Expand description
The input queue of a backend that handles input asynchronously (the
port of Shared/RawEventGrouping.cs, a source file the reference
compiles into every backend that uses it).
While queueing, it groups Move and TouchUpdate events so that the intermediate points of a move can be provided.
Structs§
- Automatic
RawEvent Grouper Dispatch Queue - A queue that empties itself through the dispatcher, at input priority.
- Manual
RawEvent Grouper Dispatch Queue - A queue that is emptied by whoever owns it (the event loop of the platform).
- Manual
RawEvent Grouper Dispatch Queue Dispatcher Input Provider - The manual queue as the input of a dispatcher implementation.
- RawEvent
Grouper - Queues raw input events and merges consecutive pointer moves.
Traits§
- IRaw
Event Grouper Dispatch Queue - Where a grouper queues its events.
Type Aliases§
- RawEvent
- A raw input event.
- RawEvent
Handler - What handles a queued event.