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Settings

Struct Settings 

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pub struct Settings {
    pub theme: Theme,
    pub language: Language,
    pub rotate_screen: bool,
    pub reduce_flashing: bool,
    pub contrast: bool,
    pub easter_eggs: bool,
}
Expand description

System settings. Can be requested using get_settings.

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§theme: Theme

The preferred color scheme of the player.

§language: Language

The configured interface language.

§rotate_screen: bool

If true, the screen is rotated 180 degrees.

In other words, the player holds the device upside-down. The touchpad is now on the right and the buttons are on the left.

§reduce_flashing: bool

The player has photosensitivity. The app should avoid any rapid flashes.

§contrast: bool

The player wants increased contrast for colors.

If set, the black and white colors in the default palette are adjusted automatically. All other colors in the default palette or all colors in a custom palette should be adjusted by the app.

§easter_eggs: bool

If true, the player wants to see easter eggs, holiday effects, and weird jokes.

Trait Implementations§

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impl Clone for Settings

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fn clone(&self) -> Settings

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Settings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.