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Workspace

Struct Workspace 

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pub struct Workspace { /* private fields */ }
Expand description

Workspace for rendering

This object is constructed by Context::workspace and may only be used with that particular Context.

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impl Workspace

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pub fn capacity(&self) -> u64

Returns total allocated size (in bytes)

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pub fn size(&self) -> u64

Returns total active size (in bytes)

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pub fn output(&mut self) -> &FlexBuffer<PixelBufferTag>

Returns a handle to the image storage buffer

This is intended for subsequent shaders which want to use the RawDistancePixel image data without copying to the CPU. It requires an exclusive borrow of the Workspace object (and then extends that lifetime) so that other callers can’t simultaneously touch the buffer.

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