#ifndef __MFXPLUGINPLUSPLUS_H
#define __MFXPLUGINPLUSPLUS_H
#include "mfxplugin.h"
class MFXBaseUSER {
public:
explicit MFXBaseUSER(mfxSession session = NULL)
: m_session(session){}
virtual ~MFXBaseUSER() {}
virtual mfxStatus Register(mfxU32 type, const mfxPlugin *par) = 0;
virtual mfxStatus Unregister(mfxU32 type) = 0;
virtual mfxStatus ProcessFrameAsync(const mfxHDL *in, mfxU32 in_num, const mfxHDL *out, mfxU32 out_num, mfxSyncPoint *syncp) = 0;
protected:
mfxSession m_session;
};
class MFXVideoUSER: public MFXBaseUSER {
public:
explicit MFXVideoUSER(mfxSession session = NULL)
: MFXBaseUSER(session){}
virtual mfxStatus Register(mfxU32 type, const mfxPlugin *par) {
return MFXVideoUSER_Register(m_session, type, par);
}
virtual mfxStatus Unregister(mfxU32 type) {
return MFXVideoUSER_Unregister(m_session, type);
}
virtual mfxStatus ProcessFrameAsync(const mfxHDL *in, mfxU32 in_num, const mfxHDL *out, mfxU32 out_num, mfxSyncPoint *syncp) {
return MFXVideoUSER_ProcessFrameAsync(m_session, in, in_num, out, out_num, syncp);
}
};
class MFXAudioUSER: public MFXBaseUSER {
public:
explicit MFXAudioUSER(mfxSession session = NULL)
: MFXBaseUSER(session){}
virtual mfxStatus Register(mfxU32 type, const mfxPlugin *par) {
return MFXAudioUSER_Register(m_session, type, par);
}
virtual mfxStatus Unregister(mfxU32 type) {
return MFXAudioUSER_Unregister(m_session, type);
}
virtual mfxStatus ProcessFrameAsync(const mfxHDL *in, mfxU32 in_num, const mfxHDL *out, mfxU32 out_num, mfxSyncPoint *syncp) {
return MFXAudioUSER_ProcessFrameAsync(m_session, in, in_num, out, out_num, syncp);
}
};
class MFXPluginParam {
mfxPluginParam m_param;
public:
MFXPluginParam(mfxU32 CodecId, mfxU32 Type, mfxPluginUID uid, mfxThreadPolicy ThreadPolicy = MFX_THREADPOLICY_SERIAL, mfxU32 MaxThreadNum = 1)
: m_param() {
m_param.PluginUID = uid;
m_param.Type = Type;
m_param.CodecId = CodecId;
m_param.MaxThreadNum = MaxThreadNum;
m_param.ThreadPolicy = ThreadPolicy;
}
operator const mfxPluginParam& () const {
return m_param;
}
operator mfxPluginParam& () {
return m_param;
}
};
struct MFXPlugin
{
virtual ~MFXPlugin() {};
virtual mfxStatus PluginInit(mfxCoreInterface *core) = 0;
virtual mfxStatus PluginClose() = 0;
virtual mfxStatus GetPluginParam(mfxPluginParam *par) = 0;
virtual mfxStatus Execute(mfxThreadTask task, mfxU32 uid_p, mfxU32 uid_a) = 0;
virtual mfxStatus FreeResources(mfxThreadTask task, mfxStatus sts) = 0;
virtual void Release() = 0;
virtual mfxStatus Close() = 0;
virtual mfxStatus SetAuxParams(void* auxParam, int auxParamSize) = 0;
};
struct MFXCodecPlugin : MFXPlugin
{
virtual mfxStatus Init(mfxVideoParam *par) = 0;
virtual mfxStatus QueryIOSurf(mfxVideoParam *par, mfxFrameAllocRequest *in, mfxFrameAllocRequest *out) = 0;
virtual mfxStatus Query(mfxVideoParam *in, mfxVideoParam *out) =0;
virtual mfxStatus Reset(mfxVideoParam *par) = 0;
virtual mfxStatus GetVideoParam(mfxVideoParam *par) = 0;
