fibre 0.5.8

High-performance, safe, memory-efficient sync/async channels built for real-time, low-overhead communication in concurrent Rust applications.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
//! A high-performance, flexible, lock-based MPMC (Multi-Sender, Multi-Receiver) channel.
//!
//! This MPMC channel implementation is designed for both high performance and flexibility.
//! It uses a `parking_lot::Mutex` for robust state management and supports adaptive
//! backoff for its synchronous variants to reduce context-switching overhead under contention.
//!
//! A key feature of this implementation is its ability to support mixed-paradigm usage.
//! You can create a synchronous `Sender` and an asynchronous `AsyncReceiver` (or any other
//! combination) from the same channel, and they will interoperate correctly. This is
//! achieved by maintaining separate queues for synchronous and asynchronous waiters internally.
//!
//! ### When to use MPMC
//!
//! - When you need to send messages from multiple threads or tasks to multiple other
//!   threads or tasks.
//! - As a general-purpose channel when the specific producer/consumer counts are unknown
//!   or variable.
//! - For work-stealing queue patterns where multiple workers both produce and consume tasks.
//!
//! For more specific use-cases like SPSC, MPSC, or SPMC, using the specialized channels from
//! this crate will offer better performance by avoiding unnecessary locking.

use crate::error::{
  BatchSendErrorReason, CloseError, RecvError, RecvErrorTimeout, SendBatchError, SendError,
  TryRecvError, TrySendBatchError, TrySendError,
};

// Re-export the futures for the public API, allowing users to `await` on sends/receives.
pub use async_impl::{
  RecvBatchFuture, RecvBatchMutFuture, RecvFuture, SendBatchFuture, SendBatchMutFuture,
  SendFuture,
};

mod async_impl;
mod backoff;
mod core;
mod sync_impl;

use self::core::{MpmcShared, STATE_CANCELLED, STATE_SUCCESS, STATE_WAITING};
use ::core::mem;
use std::sync::atomic::{AtomicBool, AtomicU8, Ordering};
use std::sync::Arc;

// --- Public Structs (Sync) ---

/// A synchronous sending handle for the MPMC channel.
///
/// Senders can be cloned to create multiple producers. When all senders for a
/// channel are dropped (or explicitly closed), the channel becomes disconnected.
#[derive(Debug)]
pub struct Sender<T: Send> {
  shared: Arc<MpmcShared<T>>,
  closed: AtomicBool,
}

/// A synchronous receiving handle for the MPMC channel.
///
/// Receivers can be cloned to create multiple consumers. When all receivers for a
/// channel are dropped (or explicitly closed), the channel is considered closed.
#[derive(Debug)]
pub struct Receiver<T: Send> {
  shared: Arc<MpmcShared<T>>,
  closed: AtomicBool,
}

// --- Public Structs (Async) ---

/// An asynchronous sending handle for the MPMC channel.
///
/// Senders can be cloned to create multiple producers. When all senders for a
/// channel are dropped (or explicitly closed), the channel becomes disconnected.
#[derive(Debug)]
pub struct AsyncSender<T: Send> {
  shared: Arc<MpmcShared<T>>,
  closed: AtomicBool,
}

/// An asynchronous receiving handle for the MPMC channel.
///
/// Receivers can be cloned to create multiple consumers. When all receivers for a
/// channel are dropped (or explicitly closed), the channel is considered closed.
#[derive(Debug)]
pub struct AsyncReceiver<T: Send> {
  shared: Arc<MpmcShared<T>>,
  closed: AtomicBool,
  /// Inline state flag for the `Stream` impl. A raw pointer to this field is stored
  /// in `waiting_async_receivers` while the stream is parked. Eagerly unlinked on
  /// drop / `to_sync` before the struct is freed.
  pub(super) state: AtomicU8,
  pub(super) is_registered: bool,
}

// --- Channel Constructors ---

/// Creates a new synchronous bounded MPMC channel.
///
/// A capacity of `0` creates a "rendezvous" channel, where a `send` will block
/// until a `recv` is ready to take the value.
pub fn bounded<T: Send>(capacity: usize) -> (Sender<T>, Receiver<T>) {
  let shared = Arc::new(MpmcShared::new(capacity));
  (
    Sender {
      shared: Arc::clone(&shared),
      closed: AtomicBool::new(false),
    },
    Receiver {
      shared,
      closed: AtomicBool::new(false),
    },
  )
}

