pub mod ai_report;
pub mod checks;
pub mod markdown;
pub mod utils;
use ai_report::generate_ai_report;
use checks::{run_additional_checks, run_clippy_validation};
use crate::{
Result,
config::Config,
validation::{RustValidator, Violation, ViolationType},
};
use console::style;
use std::path::{Path, PathBuf};
pub async fn execute(path: Option<PathBuf>, ai_report: bool, locked_only: bool) -> Result<()> {
let project_path = path.unwrap_or_else(|| std::env::current_dir().unwrap_or_default());
print_header(&project_path);
let config = Config::load_or_default().await?;
let validator = RustValidator::with_config(project_path.clone(), config)?;
let violations = validator.validate_project().await?;
if locked_only {
return handle_locked_only_check(&violations);
}
display_validation_results(&validator, &violations)?;
if ai_report {
generate_ai_report_with_message(&project_path, &violations).await?;
}
let clippy_result = run_clippy_validation(&validator).await?;
run_additional_checks(&project_path).await;
handle_final_result(&violations, &clippy_result);
Ok(())
}
fn print_header(project_path: &Path) {
println!();
println!("{}", style("🦀 Running Ferrous Forge validation...").bold());
println!();
println!("📁 Project: {}", project_path.display());
println!();
}
fn display_validation_results(validator: &RustValidator, violations: &[Violation]) -> Result<()> {
let report = validator.generate_report(violations);
println!("{}", report);
Ok(())
}
fn handle_locked_only_check(violations: &[Violation]) -> Result<()> {
let locked: Vec<&Violation> = violations
.iter()
.filter(|v| {
matches!(
v.violation_type,
ViolationType::WrongEdition
| ViolationType::OldRustVersion
| ViolationType::LockedSetting
)
})
.collect();
if locked.is_empty() {
println!("{}", style("✅ No locked setting violations.").green());
return Ok(());
}
eprintln!("\n❌ FERROUS FORGE — Locked Setting Violations\n");
for v in &locked {
eprintln!("{}\n", v.message);
}
std::process::exit(1);
}
async fn generate_ai_report_with_message(
project_path: &PathBuf,
violations: &[Violation],
) -> Result<()> {
generate_ai_report(project_path, violations).await
}
fn handle_final_result(violations: &[Violation], clippy_result: &crate::validation::ClippyResult) {
if !violations.is_empty() || !clippy_result.success {
println!(
"{}",
style("❌ Validation completed with issues").red().bold()
);
std::process::exit(1);
} else {
println!(
"{}",
style("✅ All validation checks passed!").green().bold()
);
}
}