};
struct MFXAudioCodecPlugin : MFXPlugin
{
virtual mfxStatus Init(mfxAudioParam *par) = 0;
virtual mfxStatus Query(mfxAudioParam *in, mfxAudioParam *out) =0;
virtual mfxStatus QueryIOSize(mfxAudioParam *par, mfxAudioAllocRequest *request) = 0;
virtual mfxStatus Reset(mfxAudioParam *par) = 0;
virtual mfxStatus GetAudioParam(mfxAudioParam *par) = 0;
};
struct MFXGenericPlugin : MFXPlugin
{
virtual mfxStatus Init(mfxVideoParam *par) = 0;
virtual mfxStatus QueryIOSurf(mfxVideoParam *par, mfxFrameAllocRequest *in, mfxFrameAllocRequest *out) = 0;
virtual mfxStatus Submit(const mfxHDL *in, mfxU32 in_num, const mfxHDL *out, mfxU32 out_num, mfxThreadTask *task) = 0;
};
struct MFXDecoderPlugin : MFXCodecPlugin
{
virtual mfxStatus DecodeHeader(mfxBitstream *bs, mfxVideoParam *par) = 0;
virtual mfxStatus GetPayload(mfxU64 *ts, mfxPayload *payload) = 0;
virtual mfxStatus DecodeFrameSubmit(mfxBitstream *bs, mfxFrameSurface1 *surface_work, mfxFrameSurface1 **surface_out, mfxThreadTask *task) = 0;
};
struct MFXAudioDecoderPlugin : MFXAudioCodecPlugin
{
virtual mfxStatus DecodeHeader(mfxBitstream *bs, mfxAudioParam *par) = 0;
virtual mfxStatus DecodeFrameSubmit(mfxBitstream *in, mfxAudioFrame *out, mfxThreadTask *task) = 0;
};
struct MFXEncoderPlugin : MFXCodecPlugin
{
virtual mfxStatus EncodeFrameSubmit(mfxEncodeCtrl *ctrl, mfxFrameSurface1 *surface, mfxBitstream *bs, mfxThreadTask *task) = 0;
};
struct MFXAudioEncoderPlugin : MFXAudioCodecPlugin
{
virtual mfxStatus EncodeFrameSubmit(mfxAudioFrame *aFrame, mfxBitstream *out, mfxThreadTask *task) = 0;
};
struct MFXVPPPlugin : MFXCodecPlugin
{
virtual mfxStatus VPPFrameSubmit(mfxFrameSurface1 *surface_in, mfxFrameSurface1 *surface_out, mfxExtVppAuxData *aux, mfxThreadTask *task) = 0;
virtual mfxStatus VPPFrameSubmitEx(mfxFrameSurface1 *in, mfxFrameSurface1 *surface_work, mfxFrameSurface1 **surface_out, mfxThreadTask *task) = 0;
};
struct MFXEncPlugin : MFXCodecPlugin
{
virtual mfxStatus EncFrameSubmit(mfxENCInput *in, mfxENCOutput *out, mfxThreadTask *task) = 0;
};
class MFXCoreInterface
{
protected:
mfxCoreInterface m_core;
public:
MFXCoreInterface()
: m_core() {
}
MFXCoreInterface(const mfxCoreInterface & pCore)
: m_core(pCore) {
}
MFXCoreInterface(const MFXCoreInterface & that)
: m_core(that.m_core) {
}
MFXCoreInterface &operator = (const MFXCoreInterface & that)
{
m_core = that.m_core;
return *this;
}
bool IsCoreSet() {
return m_core.pthis != 0;
}
mfxStatus GetCoreParam(mfxCoreParam *par) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.GetCoreParam(m_core.pthis, par);
}
mfxStatus GetHandle (mfxHandleType type, mfxHDL *handle) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.GetHandle(m_core.pthis, type, handle);
}
mfxStatus IncreaseReference (mfxFrameData *fd) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.IncreaseReference(m_core.pthis, fd);
}
