Struct fj_math::Triangle

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#[repr(C)]
pub struct Triangle<const D: usize> { /* private fields */ }
Expand description

A triangle

The dimensionality of the triangle is defined by the const generic D parameter.

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impl<const D: usize> Triangle<D>

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pub fn from_points( points: [impl Into<Point<D>>; 3] ) -> Result<Self, NotATriangle<D>>

Construct a triangle from three points

Returns an error, if the points don’t form a triangle.

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pub fn points(&self) -> [Point<D>; 3]

Access the triangle’s points

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pub fn normalize(self) -> Self

Normalize the triangle

Returns a new Triangle instance with the same points, but the points ordered such that they are ordered according to their Ord/PartialOrd implementation.

This is useful for comparing triangles, where the order of points is not important.

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impl Triangle<2>

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pub fn winding(&self) -> Winding

Returns the direction of the line through the points of the triangle.

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impl Triangle<3>

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pub fn to_parry(self) -> Triangle

Convert the triangle to a Parry triangle

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pub fn cast_local_ray( &self, origin: Point<3>, dir: Vector<3>, max_toi: f64, solid: bool ) -> Option<Scalar>

Cast a ray against the Triangle

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pub fn normal(&self) -> Vector<3>

Compute the triangle’s normal

Trait Implementations§

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impl<const D: usize> Clone for Triangle<D>

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fn clone(&self) -> Triangle<D>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const D: usize> Debug for Triangle<D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const D: usize> Default for Triangle<D>

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fn default() -> Triangle<D>

Returns the “default value” for a type. Read more
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impl<P, const D: usize> From<[P; 3]> for Triangle<D>
where P: Into<Point<D>>,

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fn from(points: [P; 3]) -> Self

Converts to this type from the input type.
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impl<const D: usize> Hash for Triangle<D>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<const D: usize> Ord for Triangle<D>

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fn cmp(&self, other: &Triangle<D>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl<const D: usize> PartialEq for Triangle<D>

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fn eq(&self, other: &Triangle<D>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const D: usize> PartialOrd for Triangle<D>

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fn partial_cmp(&self, other: &Triangle<D>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<const D: usize> Copy for Triangle<D>

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impl<const D: usize> Eq for Triangle<D>

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impl<const D: usize> StructuralPartialEq for Triangle<D>

Auto Trait Implementations§

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impl<const D: usize> Freeze for Triangle<D>

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impl<const D: usize> RefUnwindSafe for Triangle<D>

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impl<const D: usize> Send for Triangle<D>

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impl<const D: usize> Sync for Triangle<D>

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impl<const D: usize> Unpin for Triangle<D>

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impl<const D: usize> UnwindSafe for Triangle<D>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,