# compiles all the GLSL files in ./data
SOURCE_DIR=data
BUILD_DIR=data
SOURCES=$(shell find $(SOURCE_DIR) -name '*.comp')
OBJECTS=$(patsubst $(SOURCE_DIR)/%.comp, $(BUILD_DIR)/%.comp.spv, $(SOURCES))
all: $(OBJECTS)
clean:
rm -f $(BUILD_DIR)/*.spv
$(BUILD_DIR)/%.comp.spv: $(SOURCE_DIR)/%.comp
glslc -O \
-c $< \
--target-env=vulkan1.1 \
--target-spv=spv1.3 \
-o $@