pub struct Canvas2 { /* private fields */ }Expand description
Stateful abstraction for a 2D canvas supporting drag and zoom
The canvas may be used in either immediate mode or callback mode.
In immediate mode, the user sends the complete cursor state to
Canvas2::interact.
In callback mode, lower-level functions should be invoked as callbacks:
Implementations§
Source§impl Canvas2
impl Canvas2
Sourcepub fn new(image_size: ImageSize) -> Self
pub fn new(image_size: ImageSize) -> Self
Builds a new canvas with the given image size and default view
Sourcepub fn components(&self) -> (View2, ImageSize)
pub fn components(&self) -> (View2, ImageSize)
Destructures the canvas into its components
Sourcepub fn from_components(view: View2, image_size: ImageSize) -> Self
pub fn from_components(view: View2, image_size: ImageSize) -> Self
Builds the canvas from components
Sourcepub fn interact(
&mut self,
image_size: ImageSize,
cursor_state: Option<CursorState<bool>>,
scroll: f32,
) -> bool
pub fn interact( &mut self, image_size: ImageSize, cursor_state: Option<CursorState<bool>>, scroll: f32, ) -> bool
Stateful interaction with the canvas
The cursor_state indicates whether cursor is on-screen, and if so,
whether the mouse button is down.
Returns a boolean value indicating whether the view has changed
Sourcepub fn image_size(&self) -> ImageSize
pub fn image_size(&self) -> ImageSize
Returns the current image size
Sourcepub fn begin_drag(&mut self, pos_screen: Point2<i32>)
pub fn begin_drag(&mut self, pos_screen: Point2<i32>)
Begins a new drag with the mouse at the given screen position
If a drag is already in progress, this function does nothing.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Canvas2
impl RefUnwindSafe for Canvas2
impl Send for Canvas2
impl Sync for Canvas2
impl Unpin for Canvas2
impl UnwindSafe for Canvas2
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