use super::{ExternFunctionDecl, Interaction, Particle, Simulation, GlobalStateMember};
pub struct Unit {
pub(crate) global_state_members: Vec<GlobalStateMember>,
pub(crate) particles: Vec<Particle>,
pub(crate) interactions: Vec<Interaction>,
pub(crate) simulations: Vec<Simulation>,
pub(crate) extern_functiondecls: Vec<ExternFunctionDecl>
}
impl Unit {
pub fn new() -> Self {
Unit {
global_state_members: vec![],
particles: vec![],
interactions: vec![],
simulations: vec![],
extern_functiondecls: vec![],
}
}
}
#[derive(Debug,PartialEq)]
pub(crate) enum UnitMember {
GlobalStateMember(GlobalStateMember),
Particle(Particle),
Interaction(Interaction),
Simulation(Simulation),
ExternFunctionDecl(ExternFunctionDecl)
}