use enumflags2::{BitFlag, BitFlags};
#[derive(Debug, Clone, Copy, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct Flagged<T, F: BitFlag> {
pub value: T,
pub flags: BitFlags<F>,
}
impl<T: Default, F: BitFlag> Default for Flagged<T, F> {
fn default() -> Self {
Self {
value: Default::default(),
flags: Default::default(),
}
}
}
impl<T, F: BitFlag> Flagged<T, F> {
pub fn and_then<U>(self, f: impl FnOnce(T) -> Flagged<U, F>) -> Flagged<U, F> {
let inner = f(self.value);
Flagged {
value: inner.value,
flags: self.flags | inner.flags, }
}
pub fn into_result(self) -> Result<T, BitFlags<F>> {
if self.flags != BitFlags::EMPTY {
Err(self.flags)
} else {
Ok(self.value)
}
}
pub fn into_result_against(self, flags: BitFlags<F>) -> Result<T, BitFlags<F>> {
if self.flags.intersects(flags) {
Err(self.flags & flags) } else {
Ok(self.value)
}
}
}
impl<T, F: BitFlag> From<T> for Flagged<T, F> {
fn from(value: T) -> Self {
Self {
value,
flags: BitFlags::EMPTY,
}
}
}
impl<T, F: BitFlag> FromIterator<Flagged<T, F>> for Flagged<Vec<T>, F> {
fn from_iter<I: IntoIterator<Item = Flagged<T, F>>>(iter: I) -> Self {
let mut value = vec![];
let mut flags = BitFlags::EMPTY;
for flagged in iter {
value.push(flagged.value);
flags |= flagged.flags;
}
Self { value, flags }
}
}