mfxStatus DecreaseReference (mfxFrameData *fd) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.DecreaseReference(m_core.pthis, fd);
}
mfxStatus CopyFrame (mfxFrameSurface1 *dst, mfxFrameSurface1 *src) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.CopyFrame(m_core.pthis, dst, src);
}
mfxStatus CopyBuffer(mfxU8 *dst, mfxU32 size, mfxFrameSurface1 *src) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.CopyBuffer(m_core.pthis, dst, size, src);
}
mfxStatus MapOpaqueSurface(mfxU32 num, mfxU32 type, mfxFrameSurface1 **op_surf) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.MapOpaqueSurface(m_core.pthis, num, type, op_surf);
}
mfxStatus UnmapOpaqueSurface(mfxU32 num, mfxU32 type, mfxFrameSurface1 **op_surf) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.UnmapOpaqueSurface(m_core.pthis, num, type, op_surf);
}
mfxStatus GetRealSurface(mfxFrameSurface1 *op_surf, mfxFrameSurface1 **surf) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.GetRealSurface(m_core.pthis, op_surf, surf);
}
mfxStatus GetOpaqueSurface(mfxFrameSurface1 *surf, mfxFrameSurface1 **op_surf) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.GetOpaqueSurface(m_core.pthis, surf, op_surf);
}
mfxStatus CreateAccelerationDevice(mfxHandleType type, mfxHDL *handle) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.CreateAccelerationDevice(m_core.pthis, type, handle);
}
mfxFrameAllocator & FrameAllocator() {
return m_core.FrameAllocator;
}
mfxStatus GetFrameHandle(mfxFrameData *fd, mfxHDL *handle) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.GetFrameHandle(m_core.pthis, fd, handle);
}
mfxStatus QueryPlatform(mfxPlatform *platform) {
if (!IsCoreSet()) {
return MFX_ERR_NULL_PTR;
}
return m_core.QueryPlatform(m_core.pthis, platform);
}
} ;
namespace detail
{
template <class T>
class MFXPluginAdapterBase
{
protected:
mfxPlugin m_mfxAPI;
public:
MFXPluginAdapterBase( T *plugin, mfxVideoCodecPlugin *pCodec = NULL)
: m_mfxAPI()
{
SetupCallbacks(plugin, pCodec);
}
MFXPluginAdapterBase( T *plugin, mfxAudioCodecPlugin *pCodec)
: m_mfxAPI()
{
SetupCallbacks(plugin, pCodec);
}
operator mfxPlugin () const {
return m_mfxAPI;
}
void SetupCallbacks(T *plugin) {
m_mfxAPI.pthis = plugin;
m_mfxAPI.PluginInit = _PluginInit;
m_mfxAPI.PluginClose = _PluginClose;
m_mfxAPI.GetPluginParam = _GetPluginParam;
m_mfxAPI.Submit = 0;
m_mfxAPI.Execute = _Execute;
m_mfxAPI.FreeResources = _FreeResources;
}
void SetupCallbacks( T *plugin, mfxVideoCodecPlugin *pCodec) {
SetupCallbacks(plugin);
m_mfxAPI.Video = pCodec;
}
void SetupCallbacks( T *plugin, mfxAudioCodecPlugin *pCodec) {
SetupCallbacks(plugin);
m_mfxAPI.Audio = pCodec;
}
private:
static mfxStatus _PluginInit(mfxHDL pthis, mfxCoreInterface *core) {
return reinterpret_cast<T*>(pthis)->PluginInit(core);
}
static mfxStatus _PluginClose(mfxHDL pthis) {
return reinterpret_cast<T*>(pthis)->PluginClose();
}
static mfxStatus _GetPluginParam(mfxHDL pthis, mfxPluginParam *par) {
