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// Copyright 2026 Colliery, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Thread-local arena pool for Arena-strategy plugin invocations.
//!
//! Plugin methods built with `buffer = Arena` write their serialized output
//! into a host-provided buffer rather than allocating on each call. This
//! module supplies those buffers from a per-thread pool so repeated calls
//! reuse memory instead of reallocating.
use RefCell;
/// Default initial arena capacity (4 KB) when the pool is empty and a
/// caller hasn't indicated a larger minimum. Most serialized outputs fit
/// comfortably within this; larger ones grow via the retry path.
pub const DEFAULT_ARENA_CAPACITY: usize = 4096;
thread_local!
/// Acquire an arena buffer with at least `min_capacity` bytes. Prefers to
/// reuse a pooled buffer if one is available; otherwise allocates a fresh
/// `Vec<u8>`. The returned buffer is filled with zero bytes up to its
/// length (which equals its capacity after this call) — callers write into
/// it via raw pointers and track their own output length.
/// Return an arena buffer to the pool for future reuse. The buffer's
/// capacity is retained; length is irrelevant (callers set length via
/// direct writes, not Vec::extend).
/// Grow an in-flight arena buffer to hold at least `needed_capacity` bytes.
/// Used by the retry path when a plugin returns `STATUS_BUFFER_TOO_SMALL`.