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/// A vertex, defined in global (3D) coordinates
///
/// This struct exists to distinguish between vertices and points at the type
/// level. This is a relevant distinction, as vertices are part of a shape that
/// help define its topology.
///
/// Points, on the other hand, might be used to approximate a shape for various
/// purposes, without presenting any deeper truth about the shape's structure.
///
/// # Validation
///
/// Vertices must be unique within a shape, meaning an identical vertex must not
/// exist in the same shape. In the context of vertex uniqueness, points that
/// are close to each other are considered identical. The minimum distance
/// between distinct vertices can be configured using the respective field in
/// [`ValidationConfig`].
///
/// # Equality
///
/// `Vertex` contains no data and exists purely to be used within a `Handle`,
/// where `Handle::id` can be used to compare different instances of `Vertex`.
///
/// If `Vertex` had `Eq`/`PartialEq` implementations, it containing no data
/// would mean that all instances of `Vertex` would be considered equal. This
/// would be very error-prone.
///
/// If you need to reference a `Vertex` from a struct that needs to derive
/// `Eq`/`Ord`/..., you can use `HandleWrapper<Vertex>` to do that. It will
/// use `Handle::id` to provide those `Eq`/`Ord`/... implementations.
///
/// [`ValidationConfig`]: crate::validate::ValidationConfig