return reinterpret_cast<T*>(pthis)->GetPluginParam(par);
}
static mfxStatus _Execute(mfxHDL pthis, mfxThreadTask task, mfxU32 thread_id, mfxU32 call_count) {
return reinterpret_cast<T*>(pthis)->Execute(task, thread_id, call_count);
}
static mfxStatus _FreeResources(mfxHDL pthis, mfxThreadTask task, mfxStatus sts) {
return reinterpret_cast<T*>(pthis)->FreeResources(task, sts);
}
};
template<class T>
class MFXCodecPluginAdapterBase : public MFXPluginAdapterBase<T>
{
protected:
mfxVideoCodecPlugin m_codecPlg;
public:
MFXCodecPluginAdapterBase(T * pCodecPlg)
: MFXPluginAdapterBase<T>(pCodecPlg, &m_codecPlg)
, m_codecPlg()
{
m_codecPlg.Query = _Query;
m_codecPlg.QueryIOSurf = _QueryIOSurf ;
m_codecPlg.Init = _Init;
m_codecPlg.Reset = _Reset;
m_codecPlg.Close = _Close;
m_codecPlg.GetVideoParam = _GetVideoParam;
}
MFXCodecPluginAdapterBase(const MFXCodecPluginAdapterBase<T> & that)
: MFXPluginAdapterBase<T>(reinterpret_cast<T*>(that.m_mfxAPI.pthis), &m_codecPlg)
, m_codecPlg() {
SetupCallbacks();
}
MFXCodecPluginAdapterBase<T>& operator = (const MFXCodecPluginAdapterBase<T> & that) {
MFXPluginAdapterBase<T> :: SetupCallbacks(reinterpret_cast<T*>(that.m_mfxAPI.pthis), &m_codecPlg);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.Query = _Query;
m_codecPlg.QueryIOSurf = _QueryIOSurf ;
m_codecPlg.Init = _Init;
m_codecPlg.Reset = _Reset;
m_codecPlg.Close = _Close;
m_codecPlg.GetVideoParam = _GetVideoParam;
}
static mfxStatus _Query(mfxHDL pthis, mfxVideoParam *in, mfxVideoParam *out) {
return reinterpret_cast<T*>(pthis)->Query(in, out);
}
static mfxStatus _QueryIOSurf(mfxHDL pthis, mfxVideoParam *par, mfxFrameAllocRequest *in, mfxFrameAllocRequest *out){
return reinterpret_cast<T*>(pthis)->QueryIOSurf(par, in, out);
}
static mfxStatus _Init(mfxHDL pthis, mfxVideoParam *par){
return reinterpret_cast<T*>(pthis)->Init(par);
}
static mfxStatus _Reset(mfxHDL pthis, mfxVideoParam *par){
return reinterpret_cast<T*>(pthis)->Reset(par);
}
static mfxStatus _Close(mfxHDL pthis) {
return reinterpret_cast<T*>(pthis)->Close();
}
static mfxStatus _GetVideoParam(mfxHDL pthis, mfxVideoParam *par) {
return reinterpret_cast<T*>(pthis)->GetVideoParam(par);
}
};
template<class T>
class MFXAudioCodecPluginAdapterBase : public MFXPluginAdapterBase<T>
{
protected:
mfxAudioCodecPlugin m_codecPlg;
public:
MFXAudioCodecPluginAdapterBase(T * pCodecPlg)
: MFXPluginAdapterBase<T>(pCodecPlg, &m_codecPlg)
, m_codecPlg()
{
m_codecPlg.Query = _Query;
m_codecPlg.QueryIOSize = _QueryIOSize ;
m_codecPlg.Init = _Init;
m_codecPlg.Reset = _Reset;
m_codecPlg.Close = _Close;
m_codecPlg.GetAudioParam = _GetAudioParam;
}
MFXAudioCodecPluginAdapterBase(const MFXCodecPluginAdapterBase<T> & that)
: MFXPluginAdapterBase<T>(reinterpret_cast<T*>(that.m_mfxAPI.pthis), &m_codecPlg)
, m_codecPlg() {
SetupCallbacks();
}
MFXAudioCodecPluginAdapterBase<T>& operator = (const MFXAudioCodecPluginAdapterBase<T> & that) {