/// Creates a new synchronous "unbounded" MPMC channel.
///
/// In reality, the channel is bounded by available memory.
pub fn unbounded<T: Send>() -> (Sender<T>, Receiver<T>) {
  bounded(usize::MAX)
}

/// Creates a new asynchronous bounded MPMC channel.
///
/// A capacity of `0` creates a "rendezvous" channel, where `send().await` will not
/// complete until a `recv().await` is ready to take the value.
pub fn bounded_async<T: Send>(capacity: usize) -> (AsyncSender<T>, AsyncReceiver<T>) {
  let shared = Arc::new(MpmcShared::new(capacity));
  (
    AsyncSender {
      shared: Arc::clone(&shared),
      closed: AtomicBool::new(false),
    },
    AsyncReceiver {
      shared,
      closed: AtomicBool::new(false),
      state: AtomicU8::new(STATE_WAITING),
      is_registered: false,
    },
  )
}

/// Creates a new asynchronous "unbounded" MPMC channel.
///
/// In reality, the channel is bounded by available memory.
pub fn unbounded_async<T: Send>() -> (AsyncSender<T>, AsyncReceiver<T>) {
  bounded_async(usize::MAX)
}

// --- Trait Implementations for Public Structs ---

// Clone (Sync)
impl<T: Send> Clone for Sender<T> {
  fn clone(&self) -> Self {
    self.shared.internal.lock().sender_count += 1;
    Sender {
      shared: Arc::clone(&self.shared),
      closed: AtomicBool::new(false),
    }
  }
}
impl<T: Send> Clone for Receiver<T> {
  fn clone(&self) -> Self {
    self.shared.internal.lock().receiver_count += 1;
    Receiver {
      shared: Arc::clone(&self.shared),
      closed: AtomicBool::new(false),
    }
  }
}

// Clone (Async)
impl<T: Send> Clone for AsyncSender<T> {
  fn clone(&self) -> Self {
    self.shared.internal.lock().sender_count += 1;
    AsyncSender {
      shared: Arc::clone(&self.shared),
      closed: AtomicBool::new(false),
    }
  }
}
impl<T: Send> Clone for AsyncReceiver<T> {
  fn clone(&self) -> Self {
    self.shared.internal.lock().receiver_count += 1;
    AsyncReceiver {
      shared: Arc::clone(&self.shared),
      closed: AtomicBool::new(false),
      state: AtomicU8::new(STATE_WAITING),
      is_registered: false,
    }
  }
}

// --- Public API Method Implementations (Sync) ---

impl<T: Send> Sender<T> {
  /// Sends a value into the channel, blocking the current thread until the value
  /// is sent or the channel is closed.
  pub fn send(&self, item: T) -> Result<(), SendError> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(SendError::Closed);
    }
    sync_impl::send_sync(self, item)
  }
  /// Attempts to send a value into the channel without blocking.
  pub fn try_send(&self, item: T) -> Result<(), TrySendError<T>> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(TrySendError::Closed(item));
    }
    self.shared.try_send_core(item)
  }

  /// Attempts to send a batch without blocking, taking ownership of the
  /// vector. The whole batch is processed under a single lock acquisition;
  /// satisfied receivers are woken in one coalesced pass after the lock is
  /// released.
  ///
  /// `Ok(n)` means every item was sent. Otherwise returns
  /// [`TrySendBatchError`] carrying the count sent and the unsent remainder.
  pub fn try_send_batch(&self, items: Vec<T>) -> Result<usize, TrySendBatchError<T>> {
    let total = items.len();
    if total == 0 {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(TrySendBatchError {
        sent: 0,
        unsent: items,
        reason: BatchSendErrorReason::Closed,
      });
    }
    let mut iter = items.into_iter();
    let (sent, reason) = self.shared.try_send_batch_core(&mut iter, total);
    match reason {
      None => Ok(total),
      Some(reason) => Err(TrySendBatchError {
        sent,
        unsent: iter.collect(),
        reason,
      }),
    }
  }

  /// Sends a batch, blocking whenever the channel is full, until every item
  /// is sent or the channel closes. For rendezvous channels, the remainder is
  /// handed off item-by-item to arriving receivers.
  pub fn send_batch(&self, items: Vec<T>) -> Result<usize, SendBatchError<T>> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(SendBatchError {
        sent: 0,
        unsent: items,
      });
    }
    sync_impl::send_batch_sync(self, items)
  }

