pub struct RenderTarget {
pub texture: Texture,
pub depth: GpuTexture,
pub msaa_view: TextureView,
}Fields§
§texture: Texture§depth: GpuTexture§msaa_view: TextureViewTrait Implementations§
Source§impl Clone for RenderTarget
impl Clone for RenderTarget
Auto Trait Implementations§
impl !RefUnwindSafe for RenderTarget
impl !UnwindSafe for RenderTarget
impl Freeze for RenderTarget
impl Send for RenderTarget
impl Sync for RenderTarget
impl Unpin for RenderTarget
impl UnsafeUnpin for RenderTarget
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