Image

Struct Image 

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pub struct Image<P, S = ImageSize> { /* private fields */ }
Expand description

Generic image type

The image is laid out in row-major order, and can be indexed either by a usize index or a (row, column) tuple.

       0 ------------> width (columns)
       |             |
       |             |
       |             |
       V--------------
  height (rows)

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impl<P: Send, S: ImageSizeLike + Sync> Image<P, S>

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pub fn apply_effect<F: Fn(usize, usize) -> P + Send + Sync>( &mut self, f: F, threads: Option<&ThreadPool>, )

Generates an image by computing a per-pixel function

This should be called on the output image; the closure takes (x, y) tuples and is expected to capture one or more source images.

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impl<P: Default + Clone, S: ImageSizeLike> Image<P, S>

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pub fn new(size: S) -> Self

Builds a new image filled with P::default()

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impl<P, S: Clone> Image<P, S>

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pub fn size(&self) -> S

Returns the image size

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pub fn map<T, F: Fn(&P) -> T>(&self, f: F) -> Image<T, S>

Generates an image by mapping a simple function over each pixel

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pub fn take(self) -> (Vec<P>, S)

Decomposes the image into its components

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impl<P, S: ImageSizeLike> Image<P, S>

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pub fn width(&self) -> usize

Returns the image width

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pub fn height(&self) -> usize

Returns the image height

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impl<P, S> Image<P, S>

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pub fn iter(&self) -> impl Iterator<Item = &P> + '_

Iterates over pixel values

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pub fn len(&self) -> usize

Returns the number of pixels in the image

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pub fn is_empty(&self) -> bool

Checks whether the image is empty

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impl<P: Default + Copy + Clone> Image<P, VoxelSize>

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pub fn depth(&self) -> usize

Returns the image depth in voxels

Trait Implementations§

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impl<P: Clone, S: Clone> Clone for Image<P, S>

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fn clone(&self) -> Image<P, S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P, S: Default> Default for Image<P, S>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<P, S: ImageSizeLike> Index<(usize, usize)> for Image<P, S>

Indexes an image with (row, col)

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type Output = P

The returned type after indexing.
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fn index(&self, pos: (usize, usize)) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<Range<usize>> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: Range<usize>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<RangeFrom<usize>> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: RangeFrom<usize>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<RangeFull> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: RangeFull) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<RangeInclusive<usize>> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: RangeInclusive<usize>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<RangeTo<usize>> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: RangeTo<usize>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<RangeToInclusive<usize>> for Image<P, S>

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type Output = [P]

The returned type after indexing.
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fn index(&self, index: RangeToInclusive<usize>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S> Index<usize> for Image<P, S>

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type Output = P

The returned type after indexing.
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fn index(&self, index: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<P, S: ImageSizeLike> IndexMut<(usize, usize)> for Image<P, S>

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fn index_mut(&mut self, pos: (usize, usize)) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<Range<usize>> for Image<P, S>

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fn index_mut(&mut self, index: Range<usize>) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<RangeFrom<usize>> for Image<P, S>

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fn index_mut(&mut self, index: RangeFrom<usize>) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<RangeFull> for Image<P, S>

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fn index_mut(&mut self, index: RangeFull) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<RangeInclusive<usize>> for Image<P, S>

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fn index_mut(&mut self, index: RangeInclusive<usize>) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<RangeTo<usize>> for Image<P, S>

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fn index_mut(&mut self, index: RangeTo<usize>) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<RangeToInclusive<usize>> for Image<P, S>

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fn index_mut(&mut self, index: RangeToInclusive<usize>) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<P, S> IndexMut<usize> for Image<P, S>

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fn index_mut(&mut self, index: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<'a, P: 'a, S> IntoIterator for &'a Image<P, S>

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type Item = &'a P

The type of the elements being iterated over.
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type IntoIter = Iter<'a, P>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<P, S> IntoIterator for Image<P, S>

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type Item = P

The type of the elements being iterated over.
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type IntoIter = IntoIter<P>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more

Auto Trait Implementations§

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impl<P, S> Freeze for Image<P, S>
where S: Freeze,

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impl<P, S> RefUnwindSafe for Image<P, S>

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impl<P, S> Send for Image<P, S>
where S: Send, P: Send,

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impl<P, S> Sync for Image<P, S>
where S: Sync, P: Sync,

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impl<P, S> Unpin for Image<P, S>
where S: Unpin, P: Unpin,

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impl<P, S> UnwindSafe for Image<P, S>
where S: UnwindSafe, P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V