use crate::{
Image, Pack,
pixels::{Wam, float},
};
use fontdue::{Font, layout::TextStyle};
use umath::{FF32, generic_float::Constructors};
pub trait Text<const N: usize> {
fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; N]);
}
impl<T: AsMut<[u32]> + AsRef<[u32]>> Text<4> for Image<T, 1> {
fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; 4]) {
let mut lay =
fontdue::layout::Layout::new(fontdue::layout::CoordinateSystem::PositiveYDown);
lay.append(&[font], &TextStyle::new(text, size, 0));
for glpyh in lay.glyphs() {
let (metrics, bitmap) = font.rasterize(glpyh.parent, size);
for i in 0..metrics.width {
for j in 0..metrics.height {
let x = x + i as u32 + glpyh.x as u32;
if x >= self.width() {
continue;
}
let y = y + j as u32 + glpyh.y as u32;
if y >= self.height() {
continue;
}
let fill = unsafe { float(*bitmap.get_unchecked(j * metrics.width + i)) };
let bg: [u8; 4] = unsafe { Pack::unpack(self.pixel(x, y)[0]) };
*(&mut unsafe { self.pixel_mut(x, y) }[0]) =
Pack::pack(& bg.wam(color, 1.0 - fill, fill));
}
}
}
}
}
impl<const N: usize, T: AsMut<[u8]> + AsRef<[u8]>> Text<N> for Image<T, N> {
fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; N]) {
let mut lay =
fontdue::layout::Layout::new(fontdue::layout::CoordinateSystem::PositiveYDown);
lay.append(&[font], &TextStyle::new(text, size, 0));
for glpyh in lay.glyphs() {
let (metrics, bitmap) = font.rasterize(glpyh.parent, size);
for i in 0..metrics.width {
for j in 0..metrics.height {
let x = x + i as u32 + glpyh.x as u32;
if x >= self.width() {
continue;
}
let y = y + j as u32 + glpyh.y as u32;
if y >= self.height() {
continue;
}
let fill = unsafe { float(*bitmap.get_unchecked(j * metrics.width + i)) };
let bg = unsafe { &mut *(self.pixel_mut(x, y).as_mut_ptr() as *mut [u8; N]) };
*bg = unsafe { bg.wam(color, *(FF32::one() - fill), fill) };
}
}
}
}
}
impl<const N: usize, T> Image<T, N> {
pub fn text<const P: usize>(
&mut self,
x: u32,
y: u32,
size: f32,
font: &Font,
text: &str,
color: [u8; P],
) where
Image<T, N>: Text<P>,
{
Text::text(self, x, y, size, font, text, color)
}
}