  /// Attempts to send a batch in place without blocking, draining sent items
  /// from the front of `items`. Returns `Ok(k)` with the count sent (`0` if
  /// the channel was full); `Err(SendError::Closed)` only if the channel is
  /// closed and zero items were sent by this call.
  pub fn try_send_batch_mut(&self, items: &mut Vec<T>) -> Result<usize, SendError> {
    if items.is_empty() {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(SendError::Closed);
    }
    let batch = std::mem::take(items);
    match self.try_send_batch(batch) {
      Ok(n) => Ok(n),
      Err(e) => {
        let (sent, reason) = (e.sent, e.reason);
        *items = e.unsent;
        if sent == 0 && matches!(reason, BatchSendErrorReason::Closed) {
          Err(SendError::Closed)
        } else {
          Ok(sent)
        }
      }
    }
  }

  /// Sends a batch in place, blocking whenever the channel is full. On
  /// `Err(SendError::Closed)`, the unsent items remain in `items`.
  pub fn send_batch_mut(&self, items: &mut Vec<T>) -> Result<usize, SendError> {
    if items.is_empty() {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(SendError::Closed);
    }
    sync_impl::send_batch_mut_sync(self, items)
  }

  /// Closes this handle to the sending end of the channel.
  ///
  /// This is an explicit alternative to `drop`. This operation will decrement the
  /// total number of active senders. If this is the last sender, the channel will
  /// be permanently disconnected, and any waiting receivers will be woken up.
  ///
  /// # Errors
  ///
  /// Returns `Err(CloseError)` if this sender handle has already been closed.
  pub fn close(&self) -> Result<(), CloseError> {
    if self
      .closed
      .compare_exchange(false, true, Ordering::AcqRel, Ordering::Relaxed)
      .is_ok()
    {
      self.close_internal();
      Ok(())
    } else {
      Err(CloseError)
    }
  }

  fn close_internal(&self) {
    let sync_waiters;
    let async_waiters;
    {
      let mut guard = self.shared.internal.lock();
      guard.sender_count -= 1;
      // If we are the last sender, the channel is now disconnected.
      // We must wake up all waiting receivers to notify them.
      if guard.sender_count == 0 {
        sync_waiters = std::mem::take(&mut guard.waiting_sync_receivers);
        async_waiters = std::mem::take(&mut guard.waiting_async_receivers);
      } else {
        return;
      }
    }
    // Wake waiters outside the lock. Use CAS to skip already-cancelled waiters.
    for waiter in sync_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.thread.unpark();
      }
    }
    for waiter in async_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.waker.wake();
      }
    }
  }

  /// Returns `true` if all receivers have been dropped, meaning the channel is closed.
  pub fn is_closed(&self) -> bool {
    self.shared.internal.lock().receiver_count == 0
  }
  /// Returns the capacity of the channel. `None` for unbounded channels.
  pub fn capacity(&self) -> Option<usize> {
    if self.shared.capacity == usize::MAX {
      None
    } else {
      Some(self.shared.capacity)
    }
  }

  /// Converts this synchronous `Sender` into an asynchronous `AsyncSender`.
  ///
  /// This is a zero-cost conversion. The `Drop` implementation of the original
  /// `Sender` is not called.
  pub fn to_async(self) -> AsyncSender<T> {
    let shared = unsafe { std::ptr::read(&self.shared) };
    mem::forget(self);
    AsyncSender {
      shared,
      closed: AtomicBool::new(false),
    }
  }

  /// Returns the number of items currently in the channel's buffer.
  /// For rendezvous channels, this will usually be 0.
  #[inline]
  pub fn len(&self) -> usize {
    self.shared.internal.lock().queue.len()
  }

  /// Returns `true` if the channel's buffer is empty.
  /// For rendezvous channels, this will usually be `true`.
  #[inline]
  pub fn is_empty(&self) -> bool {
    self.len() == 0
  }

  /// Returns `true` if the channel's buffer is full.
  /// For "unbounded" channels, this will always be `false`.
  /// For rendezvous channels (capacity 0), this will be `true` if `len()` is 0.
  #[inline]
  pub fn is_full(&self) -> bool {
    if self.shared.capacity == usize::MAX {
      false
    } else {
      self.len() == self.shared.capacity
    }
  }
}

impl<T: Send> Drop for Sender<T> {
  fn drop(&mut self) {
    // The close method is idempotent, so we can call it without checking the flag.
    let _ = self.close();
  }
}

impl<T: Send> Receiver<T> {
  /// Receives a value from the channel, blocking the current thread until a value
  /// is received or the channel is disconnected.
  pub fn recv(&self) -> Result<T, RecvError> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(RecvError::Disconnected);
    }
    sync_impl::recv_sync(self)
  }

