use ffbpe::{
bpe::{BpeTrainer, Idx},
traits::Encode,
};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut trainer = BpeTrainer::<u8, Idx>::from_words(
[("hello", 10), ("world", 7)],
&[],
);
trainer.train_until(260)?;
let model = trainer.validate_model()?;
let encoder = model.to_encoder()?;
let ids = encoder.encode_string("hello")?;
assert_eq!(encoder.decode(&ids)?, "hello");
println!("encoded 'hello' as {ids:?}");
Ok(())
}