use fission_core::op::Color;
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EffectScatterSeries {
pub name: String,
pub data: Vec<(f32, f32)>,
pub color: Color,
}
impl EffectScatterSeries {
pub fn new(name: &str) -> Self {
Self {
name: name.into(),
data: Vec::new(),
color: Color::RED,
}
}
pub fn data(mut self, data: Vec<(f32, f32)>) -> Self {
self.data = data;
self
}
}
impl Into<super::Series> for EffectScatterSeries {
fn into(self) -> super::Series {
super::Series::EffectScatter(self)
}
}