  /// Attempts to receive a value from the channel without blocking.
  pub fn try_recv(&self) -> Result<T, TryRecvError> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(TryRecvError::Disconnected);
    }
    self.shared.try_recv_core()
  }

  /// Attempts to receive up to `max` items without blocking. The whole batch
  /// is collected under a single lock acquisition (waiting rendezvous
  /// senders' payloads are extracted first, then the buffer is drained);
  /// freed-up senders are woken in one pass after the lock is released.
  ///
  /// Returns 1..=max items in FIFO order, `Err(TryRecvError::Empty)`, or
  /// `Err(TryRecvError::Disconnected)`.
  pub fn try_recv_batch(&self, max: usize) -> Result<Vec<T>, TryRecvError> {
    let mut out = Vec::new();
    self.try_recv_batch_mut(&mut out, max)?;
    Ok(out)
  }

  /// Attempts to receive up to `max` items without blocking, appending them
  /// to the end of `out`. Returns the number appended.
  pub fn try_recv_batch_mut(&self, out: &mut Vec<T>, max: usize) -> Result<usize, TryRecvError> {
    if max == 0 {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(TryRecvError::Disconnected);
    }
    self.shared.try_recv_batch_core(out, max)
  }

  /// Receives up to `max` items, blocking until at least one is available,
  /// then draining up to `max` without further waiting. Returns between 1 and
  /// `max` items in FIFO order.
  pub fn recv_batch(&self, max: usize) -> Result<Vec<T>, RecvError> {
    let mut out = Vec::new();
    self.recv_batch_mut(&mut out, max)?;
    Ok(out)
  }

  /// Receives up to `max` items, blocking until at least one is available,
  /// appending them to the end of `out`. Returns the number appended.
  pub fn recv_batch_mut(&self, out: &mut Vec<T>, max: usize) -> Result<usize, RecvError> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(RecvError::Disconnected);
    }
    sync_impl::recv_batch_sync(self, out, max)
  }

  /// Receives a value from the channel, blocking for at most `timeout` duration.
  ///
  /// # Errors
  ///
  /// - `Err(RecvErrorTimeout::Timeout)` if the timeout is reached.
  /// - `Err(RecvErrorTimeout::Disconnected)` if the channel is disconnected.
  pub fn recv_timeout(&self, timeout: std::time::Duration) -> Result<T, RecvErrorTimeout> {
    sync_impl::recv_timeout_sync(self, timeout)
  }

  /// Closes this handle to the receiving end of the channel.
  ///
  /// This is an explicit alternative to `drop`. After this is called, any subsequent
  /// receive attempts on this handle will fail. If this is the last receiver, the
  /// channel will be permanently closed, and any waiting senders will be woken up.
  ///
  /// # Errors
  ///
  /// Returns `Err(CloseError)` if this receiver handle has already been closed.
  pub fn close(&self) -> Result<(), CloseError> {
    if self
      .closed
      .compare_exchange(false, true, Ordering::AcqRel, Ordering::Relaxed)
      .is_ok()
    {
      self.close_internal();
      Ok(())
    } else {
      Err(CloseError)
    }
  }

  fn close_internal(&self) {
    let sync_waiters;
    let async_waiters;
    {
      let mut guard = self.shared.internal.lock();
      guard.receiver_count -= 1;
      // If we are the last receiver, the channel is now closed to senders.
      // We must wake up all waiting senders to notify them.
      if guard.receiver_count == 0 {
        sync_waiters = std::mem::take(&mut guard.waiting_sync_senders);
        async_waiters = std::mem::take(&mut guard.waiting_async_senders);
      } else {
        // Not the last receiver. To prevent deadlocks in rendezvous channels,
        // we wake one waiting sender of each type. They can try again and
        // potentially find another active receiver.
        sync_waiters = guard.waiting_sync_senders.pop_front().into_iter().collect();
        async_waiters = guard
          .waiting_async_senders
          .pop_front()
          .into_iter()
          .collect();
      }
    }
    // Wake waiters outside the lock. Use CAS to skip already-cancelled waiters.
    for waiter in sync_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.thread.unpark();
      }
    }
    for waiter in async_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.waker.wake();
      }
    }
  }

