A port of ReactiveUI for FerroUI, in its System.Reactive flavour with the run time of ReactiveUI.Binding: reactive objects, commands, property observation, bindings, view location, activation and routing for MVVM, independent of the user interface
//! `BindingDirection`.
/// The direction of a property binding (`BindingDirection`).
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]pubenumBindingDirection{/// One-way binding from the source to the target (`OneWay`).
#[default]
OneWay =0,/// Two-way binding between the source and the target (`TwoWay`).
TwoWay =1,/// One-way asynchronous binding from the source to the target (`AsyncOneWay`).
AsyncOneWay =2,}