# InnerShadowEffect
## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**color** | [**models::Rgba**](RGBA.md) | The color of the shadow |
**blend_mode** | [**models::BlendMode**](BlendMode.md) | Blend mode of the shadow |
**offset** | [**models::Vector**](Vector.md) | How far the shadow is projected in the x and y directions |
**radius** | **f64** | Radius of the blur effect (applies to shadows as well) |
**spread** | Option<**f64**> | The distance by which to expand (or contract) the shadow. For drop shadows, a positive `spread` value creates a shadow larger than the node, whereas a negative value creates a shadow smaller than the node. For inner shadows, a positive `spread` value contracts the shadow. Spread values are only accepted on rectangles and ellipses, or on frames, components, and instances with visible fill paints and `clipsContent` enabled. When left unspecified, the default value is 0. | [optional][default to 0]
**visible** | **bool** | Whether this shadow is visible. |
**bound_variables** | Option<[**models::BaseShadowEffectBoundVariables**](BaseShadowEffect_boundVariables.md)> | | [optional]
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