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use fj_math::Point;
use crate::{
objects::{Cycle, Face, Surface},
partial::HasPartial,
stores::{Handle, Stores},
};
pub struct FaceBuilder<'a> {
pub stores: &'a Stores,
pub surface: Handle<Surface>,
pub exterior: Option<Cycle>,
pub interiors: Vec<Cycle>,
}
impl<'a> FaceBuilder<'a> {
pub fn with_exterior_polygon_from_points(
mut self,
points: impl IntoIterator<Item = impl Into<Point<2>>>,
) -> Self {
self.exterior = Some(
Cycle::partial()
.with_surface(Some(self.surface.clone()))
.with_poly_chain_from_points(points)
.close_with_line_segment()
.build(self.stores),
);
self
}
pub fn with_interior_polygon_from_points(
mut self,
points: impl IntoIterator<Item = impl Into<Point<2>>>,
) -> Self {
self.interiors.push(
Cycle::partial()
.with_surface(Some(self.surface.clone()))
.with_poly_chain_from_points(points)
.close_with_line_segment()
.build(self.stores),
);
self
}
pub fn build(self) -> Face {
let exterior = self
.exterior
.expect("Can't build `Face` without exterior cycle");
Face::from_exterior(exterior).with_interiors(self.interiors)
}
}