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/*
* Figma API
*
* This is the OpenAPI specification for the [Figma REST API](https://www.figma.com/developers/api). Note: we are releasing the OpenAPI specification as a beta given the large surface area and complexity of the REST API. If you notice any inaccuracies with the specification, please [file an issue](https://github.com/figma/rest-api-spec/issues).
*
* The version of the OpenAPI document: 0.31.0
* Contact: support@figma.com
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct SolidPaint {
/// Is the paint enabled?
#[serde(rename = "visible", skip_serializing_if = "Option::is_none")]
pub visible: Option<bool>,
/// Overall opacity of paint (colors within the paint can also have opacity values which would blend with this)
#[serde(rename = "opacity", skip_serializing_if = "Option::is_none")]
pub opacity: Option<f64>,
/// How this node blends with nodes behind it in the scene
#[serde(rename = "blendMode")]
pub blend_mode: models::BlendMode,
/// The string literal \"SOLID\" representing the paint's type. Always check the `type` before reading other properties.
#[serde(rename = "type")]
pub r#type: Type,
/// Solid color of the paint
#[serde(rename = "color")]
pub color: Box<models::Rgba>,
#[serde(rename = "boundVariables", skip_serializing_if = "Option::is_none")]
pub bound_variables: Option<Box<models::SolidPaintAllOfBoundVariables>>,
}
impl SolidPaint {
pub fn new(blend_mode: models::BlendMode, r#type: Type, color: models::Rgba) -> SolidPaint {
SolidPaint {
visible: None,
opacity: None,
blend_mode,
r#type,
color: Box::new(color),
bound_variables: None,
}
}
}
/// The string literal \"SOLID\" representing the paint's type. Always check the `type` before reading other properties.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Type {
#[serde(rename = "SOLID")]
Solid,
}
impl Default for Type {
fn default() -> Type {
Self::Solid
}
}