MFXPluginAdapterBase<T> :: SetupCallbacks(reinterpret_cast<T*>(that.m_mfxAPI.pthis), &m_codecPlg);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.Query = _Query;
m_codecPlg.QueryIOSize = _QueryIOSize;
m_codecPlg.Init = _Init;
m_codecPlg.Reset = _Reset;
m_codecPlg.Close = _Close;
m_codecPlg.GetAudioParam = _GetAudioParam;
}
static mfxStatus _Query(mfxHDL pthis, mfxAudioParam *in, mfxAudioParam *out) {
return reinterpret_cast<T*>(pthis)->Query(in, out);
}
static mfxStatus _QueryIOSize(mfxHDL pthis, mfxAudioParam *par, mfxAudioAllocRequest *request){
return reinterpret_cast<T*>(pthis)->QueryIOSize(par, request);
}
static mfxStatus _Init(mfxHDL pthis, mfxAudioParam *par){
return reinterpret_cast<T*>(pthis)->Init(par);
}
static mfxStatus _Reset(mfxHDL pthis, mfxAudioParam *par){
return reinterpret_cast<T*>(pthis)->Reset(par);
}
static mfxStatus _Close(mfxHDL pthis) {
return reinterpret_cast<T*>(pthis)->Close();
}
static mfxStatus _GetAudioParam(mfxHDL pthis, mfxAudioParam *par) {
return reinterpret_cast<T*>(pthis)->GetAudioParam(par);
}
};
template <class T>
struct MFXPluginAdapterInternal{};
template<>
class MFXPluginAdapterInternal<MFXGenericPlugin> : public MFXPluginAdapterBase<MFXGenericPlugin>
{
public:
MFXPluginAdapterInternal(MFXGenericPlugin *pPlugin)
: MFXPluginAdapterBase<MFXGenericPlugin>(pPlugin)
{
m_mfxAPI.Submit = _Submit;
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that )
: MFXPluginAdapterBase<MFXGenericPlugin>(that) {
m_mfxAPI.Submit = that._Submit;
}
MFXPluginAdapterInternal<MFXGenericPlugin>& operator = (const MFXPluginAdapterInternal<MFXGenericPlugin> & that) {
MFXPluginAdapterBase<MFXGenericPlugin>::operator=(that);
m_mfxAPI.Submit = that._Submit;
return *this;
}
private:
static mfxStatus _Submit(mfxHDL pthis, const mfxHDL *in, mfxU32 in_num, const mfxHDL *out, mfxU32 out_num, mfxThreadTask *task) {
return reinterpret_cast<MFXGenericPlugin*>(pthis)->Submit(in, in_num, out, out_num, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXDecoderPlugin> : public MFXCodecPluginAdapterBase<MFXDecoderPlugin>
{
public:
MFXPluginAdapterInternal(MFXDecoderPlugin *pPlugin)
: MFXCodecPluginAdapterBase<MFXDecoderPlugin>(pPlugin)
{
SetupCallbacks();
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXCodecPluginAdapterBase<MFXDecoderPlugin>(that) {
SetupCallbacks();
}
MFXPluginAdapterInternal<MFXDecoderPlugin>& operator = (const MFXPluginAdapterInternal<MFXDecoderPlugin> & that) {
MFXCodecPluginAdapterBase<MFXDecoderPlugin>::operator=(that);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.DecodeHeader = _DecodeHeader;
m_codecPlg.GetPayload = _GetPayload;
m_codecPlg.DecodeFrameSubmit = _DecodeFrameSubmit;
}
static mfxStatus _DecodeHeader(mfxHDL pthis, mfxBitstream *bs, mfxVideoParam *par) {
return reinterpret_cast<MFXDecoderPlugin*>(pthis)->DecodeHeader(bs, par);
}
