use flake::prelude::*;
#[flake]
async fn main() {
set_window_decorations(false);
set_window_level(WindowLevel::AlwaysOnTop);
block_key(KeyCode::KeyH);
loop {
clear_background(WHITE);
if is_key_down_global(KeyCode::KeyH) {
draw_circle(0.0, 0.0, 50.0, RED);
}
end_frame!();
}
}