use std::path::{Path, PathBuf};
/// Resolve an existing fixity dir above the current directory.
pub(crate) fn resolve<P>(fixi_dir_name: P, mut root: PathBuf) -> Option<PathBuf>
where
P: AsRef<Path>,
{
let fixi_dir = root.join(&fixi_dir_name);
if fixi_dir.exists() {
return Some(fixi_dir);
}
while root.pop() {
let fixi_dir = root.join(&fixi_dir_name);
if fixi_dir.exists() {
return Some(fixi_dir);
}
}
None
}