static mfxStatus _GetPayload(mfxHDL pthis, mfxU64 *ts, mfxPayload *payload) {
return reinterpret_cast<MFXDecoderPlugin*>(pthis)->GetPayload(ts, payload);
}
static mfxStatus _DecodeFrameSubmit(mfxHDL pthis, mfxBitstream *bs, mfxFrameSurface1 *surface_work, mfxFrameSurface1 **surface_out, mfxThreadTask *task) {
return reinterpret_cast<MFXDecoderPlugin*>(pthis)->DecodeFrameSubmit(bs, surface_work, surface_out, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXAudioDecoderPlugin> : public MFXAudioCodecPluginAdapterBase<MFXAudioDecoderPlugin>
{
public:
MFXPluginAdapterInternal(MFXAudioDecoderPlugin *pPlugin)
: MFXAudioCodecPluginAdapterBase<MFXAudioDecoderPlugin>(pPlugin)
{
SetupCallbacks();
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXAudioCodecPluginAdapterBase<MFXAudioDecoderPlugin>(that) {
SetupCallbacks();
}
MFXPluginAdapterInternal<MFXAudioDecoderPlugin>& operator = (const MFXPluginAdapterInternal<MFXAudioDecoderPlugin> & that) {
MFXAudioCodecPluginAdapterBase<MFXAudioDecoderPlugin>::operator=(that);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.DecodeHeader = _DecodeHeader;
m_codecPlg.DecodeFrameSubmit = _DecodeFrameSubmit;
}
static mfxStatus _DecodeHeader(mfxHDL pthis, mfxBitstream *bs, mfxAudioParam *par) {
return reinterpret_cast<MFXAudioDecoderPlugin*>(pthis)->DecodeHeader(bs, par);
}
static mfxStatus _DecodeFrameSubmit(mfxHDL pthis, mfxBitstream *in, mfxAudioFrame *out, mfxThreadTask *task) {
return reinterpret_cast<MFXAudioDecoderPlugin*>(pthis)->DecodeFrameSubmit(in, out, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXEncoderPlugin> : public MFXCodecPluginAdapterBase<MFXEncoderPlugin>
{
public:
MFXPluginAdapterInternal(MFXEncoderPlugin *pPlugin)
: MFXCodecPluginAdapterBase<MFXEncoderPlugin>(pPlugin)
{
m_codecPlg.EncodeFrameSubmit = _EncodeFrameSubmit;
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXCodecPluginAdapterBase<MFXEncoderPlugin>(that) {
m_codecPlg.EncodeFrameSubmit = _EncodeFrameSubmit;
}
MFXPluginAdapterInternal<MFXEncoderPlugin>& operator = (const MFXPluginAdapterInternal<MFXEncoderPlugin> & that) {
MFXCodecPluginAdapterBase<MFXEncoderPlugin>::operator = (that);
m_codecPlg.EncodeFrameSubmit = _EncodeFrameSubmit;
return *this;
}
private:
static mfxStatus _EncodeFrameSubmit(mfxHDL pthis, mfxEncodeCtrl *ctrl, mfxFrameSurface1 *surface, mfxBitstream *bs, mfxThreadTask *task) {
return reinterpret_cast<MFXEncoderPlugin*>(pthis)->EncodeFrameSubmit(ctrl, surface, bs, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXAudioEncoderPlugin> : public MFXAudioCodecPluginAdapterBase<MFXAudioEncoderPlugin>
{
public:
MFXPluginAdapterInternal(MFXAudioEncoderPlugin *pPlugin)
: MFXAudioCodecPluginAdapterBase<MFXAudioEncoderPlugin>(pPlugin)
{
SetupCallbacks();
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXAudioCodecPluginAdapterBase<MFXAudioEncoderPlugin>(that) {
SetupCallbacks();
}
