use std::collections::HashSet;
use fission_core::ScrollStateMap;
use fission_ir::WidgetId;
#[test]
fn scroll_state_discards_unmounted_scroll_nodes() {
let active = WidgetId::explicit("active-scroll");
let inactive = WidgetId::explicit("inactive-scroll");
let mut scroll = ScrollStateMap::default();
scroll.set_offset(active, 40.0);
scroll.set_offset(inactive, 120.0);
scroll.retain_active(&HashSet::from([active]));
assert_eq!(scroll.get_offset(active), 40.0);
assert_eq!(scroll.get_offset(inactive), 0.0);
}