  /// Returns `true` if the channel is empty and all senders have been dropped.
  pub fn is_closed(&self) -> bool {
    let guard = self.shared.internal.lock();
    guard.sender_count == 0
      && guard.queue.is_empty()
      && guard.waiting_sync_senders.is_empty()
      && guard.waiting_async_senders.is_empty()
  }
  /// Returns the capacity of the channel. `None` for unbounded channels.
  pub fn capacity(&self) -> Option<usize> {
    if self.shared.capacity == usize::MAX {
      None
    } else {
      Some(self.shared.capacity)
    }
  }

  /// Converts this synchronous `Receiver` into an asynchronous `AsyncReceiver`.
  ///
  /// This is a zero-cost conversion. The `Drop` implementation of the original
  /// `Receiver` is not called.
  pub fn to_async(self) -> AsyncReceiver<T> {
    let shared = unsafe { std::ptr::read(&self.shared) };
    mem::forget(self);
    AsyncReceiver {
      shared,
      closed: AtomicBool::new(false),
      state: AtomicU8::new(STATE_WAITING),
      is_registered: false,
    }
  }

  /// Returns the number of items currently in the channel's buffer.
  /// For rendezvous channels, this will usually be 0.
  #[inline]
  pub fn len(&self) -> usize {
    self.shared.internal.lock().queue.len()
  }

  /// Returns `true` if the channel's buffer is empty.
  /// For rendezvous channels, this will usually be `true`.
  #[inline]
  pub fn is_empty(&self) -> bool {
    self.len() == 0
  }

  /// Returns `true` if the channel's buffer is full.
  /// For "unbounded" channels, this will always be `false`.
  /// For rendezvous channels (capacity 0), this will be `true` if `len()` is 0.
  #[inline]
  pub fn is_full(&self) -> bool {
    if self.shared.capacity == usize::MAX {
      false
    } else {
      self.len() == self.shared.capacity
    }
  }
}

impl<T: Send> Drop for Receiver<T> {
  fn drop(&mut self) {
    let _ = self.close();
  }
}

// --- Public API Method Implementations (Async) ---

impl<T: Send> AsyncSender<T> {
  /// Sends a value into the channel asynchronously.
  ///
  /// This method returns a future that will complete once the value has been
  /// successfully sent, or when the channel is closed.
  pub fn send(&self, item: T) -> SendFuture<'_, T> {
    async_impl::SendFuture::new(self, item)
  }

  /// Attempts to send a value into the channel without blocking (or awaiting).
  pub fn try_send(&self, item: T) -> Result<(), TrySendError<T>> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(TrySendError::Closed(item));
    }
    self.shared.try_send_core(item)
  }

  /// Sends a batch asynchronously, taking ownership of the vector. Resolves
  /// with `Ok(n)` once every item is sent, or [`SendBatchError`] if the
  /// channel closes mid-batch.
  ///
  /// If the future is dropped after partial progress, the unsent remainder is
  /// dropped; use [`send_batch_mut`](Self::send_batch_mut) for cancel safety.
  pub fn send_batch(&self, items: Vec<T>) -> SendBatchFuture<'_, T> {
    async_impl::SendBatchFuture::new(self, items)
  }

  /// Sends a batch asynchronously in place, draining sent items from the
  /// front of `items`. Cancel-safe: on drop or closure, unsent items —
  /// including a parked rendezvous payload — remain in `items`.
  pub fn send_batch_mut<'a>(&'a self, items: &'a mut Vec<T>) -> SendBatchMutFuture<'a, T> {
    async_impl::SendBatchMutFuture::new(self, items)
  }

  /// Attempts to send a batch without blocking. Same semantics as
  /// [`Sender::try_send_batch`].
  pub fn try_send_batch(&self, items: Vec<T>) -> Result<usize, TrySendBatchError<T>> {
    let total = items.len();
    if total == 0 {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(TrySendBatchError {
        sent: 0,
        unsent: items,
        reason: BatchSendErrorReason::Closed,
      });
    }
    let mut iter = items.into_iter();
    let (sent, reason) = self.shared.try_send_batch_core(&mut iter, total);
    match reason {
      None => Ok(total),
      Some(reason) => Err(TrySendBatchError {
        sent,
        unsent: iter.collect(),
        reason,
      }),
    }
  }

  /// Attempts to send a batch in place without blocking. Same semantics as
  /// [`Sender::try_send_batch_mut`].
  pub fn try_send_batch_mut(&self, items: &mut Vec<T>) -> Result<usize, SendError> {
    if items.is_empty() {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(SendError::Closed);
    }
    let batch = std::mem::take(items);
    match self.try_send_batch(batch) {
      Ok(n) => Ok(n),
      Err(e) => {
        let (sent, reason) = (e.sent, e.reason);
        *items = e.unsent;
        if sent == 0 && matches!(reason, BatchSendErrorReason::Closed) {
          Err(SendError::Closed)
        } else {
          Ok(sent)
        }
      }
    }
  }

