ | ✅ |

WASM 侧使用 `FlareClientBuilder::build_with_race`,连接状态请用 `is_connected_async`。本地 E2E 建议:

```bash
FLARE_WS_ONLY=1 cargo run --example flare_chat_server
```

浏览器示例见 `examples/wasm_websocket_client/`。

## 质量门禁

在 `flare-core` 目录执行:

```bash
./scripts/verify.sh
```

| 步骤 | 内容 |
|------|------|
| fmt | `cargo fmt --check` |
| clippy | lib,`deny warnings` |
| 测试 | native 单元 / 集成;`no-default-features` |
| feature 矩阵 | client/server × websocket/quic/tcp 编译检查 |
| wasm32 | `cargo check --target wasm32-unknown-unknown` |
| 示例 | `cargo build --examples` |

## 性能基线(传输层)

仅覆盖 Frame 编解码、消息管道、连接生命周期与内存 fanout,**不含** IM 语义(seq / sync / push 等)。完整报告:[`docs/performance-baseline.md`](docs/performance-baseline.md)

### 测试环境(硬件 / 软件)

| 项 | 配置 |
|----|------|
| CPU | Apple M1 Pro(ARM64),10 核 |
| 内存 | 16 GiB |
| 系统 | macOS Darwin 25.3.0 |
| Rust | 1.94.1 · Cargo 1.94.1 |
| 编译 | `--release`,单进程 benchmark,无额外负载 |

> 以上为跑基准时的**实测机器配置**,用于结果对照;`flare-core` 本身无固定硬件门槛,实际吞吐会随 CPU 架构、核数、内存带宽与并发连接数变化。跨环境对比时请固定 release 模式并记录 CPU/内存规格。

### 结果摘要

| Benchmark | 吞吐 |
|-----------|-----:|
| Protobuf 256B round-trip | 1,017,824 ops/s |
| JSON 256B round-trip | 197,954 ops/s |
| Protobuf+Gzip 1KB round-trip | 51,015 ops/s |
| Pipeline parse + validation | 1,405,371 ops/s |
| Connection add + active + remove | 1,457,953 ops/s |
| Broadcast 1,000 × 256B | ~4,188 broadcasts/s |
| Broadcast Frame 1,000 × 256B(显式 parser) | ~2,789 broadcasts/s |
| Timeout cleanup 1,000 connections | ~0.727 ms/op |

```mermaid
xychart-beta
    title "flare-core transport throughput (ops/sec)"
    x-axis ["Protobuf", "JSON", "Gzip", "Pipeline", "Conn lifecycle"]
    y-axis "ops/sec" 0 --> 1400000
    bar [1017824, 197954, 51015, 1405371, 1457953]
```

```mermaid
xychart-beta
    title "ConnectionManager broadcast fanout"
    x-axis ["Bytes", "Frame"]
    y-axis "broadcasts/sec" 0 --> 5000
    bar [4188, 2789]
```

```bash
cargo bench --bench perf_baseline
```

**结论**:默认传输帧用 Protobuf;小消息慎用 Gzip;连接管理器 fanout 已改为发送前快照连接句柄,Frame fanout 在显式 parser 场景会单次序列化并批量更新活跃时间。超时清理按连接/用户分片批量移除,避免超时风暴下反复查表。配置共享 middleware / processor 时,ServerCore 会按协商 profile 复用 MessagePipeline,降低大量长连接的重复分配。Broadcast 项为内存 mock 连接 fanout,不代表真实网络带宽;真实瓶颈通常会转移到 socket 写队列、背压与慢消费者处理。

## 文档

| 资源 | 说明 |
|------|------|
| [`examples/README.md`](examples/README.md) | 示例列表、启动命令、模式对比 |
| [docs.rs](https://docs.rs/flare-core) | API 参考 |
| [`docs/performance-baseline.md`](docs/performance-baseline.md) | 性能基线详情 |
| `doc/` | 各构建模式补充说明 |

## 许可

[MIT License](LICENSE)。问题反馈:[GitHub Issues](https://github.com/flare-im/flare-core/issues)