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//! Blend mode definitions for video compositing operations.
// ── BlendMode ────────────────────────────────────────────────────────────────
/// Specifies how two video layers are combined during compositing.
///
/// Variants are grouped into two families:
///
/// - **Photographic blend modes** (18) — operate on pixel values; both layers
/// are typically opaque. Implemented via `FFmpeg`'s `blend` filter with the
/// `all_mode` option, except [`BlendMode::Normal`] which uses `overlay`.
///
/// - **Porter-Duff alpha compositing** (6) — operate on the alpha channel;
/// at least the top layer must carry an alpha channel (e.g. `rgba` or
/// `yuva420p` pixel format).
///
/// # Implementation status
///
/// All 14 arithmetic photographic modes and all 6 Porter-Duff operations are
/// fully implemented and covered by regression tests (issues #327–#347).
///
/// The four HSL-space modes — [`BlendMode::Hue`], [`BlendMode::Saturation`],
/// [`BlendMode::Color`], and [`BlendMode::Luminosity`] — are accepted by the
/// builder but produce no output at runtime: `FFmpeg`'s `blend` filter does not
/// include these mode names in the bundled version. The builder returns
/// [`FilterError::BuildFailed`](crate::FilterError) when the filter graph
/// cannot be configured for these modes.