use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct AreaStyle {
#[serde(skip_serializing_if = "Option::is_none")]
pub color: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub opacity: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub origin: Option<String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum StepType {
#[serde(rename = "start")]
Start,
#[serde(rename = "middle")]
Middle,
#[serde(rename = "end")]
End,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct StackStrategy {
#[serde(skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
#[serde(rename = "type", skip_serializing_if = "Option::is_none")]
pub stack_type: Option<String>,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct ItemStyle {
#[serde(skip_serializing_if = "Option::is_none")]
pub border_radius: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub border_color: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub border_width: Option<f32>,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct LabelLayout {
#[serde(skip_serializing_if = "Option::is_none")]
pub hide_overlap: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub move_overlap: Option<String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum RoseType {
#[serde(rename = "radius")]
Radius,
#[serde(rename = "area")]
Area,
}