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LumaMaskNode

Struct LumaMaskNode 

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pub struct LumaMaskNode {
    pub mask_rgba: Vec<u8>,
    pub mask_width: u32,
    pub mask_height: u32,
}
Expand description

Mask inputs[0] using the BT.709 luma of inputs[1] (or mask_rgba).

The mask luma (0.0–1.0) is multiplied into the base alpha channel.

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§mask_rgba: Vec<u8>

Mask frame RGBA bytes (required for the CPU path).

§mask_width: u32

Width of mask_rgba.

§mask_height: u32

Height of mask_rgba.

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impl LumaMaskNode

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pub fn new(mask_rgba: Vec<u8>, mask_width: u32, mask_height: u32) -> Self

Trait Implementations§

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impl RenderNodeCpu for LumaMaskNode

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fn process_cpu(&self, rgba: &mut [u8], _w: u32, _h: u32)

Process rgba in-place. Read more

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