ferroui-reactiveui 0.3.0

A port of ReactiveUI for FerroUI, in its System.Reactive flavour with the run time of ReactiveUI.Binding: reactive objects, commands, property observation, bindings, view location, activation and routing for MVVM, independent of the user interface
Documentation
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//! `Interactions` (ReactiveUI.Binding): questions that one part of an application asks and a
//! handler registered by another part answers, typically a view model asking its view.

mod i_interaction;
mod i_interaction_context;
mod i_output_context;
mod interaction;
mod interaction_context;
mod unhandled_interaction_exception;

pub use i_interaction::IInteraction;
pub use i_interaction_context::IInteractionContext;
pub use i_output_context::IOutputContext;
pub use interaction::{Interaction, InteractionHandler};
pub use interaction_context::InteractionContext;
pub use unhandled_interaction_exception::UnhandledInteractionException;