  /// Closes this handle to the sending end of the channel.
  ///
  /// See [`Sender::close`] for more details.
  pub fn close(&self) -> Result<(), CloseError> {
    if self
      .closed
      .compare_exchange(false, true, Ordering::AcqRel, Ordering::Relaxed)
      .is_ok()
    {
      self.close_internal();
      Ok(())
    } else {
      Err(CloseError)
    }
  }

  fn close_internal(&self) {
    let sync_waiters;
    let async_waiters;
    {
      let mut guard = self.shared.internal.lock();
      guard.sender_count -= 1;
      if guard.sender_count == 0 {
        sync_waiters = std::mem::take(&mut guard.waiting_sync_receivers);
        async_waiters = std::mem::take(&mut guard.waiting_async_receivers);
      } else {
        return;
      }
    }
    for waiter in sync_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.thread.unpark();
      }
    }
    for waiter in async_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.waker.wake();
      }
    }
  }

  /// Returns `true` if all receivers have been dropped, meaning the channel is closed.
  pub fn is_closed(&self) -> bool {
    self.shared.internal.lock().receiver_count == 0
  }

  /// Returns the capacity of the channel. `None` for unbounded channels.
  pub fn capacity(&self) -> Option<usize> {
    if self.shared.capacity == usize::MAX {
      None
    } else {
      Some(self.shared.capacity)
    }
  }

  /// Converts this asynchronous `AsyncSender` into a synchronous `Sender`.
  ///
  /// This is a zero-cost conversion. The `Drop` implementation of the original
  /// `AsyncSender` is not called.
  pub fn to_sync(self) -> Sender<T> {
    let shared = unsafe { std::ptr::read(&self.shared) };
    mem::forget(self);
    Sender {
      shared,
      closed: AtomicBool::new(false),
    }
  }

  /// Returns the number of items currently in the channel's buffer.
  /// For rendezvous channels, this will usually be 0.
  #[inline]
  pub fn len(&self) -> usize {
    self.shared.internal.lock().queue.len()
  }

  /// Returns `true` if the channel's buffer is empty.
  /// For rendezvous channels, this will usually be `true`.
  #[inline]
  pub fn is_empty(&self) -> bool {
    self.len() == 0
  }

  /// Returns `true` if the channel's buffer is full.
  /// For "unbounded" channels, this will always be `false`.
  /// For rendezvous channels (capacity 0), this will be `true` if `len()` is 0.
  #[inline]
  pub fn is_full(&self) -> bool {
    if self.shared.capacity == usize::MAX {
      false
    } else {
      self.len() == self.shared.capacity
    }
  }
}

impl<T: Send> Drop for AsyncSender<T> {
  fn drop(&mut self) {
    let _ = self.close();
  }
}

impl<T: Send> AsyncReceiver<T> {
  /// Receives a value from the channel asynchronously.
  ///
  /// This method returns a future that will complete when a value is received,
  /// or when the channel becomes disconnected.
  pub fn recv(&self) -> RecvFuture<'_, T> {
    async_impl::RecvFuture::new(self)
  }

  /// Attempts to receive a value from the channel without blocking (or awaiting).
  pub fn try_recv(&self) -> Result<T, TryRecvError> {
    if self.closed.load(Ordering::Relaxed) {
      return Err(TryRecvError::Disconnected);
    }
    self.shared.try_recv_core()
  }

  /// Receives up to `max` items asynchronously. Resolves with between 1 and
  /// `max` items (FIFO order) once anything is available. Cancel-safe.
  pub fn recv_batch(&self, max: usize) -> RecvBatchFuture<'_, T> {
    async_impl::RecvBatchFuture::new(self, max)
  }

  /// Receives up to `max` items asynchronously, appending them to the end of
  /// `out`. Resolves with the number appended. Cancel-safe.
  pub fn recv_batch_mut<'a>(&'a self, out: &'a mut Vec<T>, max: usize) -> RecvBatchMutFuture<'a, T> {
    async_impl::RecvBatchMutFuture::new(self, out, max)
  }

