#[repr(C)]pub struct Transform(/* private fields */);
Expand description
An affine transform
Implementations§
source§impl Transform
impl Transform
sourcepub fn translation(offset: impl Into<Vector<3>>) -> Self
pub fn translation(offset: impl Into<Vector<3>>) -> Self
Construct a translation
sourcepub fn rotation(axis_angle: impl Into<Vector<3>>) -> Self
pub fn rotation(axis_angle: impl Into<Vector<3>>) -> Self
Construct a rotation
The direction of the vector defines the rotation axis. Its length defines the angle of the rotation.
sourcepub fn transform_point(&self, point: &Point<3>) -> Point<3>
pub fn transform_point(&self, point: &Point<3>) -> Point<3>
Transform the given point
sourcepub fn inverse_transform_point(&self, point: &Point<3>) -> Point<3>
pub fn inverse_transform_point(&self, point: &Point<3>) -> Point<3>
Inverse transform given point
sourcepub fn transform_vector(&self, vector: &Vector<3>) -> Vector<3>
pub fn transform_vector(&self, vector: &Vector<3>) -> Vector<3>
Transform the given vector
sourcepub fn transform_line(&self, line: &Line<3>) -> Line<3>
pub fn transform_line(&self, line: &Line<3>) -> Line<3>
Transform the given line
sourcepub fn transform_segment(&self, segment: &Segment<3>) -> Segment<3>
pub fn transform_segment(&self, segment: &Segment<3>) -> Segment<3>
Transform the given segment
sourcepub fn transform_triangle(&self, triangle: &Triangle<3>) -> Triangle<3>
pub fn transform_triangle(&self, triangle: &Triangle<3>) -> Triangle<3>
Transform the given triangle
sourcepub fn transform_circle(&self, circle: &Circle<3>) -> Circle<3>
pub fn transform_circle(&self, circle: &Circle<3>) -> Circle<3>
Transform the given circle
sourcepub fn project_to_array(
&self,
aspect_ratio: f64,
fovy: f64,
znear: f64,
zfar: f64
) -> [Scalar; 16]
pub fn project_to_array( &self, aspect_ratio: f64, fovy: f64, znear: f64, zfar: f64 ) -> [Scalar; 16]
Project transform according to camera specification, return data as an array. Used primarily for graphics code.
sourcepub fn get_inner(&self) -> Transform<f64, TAffine, 3>
pub fn get_inner(&self) -> Transform<f64, TAffine, 3>
Return a copy of the inner nalgebra transform
sourcepub fn transform_aabb(&self, aabb: &Aabb<3>) -> Aabb<3>
pub fn transform_aabb(&self, aabb: &Aabb<3>) -> Aabb<3>
Transform the given axis-aligned bounding box
sourcepub fn extract_rotation(&self) -> Self
pub fn extract_rotation(&self) -> Self
Extract the rotation component of this transform
sourcepub fn extract_translation(&self) -> Self
pub fn extract_translation(&self) -> Self
Extract the translation component of this transform
Trait Implementations§
impl Copy for Transform
Auto Trait Implementations§
impl Freeze for Transform
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnwindSafe for Transform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
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