MFXPluginAdapterInternal<MFXAudioEncoderPlugin>& operator = (const MFXPluginAdapterInternal<MFXAudioEncoderPlugin> & that) {
MFXAudioCodecPluginAdapterBase<MFXAudioEncoderPlugin>::operator=(that);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.EncodeFrameSubmit = _EncodeFrameSubmit;
}
static mfxStatus _EncodeFrameSubmit(mfxHDL pthis, mfxAudioFrame *aFrame, mfxBitstream *out, mfxThreadTask *task) {
return reinterpret_cast<MFXAudioEncoderPlugin*>(pthis)->EncodeFrameSubmit(aFrame, out, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXEncPlugin> : public MFXCodecPluginAdapterBase<MFXEncPlugin>
{
public:
MFXPluginAdapterInternal(MFXEncPlugin *pPlugin)
: MFXCodecPluginAdapterBase<MFXEncPlugin>(pPlugin)
{
m_codecPlg.ENCFrameSubmit = _ENCFrameSubmit;
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXCodecPluginAdapterBase<MFXEncPlugin>(that) {
m_codecPlg.ENCFrameSubmit = _ENCFrameSubmit;
}
MFXPluginAdapterInternal<MFXEncPlugin>& operator = (const MFXPluginAdapterInternal<MFXEncPlugin> & that) {
MFXCodecPluginAdapterBase<MFXEncPlugin>::operator = (that);
m_codecPlg.ENCFrameSubmit = _ENCFrameSubmit;
return *this;
}
private:
static mfxStatus _ENCFrameSubmit(mfxHDL pthis,mfxENCInput *in, mfxENCOutput *out, mfxThreadTask *task) {
return reinterpret_cast<MFXEncPlugin*>(pthis)->EncFrameSubmit(in, out, task);
}
};
template<>
class MFXPluginAdapterInternal<MFXVPPPlugin> : public MFXCodecPluginAdapterBase<MFXVPPPlugin>
{
public:
MFXPluginAdapterInternal(MFXVPPPlugin *pPlugin)
: MFXCodecPluginAdapterBase<MFXVPPPlugin>(pPlugin)
{
SetupCallbacks();
}
MFXPluginAdapterInternal(const MFXPluginAdapterInternal & that)
: MFXCodecPluginAdapterBase<MFXVPPPlugin>(that) {
SetupCallbacks();
}
MFXPluginAdapterInternal<MFXVPPPlugin>& operator = (const MFXPluginAdapterInternal<MFXVPPPlugin> & that) {
MFXCodecPluginAdapterBase<MFXVPPPlugin>::operator = (that);
SetupCallbacks();
return *this;
}
private:
void SetupCallbacks() {
m_codecPlg.VPPFrameSubmit = _VPPFrameSubmit;
m_codecPlg.VPPFrameSubmitEx = _VPPFrameSubmitEx;
}
static mfxStatus _VPPFrameSubmit(mfxHDL pthis, mfxFrameSurface1 *surface_in, mfxFrameSurface1 *surface_out, mfxExtVppAuxData *aux, mfxThreadTask *task) {
return reinterpret_cast<MFXVPPPlugin*>(pthis)->VPPFrameSubmit(surface_in, surface_out, aux, task);
}
static mfxStatus _VPPFrameSubmitEx(mfxHDL pthis, mfxFrameSurface1 *surface_in, mfxFrameSurface1 *surface_work, mfxFrameSurface1 **surface_out, mfxThreadTask *task) {
return reinterpret_cast<MFXVPPPlugin*>(pthis)->VPPFrameSubmitEx(surface_in, surface_work, surface_out, task);
}
};
}
template<class T>
class MFXPluginAdapter
{
public:
detail::MFXPluginAdapterInternal<T> m_Adapter;
operator mfxPlugin () const {
return m_Adapter.operator mfxPlugin();
}
MFXPluginAdapter(T* pPlugin = NULL)
: m_Adapter(pPlugin)
{
}
};
template<class T>
inline MFXPluginAdapter<T> make_mfx_plugin_adapter(T* pPlugin) {
MFXPluginAdapter<T> adapt(pPlugin);
return adapt;
}
#endif