  /// Attempts to receive up to `max` items without blocking. Same semantics
  /// as [`Receiver::try_recv_batch`].
  pub fn try_recv_batch(&self, max: usize) -> Result<Vec<T>, TryRecvError> {
    let mut out = Vec::new();
    self.try_recv_batch_mut(&mut out, max)?;
    Ok(out)
  }

  /// Attempts to receive up to `max` items without blocking, appending them
  /// to the end of `out`. Returns the number appended.
  pub fn try_recv_batch_mut(&self, out: &mut Vec<T>, max: usize) -> Result<usize, TryRecvError> {
    if max == 0 {
      return Ok(0);
    }
    if self.closed.load(Ordering::Relaxed) {
      return Err(TryRecvError::Disconnected);
    }
    self.shared.try_recv_batch_core(out, max)
  }

  /// Closes this handle to the receiving end of the channel.
  ///
  /// See [`Receiver::close`] for more details.
  pub fn close(&self) -> Result<(), CloseError> {
    if self
      .closed
      .compare_exchange(false, true, Ordering::AcqRel, Ordering::Relaxed)
      .is_ok()
    {
      self.close_internal();
      Ok(())
    } else {
      Err(CloseError)
    }
  }

  fn close_internal(&self) {
    let sync_waiters;
    let async_waiters;
    {
      let mut guard = self.shared.internal.lock();
      guard.receiver_count -= 1;
      if guard.receiver_count == 0 {
        sync_waiters = std::mem::take(&mut guard.waiting_sync_senders);
        async_waiters = std::mem::take(&mut guard.waiting_async_senders);
      } else {
        sync_waiters = guard.waiting_sync_senders.pop_front().into_iter().collect();
        async_waiters = guard
          .waiting_async_senders
          .pop_front()
          .into_iter()
          .collect();
      }
    }
    for waiter in sync_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.thread.unpark();
      }
    }
    for waiter in async_waiters {
      if unsafe { &*waiter.state }
        .compare_exchange(
          STATE_WAITING,
          STATE_SUCCESS,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        waiter.waker.wake();
      }
    }
  }

  /// Returns `true` if the channel is empty and all senders have been dropped.
  pub fn is_closed(&self) -> bool {
    let guard = self.shared.internal.lock();
    guard.sender_count == 0
      && guard.queue.is_empty()
      && guard.waiting_sync_senders.is_empty()
      && guard.waiting_async_senders.is_empty()
  }
  /// Returns the capacity of the channel. `None` for unbounded channels.
  pub fn capacity(&self) -> Option<usize> {
    if self.shared.capacity == usize::MAX {
      None
    } else {
      Some(self.shared.capacity)
    }
  }

  /// Converts this asynchronous `AsyncReceiver` into a synchronous `Receiver`.
  ///
  /// This is a zero-cost conversion. The `Drop` implementation of the original
  /// `AsyncReceiver` is not called.
  pub fn to_sync(self) -> Receiver<T> {
    if self.is_registered {
      let state_ptr = &self.state as *const AtomicU8;
      if self
        .state
        .compare_exchange(
          STATE_WAITING,
          STATE_CANCELLED,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        // Eagerly unlink before mem::forget so the pointer doesn't dangle.
        let mut guard = self.shared.internal.lock();
        guard
          .waiting_async_receivers
          .retain(|w| w.state != state_ptr);
      }
    }
    let shared = unsafe { std::ptr::read(&self.shared) };
    mem::forget(self); // AtomicU8 has no destructor; safe to forget.
    Receiver {
      shared,
      closed: AtomicBool::new(false),
    }
  }

  /// Returns the number of items currently in the channel's buffer.
  /// For rendezvous channels, this will usually be 0.
  #[inline]
  pub fn len(&self) -> usize {
    self.shared.internal.lock().queue.len()
  }

  /// Returns `true` if the channel's buffer is empty.
  /// For rendezvous channels, this will usually be `true`.
  #[inline]
  pub fn is_empty(&self) -> bool {
    self.len() == 0
  }

  /// Returns `true` if the channel's buffer is full.
  /// For "unbounded" channels, this will always be `false`.
  /// For rendezvous channels (capacity 0), this will be `true` if `len()` is 0.
  #[inline]
  pub fn is_full(&self) -> bool {
    if self.shared.capacity == usize::MAX {
      false
    } else {
      self.len() == self.shared.capacity
    }
  }
}

impl<T: Send> Drop for AsyncReceiver<T> {
  fn drop(&mut self) {
    let _ = self.close();
    if self.is_registered {
      let state_ptr = &self.state as *const AtomicU8;
      if self
        .state
        .compare_exchange(
          STATE_WAITING,
          STATE_CANCELLED,
          Ordering::SeqCst,
          Ordering::SeqCst,
        )
        .is_ok()
      {
        let mut guard = self.shared.internal.lock();
        guard
          .waiting_async_receivers
          .retain(|w| w.state != state_ptr);
      }
    }
  }
}

#[cfg(test)]
mod tests {
  use super::*;
  use std::future::Future;
  use std::sync::Arc;
  use std::task::{Context, RawWaker, RawWakerVTable, Waker};
  use std::thread;
  use std::time::Duration;

  #[cfg(not(miri))]
  #[test]
  fn test_mpmc_v2_recv_timeout_spurious_wakeup_leak() {
    // Create a bounded channel of capacity 5
    let (tx, rx) = bounded::<i32>(5);
    let rx_shared = Arc::clone(&rx.shared);

    // Spawn a receiver thread calling recv_timeout_sync
    let receiver_handle = thread::spawn(move || {
      // Use a long timeout so it stays blocked
      rx.recv_timeout(Duration::from_secs(5))
    });

    // Give the receiver thread time to park
    thread::sleep(Duration::from_millis(50));

    // Assert that exactly 1 waiter is in the queue initially
    {
      let guard = rx_shared.internal.lock();
      assert_eq!(guard.waiting_sync_receivers.len(), 1);
    }

    // Trigger a spurious wakeup by unparking the receiver thread
    receiver_handle.thread().unpark();

    // Give the thread time to wake up, loop back, and park again
    thread::sleep(Duration::from_millis(50));

    // Inspect the waiter queue length under the lock
    let leaked_count = {
      let guard = rx_shared.internal.lock();
      guard.waiting_sync_receivers.len()
    };

    // If the bug is present, the queue will contain 2 waiters (the stale leaked one and the new one).
    // If fixed, the stale waiter is eagerly unlinked on retry/timeout, keeping the count at 1.
    assert_eq!(
      leaked_count, 1,
      "Waiter was leaked! Queue contains {} waiters from a single thread.",
      leaked_count
    );

    // Unblock the receiver thread and clean up
    let _ = tx.send(42);
    let _ = receiver_handle.join().unwrap();
  }

  #[test]
  fn test_mpmc_v2_async_waker_collision_deadlock() {
    fn dummy_waker() -> Waker {
      unsafe fn clone(_: *const ()) -> RawWaker {
        RawWaker::new(std::ptr::null(), &VTABLE)
      }
      unsafe fn wake(_: *const ()) {}
      unsafe fn wake_by_ref(_: *const ()) {}
      unsafe fn drop_raw(_: *const ()) {}
      static VTABLE: RawWakerVTable = RawWakerVTable::new(clone, wake, wake_by_ref, drop_raw);
      unsafe { Waker::from_raw(RawWaker::new(std::ptr::null(), &VTABLE)) }
    }

    let (_tx, rx) = bounded_async::<i32>(0);
    let rx_clone = rx.clone();

    let mut fut1 = Box::pin(rx.recv());
    let mut fut2 = Box::pin(rx_clone.recv());

    let waker = dummy_waker();
    let mut cx = Context::from_waker(&waker);

    // 1. Poll the first receiver. It should register a waiter.
    let _ = fut1.as_mut().poll(&mut cx);

    // 2. Poll the second receiver with the same waker.
    // With the state-pointer fix active, it will NOT collide; it registers its own waiter.
    let _ = fut2.as_mut().poll(&mut cx);

    // Assert that there are exactly 2 distinct waiters in the queue (no collision)
    {
      let guard = rx.shared.internal.lock();
      assert_eq!(
        guard.waiting_async_receivers.len(),
        2,
        "Async waker collision occurred! Only 1 waiter was registered for 2 futures."
      );
    }

    // 3. Drop/cancel the first future.
    // Only fut1's waiter should be unlinked.
    drop(fut1);

    // 4. Verify that the second receiver's registration remains safely in the queue.
    {
      let guard = rx.shared.internal.lock();
      assert_eq!(
        guard.waiting_async_receivers.len(),
        1,
        "fut2's waiter registration was silently lost when fut1 was dropped!"
      );
    }

    // 5. Clean up the remaining future
    drop(fut2);

    // 6. Verify that the queue is now completely empty
    {
      let guard = rx.shared.internal.lock();
      assert_eq!(
        guard.waiting_async_receivers.len(),
        0,
        "Queue is not empty after dropping both futures!"
      );
    }
  }
}